Knights of the Old Republic
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RefrigeratorDry495

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RefrigeratorDry495

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7 comments

  1. ZimmMaster
    ZimmMaster
    • supporter
    • 0 kudos
    Been awhile since I've seen my old mod. Cool to see it ported into KotOR1.
    OG for K2 if anyone is interested: https://deadlystream.com/files/file/468-new-pmhh01/
  2. Ausarq23
    Ausarq23
    • member
    • 6 kudos
    would movie style darkside transitions work with this? i much prefer those to the vanilla zombification
  3. LuKaSai
    LuKaSai
    • supporter
    • 12 kudos
    I managed to make it work!
    1- First install the head model from kotor 2 to kotor 1 which you can find here https://deadlystream.com/files/file/2224-effixians-pmhh01-from-k2-to-k1/ 
    (if you look closely you'll notice it's basically the same head from this mod but the textures are different!)
    2-Install the normal version, just run the tslpatcher file inside the rar
    3-Put the contents of this mod in the override folder where you'll find the installed contents of effixian's head model and textures, accept to overwrite and voilá

    TSYM OP for the textures!! i uploaded this fix in its own mod page
  4. Sdub12
    Sdub12
    • member
    • 5 kudos
    Still unusable, only textures are present. NOT the new head model.
  5. RayceSkykiller
    RayceSkykiller
    • member
    • 0 kudos
    Any particular reason why you didn't use the KotOR 1 head with a mullet as a base? Most agree that's what his SWTOR appearance is based on.
  6. Fredykroeger
    Fredykroeger
    • member
    • 3 kudos
    Looking at the file names of your mod, this seems to be a Kotor 2 mod...?
  7. Wriggarian
    Wriggarian
    • member
    • 0 kudos
    Installed into the override folder but don't see the head anywhere. Tried starting new game but still has the same boring heads. Is there a specific head I need to choose? And will I then see it in game?