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Created by

Kaiodenic

Uploaded by

Kaiodenic

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About this mod

Adds new paths to the game. Will add new pylons, powerlines and fences in future updates.
Standalone Content - No injecting or overwriting needed.
Work-in-Progress: Read the description before using or posting!

Requirements
Permissions and credits
Changelogs
Current Features
Standalone Content. New files, doesn't affect existing files.


Documentation:


Short Video Feature Demonstrations below!
V0.3.2: Hopefully the last update for a little while!

V0.3.x Patch Notes:
Spoiler:  
Show

V0.3.2
  • Moved Guest Path Gates to a Guest Path Gates menu (accessible at the top of the Scenery tab (Experimental Download).
  • Added a No-Rail Track with Lights to Jurassic Park Jeeps (Experimental Download).

V0.3 Patch Notes
  • Split features that need the user to read extra info into an "Experimental" branch.
  • Only use Experimental if you read the info in the ReadMe supplied. Don't ask questions about those features if you ignored the info in that file.
  • Path gates moved to Experimental
  • Some old paths re-added to Experimental
  • Invisible Fences added to Experimental
  • Dirt Paths now connect buildings AND guests can use them.

V0.3 - Experimental
  • Added a new "Experimental" menu - open it by clicking on one of the Path Gates in the Scenery tab.
  • Path Gates - added to the Guest Path Gates menu under the Scenery tab. Safer to use this way!
  • Invisible Fences - added to the Fences menu.
  • Decorational Jeep Tracks - added to the Experimental menu.
  • Decorational Dirt Path (Lights) - added to the Experimental menu.


Features
All features can be seen in the mod images up top.
  • Normal: Features in EPPF
  • Bold: Features in EPPF Experimental

That said, the mod adds:
  • Very Narrow versions of each JW and JP path
  • Invisible Path - don't remove any low/medium foliage, only trees)
  • Invisible Path (Wide) - wider tree removal
  • Dirt Path (V. Narrow)
  • Dirt Path (Narrow)
  • Dirt Path (Wide)
  • Land Bridge Tool - A path that lets you carve very precise, narrow slices of water using an invisible path.
  • Monorail Track that can be interconnected like a path (for decoration)
  • Guest Path Gates that let you continue your park over a fence
  • Dirt Track (Lights) for JP Jeep Tours
  • Invisible Fences
  • Decorational Dirt Path (Lights)
  • JP Tour Track (Dirt)
  • JP Tour Track (Asphalt)

Recommended with Ultimate Mixed Eras and Jurassic Park Era Overhaul (Ultimate Mixed Eras for Challenge Mode) - compatible out of the box, and will get special integration soon! For the ultimate Mixed Eras experience.
Trello for tracking mod progress: Kaiodenic's JWE Modding Trello.

Please Read:
--------------- Path Info---------------

Spoiler:  
Show
  • Dirt Paths and Invisible Paths are not the same thing.
  • Dirt Paths leave a bit of dirt on the ground.
  • Invisible Paths are completely invisible.
  • There is a rare bug that can crash the game if you connect an invisible path to a building before it has finished constructing. A crash here is still very unlikely, but avoid doing so if possible.
  • Invisible paths do not remove low/medium foliage. So you can use Wide paths to remove more trees than Narrow paths, but both will leave the grass alone.
  • Invisible paths can have any terrain underneath them. In the 2nd demo video, I use invisible paths with dirt painted under them - you can use this to get a really messy, natural path effect.
  • Invisible paths are invisible - deleting them can be tricky if you forget where you placed them. You can replace them with normal paths or "connect" normal paths to them to find them more easily.
  • The Land Bridge Tool creates an invisible path where it is. You can delete this path once the land is created and build regular paths or tour rides over the very narrow piece of land it made. It's incredibly useful for adding fine detail into swamps without breaking them as terrain brushes are quite large.
  • Tour Tracks currently do not connect buildings to the monorail and guests can't use them. They are purely decorational.
  • Some paths don't appear in JW era - this is because JP paths currently crash the game if built in JW era parks. This is a known script issue and will be fixed once it can be edited.
  • The paths feature full Ultimate Mixed Eras integration.


--------------- Path-Fence Gates Info ---------------

Spoiler:  
Show
  • Guests currently do not walk through the gates physically as there is no path there. BUT:
  • Buildings on the other side of the gate will be connected to your entrance. SO:
  • Guests will spawn on both sides of the gate.
  • Watch the top-right video below for a demo of how the gates work.
  • Every now and again a gate won't let you connect paths to it. To fix this... Just delete it and build a new one.
  • Ranger jeeps can pathfind through the Square Gates, so you can also use them as Jeep access gates.
  • Extra gates (Jurassic Park gates and Jeep Tour Gates) are added by Ultimate Mixed Eras.

* No existing paths were hurt in the making of this mod.


Feature Demonstration Videos








Work-In-Progress feature demos