Mass Effect 2

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Created by

CATACHR1SM

Uploaded by

CATACHR1SM

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About this mod

This mod corrects meshes to restore what I think was Bioware's intended vision for Thane by fixing 2 vanilla bugs

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Thane MEUITM2 with Eyes Fix










About:

This mod adds mesh corrections to restore Bioware's intended vision for Thane by fixing 2 vanilla bugs:

1) Thane's eyeball mesh. This mod allows for the eye to rotate without deforming and messing up Thane's iris (I suspect that's the reason they made his eye so dark just to hide this error).

2) Thane's secondary eyelids were not mapped to the correct texture causing the parts of the armor texture to be shown on the eyelids instead of the green skin texture. These are now fixed through mesh and texture modding. Thane's irises are restored and his eyelids as well.

*Note* MEUITM2 textures are required to have the eyelids fully visible since it has textures specifically crafted for the fix.
MEUITM2

Install:
Use ME3Tweaks Mod Manager to install shown in the video below.

What is Blur Studio Tribute?


Install before all/any texture mods. Then install your texture mods.

Compatibility:
This mod will conflict with mods that modify the following pcc files:
BioH_Assassin_00.pcc
BioH_Assassin_01.pcc
BioH_Assassin_02.pcc
BioH_END_Assassin_00.pcc
BioH_END_Assassin_01.pcc
BioH_END_Assassin_02.pcc
BioP_TwrAsA.pcc

Uninstall:
Delete the folder: "DLC_MOD_ThaneMEUITMEyeFix" from your DLC folder. 

Special Thanks to:
ScifiIsMyJam101 for testing, collecting Blur studio resources, taking screenshots, and helpful feedback.
Mgamerz for ME3Tweaks Mod Manager and ME3Tweaks fork and helpful advice and guidance building the DLC mod style.
Aquadran for help and support in troubleshooting .mem version
SirCxyrtyx for fixing some bone/skeletal mesh issues when Meshplorer building in ME2