Animations
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Animation Overhaul Mod - Crafting
This mod adds a bunch of new/missing crafting animations to the game.It does neither override any existing animations nor does it need an import to run! :-)
- 2.9MB
- 1.3k
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Animation Overhaul Mod - Crafting
This mod adds a bunch of new/missing crafting animations to the game.It does neither override any existing animations nor does it need an import to run! :-)
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Immersive Non-Combat Animations (INCA)
Have you ever noticed that whenever you have a guard, patron or anybody idle, they just stand like total brick 40 hours, and they don't even so much as scratch their own nose? This is because most animations have 1 frame and nothing going on within. My mod aims to change this up. Please consider checking the mod out.
- 303KB
- 614
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Immersive Non-Combat Animations (INCA)
Have you ever noticed that whenever you have a guard, patron or anybody idle, they just stand like total brick 40 hours, and they don't even so much as scratch their own nose? This is because most animations have 1 frame and nothing going on within. My mod aims to change this up. Please consider checking the mod out.
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Martial Artists dodge animations are 40% faster, so he won't dodge dance during the whole fight.
- 99KB
- 607
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Martial Artists dodge animations are 40% faster, so he won't dodge dance during the whole fight.
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A modification that adds a bunch of new combat animations to the game
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It fixes the "hurt" poses and add new animations for more immersion in Kenshi, like a Campfire animation, Sitting Down animation, etc.
- 13.7MB
- 86
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It fixes the "hurt" poses and add new animations for more immersion in Kenshi, like a Campfire animation, Sitting Down animation, etc.
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Genesis MC AOM PatchGenesis Already Has MCA, this ads Support for MC and AOM as well too all the races that support such animations.
- 27KB
- 47
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Genesis MC AOM PatchGenesis Already Has MCA, this ads Support for MC and AOM as well too all the races that support such animations.
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Creates unique town entries for every single settlement and ruin.
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A set of animations for killing time.
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A patch mod for Kaizo and all the animation mods that have patches created for use along with Universal Wasteland Expansion.
- 1KB
- 17
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A patch mod for Kaizo and all the animation mods that have patches created for use along with Universal Wasteland Expansion.
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A cosmetic mod that greatly reduces the size of the tentacular and jungle trees in swamps (e.g. The Swamp).
- 1KB
- 12
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A cosmetic mod that greatly reduces the size of the tentacular and jungle trees in swamps (e.g. The Swamp).
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Universal Wasteland Expansion - Wakigawa's Animation Overhaul Compatibility Patch
Compatibility Patch for use with UWE and Wakigawa's Animation Overhaul.
- 2KB
- 7
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Universal Wasteland Expansion - Wakigawa's Animation Overhaul Compatibility Patch
Compatibility Patch for use with UWE and Wakigawa's Animation Overhaul.
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Wine(Proton) Building interior terrain clipping fix
There is a rare problem where clipping terrain in building interiors doesn't work due to errors in shader processing in Wine/Proton. This mod fixes the problem by changing the clipping principle in the shader.
- 5KB
- 3
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Wine(Proton) Building interior terrain clipping fix
There is a rare problem where clipping terrain in building interiors doesn't work due to errors in shader processing in Wine/Proton. This mod fixes the problem by changing the clipping principle in the shader.