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This page was last updated on 02 May 2024, 3:05AM
- Changelogs
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Version V21.62Final-HotfixE
- More Camera Fixes.
- Found more camera bugs on bosses, these have been fixed, including the electro finisher.
- Existing users need only update the camera fix file.
- New users please refer to load order in mod description or README.
- Added optional file for HVCR Custom Hit Reacts.
- This file is meant to be used with the mod Hybrid Versatility Combat Redifined (HVCR)
- This adds custom hit reacts to enemies to match HVCR's directional combos.
- Credit to Kenshirov for his HVCR mod.
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Version V21.62Final-HotfixD
- Added new required file to fix cameras for spinning kick special combo when used on bosses or on last enemy in a group.
- The bug I am describing caused the camera to turn at an awkward angle, this has been fixed.
- If you are a current user, you only need to install the new camera fix file according to the new load order.
- New users just check README and follow load order.
- Refer to changelog for full list of changes since V21.62
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Version V21.62Final-HotfixC
- Fixed one brute finisher not playing the correct animation.
- Fixed flashy edition attack speed file not increasing speed on base combos.
- Check change log for full list of changes in V21.62Final
- Updated Load Order for finisher files.
- Updated README and instructions to account for changes
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Version V21.62Final-HotfixB
- Huge Update to air combat!
- Basic Air combos now are 5 hit instead of 4.
- Directional air combos are now 3 hit.
- This means that holding movement stick/key toward target in air will result in endless combos.
- Alternate between holding stick toward target and stick neutral in air to preform even more intricate combos!
- Release the stick to end your combo :)
- minor code update to account for new HVCR updatie to be released soon!
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Version V21.62Final-Hotfix
- Refer to changelog for full list of changes since V21.62
- Fixed finisher camera bug with miles finisher 1.
- Added an additional finisher, for 9 total added ground finshers.
- Updated attack speed files to work with new versions.
- Updated Finisher files to work with new versions.
- Updated main files to be even more compatible with other animation mods.
- Reduced cooldown of air knock up to 2 seconds (was 3)
- Updated Restore Default Finisher File to account for new changes.
- This hotfix was based on community feedback, thank you for your continued support!
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Version V21.62
- Restored compatibility with my Iron Arms Combat Mod
- Added 2 more ground finishers to line up, resulting in 23 total ground finishers in game.
- This is nearing double the base game, base game only has 13.
- Updated Mod Page and README file to account for changes.
- Swapped one finisher in the main file to one of Guitarth_Vaders Custom Finishers!
- Finisher File Avernix Edition Updated to be quicker and more impactful.
- Added Video Tutorial for custom button inputs.
- Added Better Battle Focus Optional file.
- This file makes battle focus generate 1 and 1/2 finisher bars, with a 30 second cooldown.
- Base Battle focus is 3 finisher bars on a 90 second cooldown
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Version V21.54
- Complete Overhaul of Ground Finisher File
- Ground finisher file now not only replaces the original finishers, but adds 8 additional finishers to the base finisher line up.
- This results in 21 total finisher animations that will play randomly throughout combat, almost double the base game!
- Base game only has 13!
- All chosen finishers have no bugs, play web sounds, and are the most brutal and flashy I could find.
- Never see the same finisher in a combat twice!
- Revamped mod page to make to make it easier to read
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Version V21.22
- Separated finishers from main file.
- Added 3 new finishers to the game, leading to more finisher variety. Thanks Ken, SSG, and James.
- Fixed directional combos to actually being directional.
- Holding/tapping sick or movement key toward target will swap between combo chains as intended.
- Reduced gravity for air combat
- Added Avernix Edition, faster special combos.
- Redid finishers, Much more impactful, much more webs, and less sound bugs.
- Added new faster attack speed files, choose what corresponds with your version.
- Updated readme file, read this before choosing what files to install!
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Version V20.74
- Restored Stealth Finishers for more animation variety.
- Complete finisher overhaul in the style of raimi. Lots of webs, lots of punches.
- 3 versions to choose from, Balanced Cooldowns, Standard Cooldowns, and No Cooldowns.
- Slightly reduced the damage of air combat to bring it more in line with the rest of the mod.
- Extended iframes on ground special combos.
- Fixed some bugs when using special combo enders against walls or railings.
- Air Knock Down now snaps to targets more consistently.
- Updated Default Finisher Requirements File.
- Released a temporary hot fix for whip enemies not costing the intended amount of finisher bars.
- Added Experimental Optional File to add Finisher Cameras to air specials.
- Added optional Increased Attack Speed file.
- 30% attack speed increase for ground an air combos, as an optional file.
- Load this file after the main version.
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Version V20.54
- Ground finisher file now not only replaces the original finishers, but adds 9 additional finishers to the base finisher line up.
- Ground finisher file now not only replaces the original finishers, but adds 9 additional finishers to the base finisher line up.
- This results in 22 total finisher animations that will play randomly throughout combat, almost double the base game!
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Version V20.08
- Giant Update.
- New Special Combo Intros.
- New Special Combo Enders.
- Much smoother Special Combo Transitions.
- Slightly reduced the cooldown of specials in the Standard Cooldown file.
- Added a No Cooldown version
- Fixed Iron Arms being incompatible with mod.
- Now Compatible with TangoTed's new Symbiote Tendrils!
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Version V16.99
- Big update to instant knock up.
- Instant knock up now allows easier combo chaining.
- Further reduced cooldowns on Standard version.
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Version V16.98
- Disarm bug fix for minigun enemies.
- Special Cooldowns reduced by 1
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Version V16.92
- Fixed webshooters not playing animations.
- Restored ability to spin objects once yanked (4 spins total, much faster than default)
- Updated file to include combo notes README.
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Version V16.88
- Biggest Update Yet!
- Complete rework of Ground Specials, they are now Ground Special Combos
- 2 New Ground Special Combos: Chidori into Flying Knee Knock Behind and Palm Strike into Venom Punch. These can be mixed and matched.
- Chidori and Palm Strike disarm enemies and function as knockbacks.
- V16.88 is compatible with all finisher mods, but just to be safe, load my mod last.
- Fixed Chidori camera bugging on bosses and last enemy in groups (for real this time lol).
- See included readme or mod description, for complete list of Special Moves and Changes.
- Added version with lower cooldowns for specials.
- Changed Anim for Quick Air Throw back to Venom Throw
- Added optional file to restore finisher focus bar requirements to default.
- Changed Anim for Palm Strike (Thanks Piqo)
- Reduced cooldowns in main file from 8 to 6 seconds
- Reduced knock up cooldown by 50%
- Made it easier to chain special combos
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Version V16.69
- Biggest Update Yet!
- Complete rework of Ground Specials, they are now Ground Special Combos
- 2 New Ground Special Combos: Chidori -> Flying Knee Knock Behind and Palm Strike -> Venom Punch. These can be mixed and matched.
- Chidori and Palm Strike disarm enemies and function as knockbacks.
- Replaced Super Air Knock Back with Quick Air Throw for less repeated animations.
- V16.69 is compatible with all finisher mods, but just to be safe, load my mod last.
- Fixed Chidori camera bugging on bosses and last enemy in groups (for real this time lol).
- See included readme or mod description, for complete list of Special Moves and Changes.
- Added version with lower cooldowns for specials.
- Added optional file to restore finisher focus bar requirements to default.
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Version V10.48
- Fix for camera playing weird on Chidori strike killing the last enemy in the fight.
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Version V10.46
- 12 new directional combos to ground, and 3 to air for combo variance (results in less repeated animations).
- Custom directional combo animations by the legends Kenshirov and GuitarthVader coming soon!
- Added 12 new special combat abilities that weren't in the game before, each with own custom button input.
- Complete combo animation overhaul.
- View mod description or included README file for list of all added moves.
- The only combat gameplay overhaul you'll ever need.
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Version V8.40
- Added venom throw. Thanks SSG!
- Added directional based combos! Ground combos will change based on the direction you hold the left stick/movement keys!
- Added 3 Hit Melee Punch Combo! Hold Melee + stick toward target. Great for a quick invulnerability then follow up combos
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Version V7.66
- Various targeting fixes.
- Various air combat tweaks.
- Fixes swingkick not working for some players.
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Version V7.56
- added air knock up
- added air knock down
- custom animations for both
- update allows seemless ground to air and air to ground combos
- 20+ combos can be achieved when chaining from air to ground and vice versa
- fixed groundpound not working
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Version V5.72
- Slight changes to wall attack speed to make it match ground combo.
- 2% increase to ground combo attack speed.
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Version V5.68
- Slight adjustments to speed to make animations feel better.
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Version V5.66
- Uppercut animation should now overwrite all other mods.
- This ensures timing of combat remains true to the vision of this mod.
- Load this mod last in your load order.
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Version V5.62
- Fixed uppercut not being included in file. Helpful for overwriting unwanted knock up animations caused by other mods.
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Version V5.61
- Reduced length of time slowdown after perfect dodge.
- Optional file to keep original perfect dodge slow down times.
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Version V5.42
- Changed knockback animation to not conflict with main combo, also improves compatibility with animation mods..
- Tweaks to knockback and knock up speed.
- Knockback now feels like a heavy impact.
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Version V5.28
- Fixed Classic Knock Up file playing wrong animation.
- Fixed enemy baton counter not actually making contact.
- Various other small tweaks and fixes
- Disables target lock on after using the new knockback.
- Added compatibility for SMPC Ultimate Camera Tweaks.
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Version V5.21
- Definitive update!
- Knock up now puts you directly into air combat! No need to do a follow up attack!
- Holding the melee input is now a knockback with a custom animation!
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Version V3.04
- This version increases the speed of baton webstrike counters to account for spiderman's increased attack speed. Also further decreases combo hit camera pause delay.
- Fixed No Input Swap. Sorry my bad!
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Version V3.02
- Slightly speeds up enemy baton webstrike counter speed to account for increased attack speed to keep the attack relevant.
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Version V2.01
- Slightly increases attack speed increase over previous versions, and further reduces time between air knock up and follow up attack.
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Version V1.01
- Initial Release.
- Makes combat feel faster, more fluid, and more impactful with a variety of different tweaks.
- Compatible with all animation mods.
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Version OLDV21.62e
- Refer to 21.62d changelog for all recent changes, this just covers the most recent hotfix.
- This version fixes the attack speed files.
- Previous version the attack speed for 1/2 of the ground combo attacks was not actually increased, and the attack speed for air attacks was not included. This has been fixed.
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- Author's activity
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May 2024
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02 May 2024, 3:05AM | Action by: Avernix9747
Attribute change
'Name changed to \'Unlimited Combat (Gameplay Enhancements)\'.'
April 2024
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29 Apr 2024, 1:38AM | Action by: Avernix9747
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'Description changed.'
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29 Apr 2024, 1:37AM | Action by: Avernix9747
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29 Apr 2024, 1:29AM | Action by: Avernix9747
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29 Apr 2024, 1:27AM | Action by: Avernix9747
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29 Apr 2024, 1:22AM | Action by: Avernix9747
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29 Apr 2024, 1:19AM | Action by: Avernix9747
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29 Apr 2024, 1:17AM | Action by: Avernix9747
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29 Apr 2024, 1:16AM | Action by: Avernix9747
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'Description changed.'
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29 Apr 2024, 1:08AM | Action by: Avernix9747
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29 Apr 2024, 12:37AM | Action by: Avernix9747
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'Summary changed.'
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29 Apr 2024, 12:36AM | Action by: Avernix9747
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'Summary changed.'
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29 Apr 2024, 12:35AM | Action by: Avernix9747
Attribute change
'Name changed to \'Unlimited Combat (Gameplay Overhaul)\'.
Summary changed.'
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29 Apr 2024, 12:33AM | Action by: Avernix9747
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'Summary changed.'
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29 Apr 2024, 12:26AM | Action by: Avernix9747
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'Description changed.'
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29 Apr 2024, 12:22AM | Action by: Avernix9747
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29 Apr 2024, 12:17AM | Action by: Avernix9747
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'Description changed.'
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29 Apr 2024, 12:16AM | Action by: Avernix9747
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'Description changed.'
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29 Apr 2024, 12:00AM | Action by: Avernix9747
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'Description changed.'
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28 Apr 2024, 11:58PM | Action by: Avernix9747
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'Description changed.'
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- Mod page activity
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May 2024
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16 May 2024, 10:47AM | Action by: Dylan46
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