Into the Radius VR
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Stuchoo

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Stuchoo

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About this mod

This mod reworks volume of sounds of most enemies in the game by reworking and adding attenuation curve. For one example, you will no longer hear mimic footsteps across the map, and footsteps will be very quiet until enemies are very close to you.

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INSTALLATION INSTRUCTIONS
:
Place EnemyVolumeRework_P.pak in "Steam\steamapps\common\IntoTheRadius\IntoTheRadius\Content\Paks".

Detailed Changes:
-Modifies attenuation on all enemy footsteps. Footsteps fade in exponentially from 30m to 3m
-Modifies attenuation on Pecho (Spider) sounds. Now when you hear one of these guys, you only have a few seconds to react. 
-Modifies attenuation on fragment sounds. They need to be much closer before you hear them.
-Modifies attenuation and occlusion on fragment (and seeker) aggro screams. These screams are somewhat quieter, and very noticeably quitter when behind an object. 
-Made Slider teleport sounds louder, and added a subtle shockwave sound to their teleport. 

Notes: 
-I tried to making mimic voicelines quieter, but I cant really tell if its working properly. The occlusion is definitely not working on mimics. 
-While fragment aggro screams are definitely quieter behind walls, the volume fading over distance doesn't seem to be working properly. I may eventually update this with a fix. 
-Similar issue with fragment ambient sounds. I hope to eventually find a fix. 
-I haven't touched enemy gunshot noises. In my opinion if an enemy is shooting at you, it should be very loud. 



Compatibility:
Compatible with everything unless it modifies vanilla attenuation files. Partially incompatible with mods which modify mimic voice lines and fragment aggro screams. Load these mods after this mod. 
Confirmed Compatible with ScavengerChuck's Custom Items and Fog Distance Changer
Not really compatible with Stalker Mod, but Stalker already makes many of the same changes.