Marvel's Spider-Man Remastered

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Avernix

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Avernix9747

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  1. Avernix9747
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    FOR LONG TIME USERS: Due to multiple changes in 21.62Final_HotfixE, please update all files to current versions to avoid any conflicts with previous versions, or before reporting a bug. Current versions listed in bright green below!

    To Take full advantage of all the added abilities, please at least install the x2 enemy health module from Peter Must Die, and play on either Spectacular or Ultimate (Ultimate is my recommendation).
    Otherwise things will die too fast!


    I realize this is a WALL of text, but this mod adds A LOT to the game. please refer to README included in file or mod description to get the full list of added abilities, file selection, and load order.

    TLDR: 
    Press the movement key (keyboard) or left directional stick (controller) toward your target while pressing the inputs for Webstrike, Knockup, Ground Pound (on ground) or base melee combos while near enemies to access a whole new set of moves. 
    Breakdown of button inputs is below.


    Please endorse this mod if you like it! It's same thing as Thumbs Upping a Youtube vid, and tells others this mod is good!


    ******LOAD ORDER******

    (FROM TOP TO BOTTOM IN SMPC TOOL OR OVERSTRIKE)
    ANY MODS NOT RELATED TO COMBAT CAN BE LOADED ANYWHERE IN THE LOAD ORDER!


    1. Any stealth takedown mods (Unless specified to load after UC) [optional]
    2. Any other Finisher Animation mods (unless specified to load after this mod) [optional]
    3. Unlimited Combat Main File (Flashy or Avernix Edition) [REQUIRED] V21.62Final_HotifxC
    4. Increased Attack Speed (Matching Flashy or Avernix Version) [optional] V21.62Final_HotfixC
    5. Unlimited Combat Ground Finishers [optional] V21.62Final_HotfixC
    6. Unlimited Combat Air Finishers [optional] V20.96
    7. Restore Default Finisher Requirements (load this if you want finishers to cost the default amount of finisher bars[optional] V21.62Final_Hotfix
    8. Unlimited Combat -  Camera Fix [REQUIRED] V21.62Final_HotfixE
    9. Iron Arms Combat Enhancement [optional] V2.62
    10. Any other Combat Animation mods. [optional]



    MODULAR FILE BREAKDOWN:

    Main Files (choose the version you like between Flashy and Avernix Editions):

    Flashy Special Combos - uses launch slam finisher as a Special Combo Ender. Looks amazing, but Special Combo Enders can be buggy if used on bosses, ramps, or near walls.
    Current version 21.62Final_HotfixC


    Avernix Edition - special combo enders use different animations that are faster and less buggy on bosses, ramps and near walls. This is the version I use.
    Current version 21.62Final_HotfixC

    Balanced Cooldown is 3 seconds, Reduced is 1.5 seconds, No Cooldown is 0.5 seconds for added special combos.

    Camera Fix [REQUIRED]A fix for the camera swinging around on bosses and when only one enemy left, required no matter which version you are using, load according to load order above.

    Optional Files (choose the version(s) you like):

    Base Versions include a 10% attack speed increase.
    The increased attack speed files provide a 30% attack speed increase.

    Choose the correct increased speed version if you want, based on the main file you have loaded.
    Eg. if you have Avernix Edition No CD main file loaded, you need Avernix Edition No CD faster attack speed loaded, same for flashy edition
    The faster attack speed versions must be loaded after the main file.
    Current Version V21.62Final_HotfixC

    Ground finisher file adds 8 additional finishers to line up, resulting in a total of 22 different finisher animations that will play at random, almost double the base game!
    It also replaces the original finishers with ones that are much better than vanilla.
    Avernix Edition Finishers do not include Hostage Hold Kill 01 as an added finisher, the Flashy finisher file does. It was too slow for my taste, but some people really like it.
    Both of these files can be mixed and matched with any of the main files.
    Current Version V21.62Final_HotfixC

    Air finisher file only replaces lamistica with miles air finisher 1, you keep the original air web finishers.Current Version V20.96

    The base mod increases all finisher bar requirements +1 and disables chain finishers. If you don't want this, install the included Restore Default Finishers file after the main file.

    BUTTON INPUTS (Note these only work in while combat):
    Since players use both controller and mouse and keyboard as well as various different customizations to their layouts, I will simplify the inputs to the following:

    Melee = Basic Attack Button
    Jump = Jump Button
    Dodge = Dodge Button
    Webstrike = Webstrike Button
    Movement Key = WASD
    Movement Stick = Left Stick On Controller


    ADDED DIRECTIONAL COMBOS (ADDS COMBO VARIETY):
    (16 total new ground combo attacks, 14 new total air attacks, and allows for longer air combo chains).

    Hold the Movement Key/Stick toward the target while attacking with basic Melee to only use directional combo chains.

    Leave the Movement Key/Stick neutral while attacking with basic Melee to only use base combos chains.

    Alternate between holding Movement Key/Stick and not holding Movement Key/Stick toward target while attacking with basic Melee to mix combo chains, 
    this results in near infinite combo animation variety!
    These work in both ground and air combat.


    KNOCK UP VARIATIONS:

    Hold Melee on Ground = Default Knock Up

    Hold Melee on ground + Movement Key/Stick toward target = Instant Knock Up (Puts you directly into air combat)

    ADDED GROUND SPECIAL COMBOS:
    You MUST Preform a Special Combo Starter to use the Special Combo Ender
    Combo Starters and Enders also function as disarms, the enemy will drop their weapon.

    Tap Webstrike on ground near target + Movement Key/Stick toward target = Special Combo Starter A

    Tap Melee + Jump  on ground + Movement Key/Stick toward target = Special Combo Starter B

    Tap Webstrike on ground near target = Special Combo Ender A (Must be used after one of the Combo Starters)

    Tap Melee Jump on Ground = Special Combo Ender B (Must be used after one of the Combo Starters)
    Note: Special Combo animations depend on version picked. Pick Avernix for more realistic and fair, and Flashy for more flashy special combos.

    REWORKED/ADDED AIR ATTACKS:

    Hold Melee in Air = Knockdown Flip (knocks your airborne target directly to the ground)

    Hold Melee + Movement Key/Stick toward target in air = Swing Kick (changed to require a directional input)

    Tap Melee Quickly after Knockdown = Air to Ground Zip (allows chaining combos)

    ADDED SPECIAL AIR ATTACKS:
    Attack an enemy at least one time while in the air for the following attacks to work:

    Tap Webstrike near target + Movement Key/Stick toward target in air = Flipping Air Kick (Webs the enemy and kicks them up and far away with a brutal gut kick)

    Tap Dodge + Movement Key/Stick toward target in air = Webbed Air Throw (Webs the enemy and tosses them far away behind you with a vicious throw)

    Tap Webstrike in air near target = Instant Air Knock Up Kick (A knock up performed mid-air, very useful for chaining air combos)


    NOTE: This mod does not replace any of the base animations in game, it only adds more of them, and therefore should be compatible with most animation mods. Load them after mine.

    If the finisher mods are not tailored specifically for unlimited combat, this could result in repeating finishers here and there.


    If bugs are found, please post in the comments section of this mod in as much detail as possible and I will address your issues as soon as possible. This mod is over  10000 lines of custom code at this point, with 3 different versions and modular files to keep track of, and while I have thoroughly tested the mod, there may still be a few very minor bugs here or there. While I will no longer be actively developing this mod (ITS FINALLY DONE!), I will still be handling support and bug reports.

    Only Known Remaining Bugs (Unfixable, but not game-breaking):
    - With Flashy Edition, Launch Slam Special Combo ender sometimes doesn't play the react right when used against walls, railings, or ramps.
    (There is no fix for this, its a symptom of the original animation being a finisher, if it bugs you like it did me, use Avernix Edition)
    - With Flashy Edition, Special Combo Enders do not play the right react when used on bosses.
    (No fix for this either, bosses do not have these reacts in their animation set, and therefore these attacks do not work properly on them, this is why I developed Avernix edition)
    - Tap Melee + Jump Special Combos do not work consistently until half way through first Fisk mission.
    (Unfixable, but a minor annoyance. Reload Checkpoint to fix.)


    Video Tutorials of all added button inputs:
    Unlimited Combat Tutorials


    Video Showcases of both versions and all finishers:
    Unlimited Combat Showcases


    A HUGE THANKS TO: GUITARTHVADER, KENSHIROV, SPIDEYSANSGOKU, JAMES_RACK AND DET. PIQO, WITHOUT THEIR HELP THIS MOD WOULD NEVER HAVE BEEN THIS GOOD!

    A Special thanks to ASC, his tools made this mod possible. Without him, this mod would not exist.

    This is the culmination of all my work on the combat system.
    I hope you all enjoy.


    Check out my other mods:
    Spider-Man Kills (Enemy Fall Damage) - Enemies now properly die when falling from high places, no more being webbed to a wall!
    Realistic Rocket Returns - Rockets will now explode when thrown back at enemies.
    Skip all MJ and Miles Missions - Mod does just what it says
    Peter Must Die -  Modular health, difficulty and boss tweaks focused on challenge and maximum replay-ability.
    Unlimited Physics (Camera and Swing Tweaks) - Improvements to the swing cameras, also ports all of Miles Morales Swing cameras to MSMR for a smoother experience.
    Improved Visual Effects - Better VFX for better bloody hit effects, combat trails, swing effects, and remove healing/battle focus aura.
    Avernix's Webgliding - Changes web-zip into more of a webglide.
    Symbiote Tendrils/Iron Arms Combat Enhancement - Adds a brutal air combo chain when iron arms are used, also adds a brutal ground combo ender.
    First Person Swinging -  Swing in first person and control camera, no script-hook required!
    Essential Advanced Suit Collection - Modular Advanced suit mod complete with custom fabrics, colors, and much more. Customize to what you like!

  2. PDICL
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    Can confirm: last update 20.72 feels really polished and well deserves a try for new and old spiderman players.

    10/10 a must install mod
  3. MillenniumStar
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    I have one more question. Context 1st:

    LOAD ORDER:
    4. Unlimited Combat Ground Finishers [Required] V21.62Final
    5. Unlimited Combat Air Finishers [Required] V20.96

    In the quote above you state the ulimited ground & air finishers mods are requirements for the mod as a whole. However, further down I find this

    Base Versions include a 10% attack speed increase.
    The increased attack speed files provide a 30% attack speed increase.

    Ground and Air finishers are now separated into a optional files. Load these after the main file if you choose to use them.

    My question is: Are the unlimited combat ground & air finishers optional?

    Thank you again for your time and help!
    1. Avernix9747
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      I would say install the ground finisher file for sure as it actually adds more finishers to the game,

      air finisher file can be optional, it only replaces one air finisher I felt wasn't very good.
    2. MillenniumStar
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      Thank you once, for the clarification! I'm enjoying the mod very very much!
    3. Avernix9747
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      Cheers I'm glad your liking it
  4. DoctorGenki
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    When installing this mod the game doesn't have the button prompt for performing finishers anymore and I can no longer do them. Did I install this mod incorrectly? I did installed exactly how it was with the load order on this page.
    1. Avernix9747
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      Finishers with base Unlimited Combat require 1 extra bar.

      If you don't like this you can install the restore default finishers file according to load order..
  5. MillenniumStar
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    One more question: why do we need overstrike now? Is it crucial to one of the recent updates to unlimited combat?
    1. Avernix9747
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      U can use smpc tool OR overstrike. You don't need both
  6. Ilabadikhah
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    i did install em all and saw almost no difference wish there was a before/after video and a guide video
    1. Avernix9747
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      Read mod description for complete list of changes. Until you learn to use the custom button inputs, it will feel very much like vanilla gameplay, this was by design.
  7. xOmega240001x
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    Hi, wtf is CD?
    1. Avernix9747
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      Cool Down, the time it takes before you can use the move again.
  8. AbDough
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    Hybrid versatility had been removed; anyone knows why?
  9. kratosire
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    I'd like to try a version without the directional bindings, could you add it? so I will use basic attacks and special attacks
  10. kratosire
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    I'd like to try a version without the directional bindings, could you add it? so I will use basic attacks and special attacks
  11. Maybae707
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    Such a badass mod, it honestly makes the game way more fun.

    It might be a little intimidating to set up but its a lot easier than it looks.

    Can't recommend enough.
  12. Bollixed
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    Excellent mod.

    It really breathes new life into the game.

    Thank you for making and uploading this mod.
  13. Wreckdatdragon1
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    Could you do a spider man 2 symbiote  unlimited combat
  14. CheatCMI
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    is there any way to change the animations myself? just for my own preference y'know
  15. AlanHC000
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    Greetings!! I just got into this Spiderman mod thing and your mod was recommended to me, but I suffer from an error with the camera that when I only have one enemy left to defeat the camera distorts, I used the camera correction mod, but nothing solved. Could you help me with that error please?