About this mod
This mod adds a bunch of new/missing crafting animations to the game.
It does neither override any existing animations nor does it need an import to run! :-)
- Requirements
- Permissions and credits
... what is it?
This mod adds a bunch of new/missing crafting animations to the game.
It does neither override any existing animations nor does it need an import to run! :-)
... what is included so far?
- 11 new animations + several special tools
... supported races?
- all races (Humans, Hivers, Skeletons, Shek) both male and female.
- all (modded) playable races like Cannibals, Fishman, ...
... supported crafting stations?
- Heavy Armour Smithy
- Arrow Making Bench
- Engineering Bench (still uses arrows)
- Clothing Bench
- Cooking Stove
- Copper Alloy Bench
- Crossbow Crafting Bench
- Plate Beating Station
- Research Bench I-VI
- Weapon Smith I-III
- Leather Tanning Bench
- Leather Armor Crafting Bench
- Robotic Limb Bench
- Stone, Ore and Steel Processors
- Chainmail Sheet Fabrication Bench
- Hybrid Stone Mine I
- Chain Armour Crafting Bench
- Robotics Bench
- Biofuel Distillery (Wheatstraw, Greenfruit and Hemp)
- Rum and Sake Still
... (major) known problems/limitations?
- it's not possible to use two "special tools" at once - so one hand is always empty
- animation speed depends on the skill level
- minor clipping issues with female/very thin bodies and long arms
- some clunky parts in the animations
- mod does not work with "custom races", because there is no link to the animation files - I'am on it!
... keep in mind
this mod does not override any existing animations/skeleton files, but it replaces the reference to the "generic use" animation. it also uses some existing materials.
Stay tuned for updates