About this mod
Multiple presets for fog distance, allowing an increased view range. (2.7 compatible)
- Requirements
- Permissions and credits
- Changelogs
This mod allows you to choose one of 4 presets regarding the in-game fog or to remove it altogether.
It also removes the distant trees billboards as they are very visually disruptive when increasing the fog distance.
For better results some config file tweaking is highly recommended, detailed below.
Only use this mod if your GPU can handle the vanilla game without issues, as it will increase the load on it.
I recommend using the 150%
To install :
Install with Vortex and choose the preset with the included FOMOD installer (recommended)
or :
Put the choosen .pak in \Steam\steamapps\common\IntoTheRadius\IntoTheRadius\Content\Paks
The mod is purely cosmetic and can be added and removed at any time.
To uninstall :
Simply delete the .pak file.
Additional configuration :
The game was not intended for an increased view range but this can be solved with some config file editing.
These are totally optional but highly recommended.
These changes assume that your graphical option in the game for "ViewDistance" and "Geometry" are both set to "High"
In \steamapps\common\IntoTheRadius\IntoTheRadius\Content\ITR\INISettings\GraphicsQuality.ini for each presets :
FogDistance125_mod_P :
[ViewDistance]
[High]
ViewDistance=r.ViewDistanceScale 1.5
[Geometry]
[High]
Geometry6=foliage.LODDistanceScale 3
Geometry7=r.StaticMeshLODDistanceScale 0.05
FogDistance150_mod_P :
[ViewDistance]
[High]
ViewDistance=r.ViewDistanceScale 2
[Geometry]
[High]
Geometry6=foliage.LODDistanceScale 5
Geometry7=r.StaticMeshLODDistanceScale 0.05
FogDistance200_mod_P :
[ViewDistance]
[High]
ViewDistance=r.ViewDistanceScale 2.5
[Geometry]
[High]
Geometry6=foliage.LODDistanceScale 7
Geometry7=r.StaticMeshLODDistanceScale 0.03
FogDistance250_mod_P :
[ViewDistance]
[High]
ViewDistance=r.ViewDistanceScale 3
[Geometry]
[High]
Geometry6=foliage.LODDistanceScale 9
Geometry7=r.StaticMeshLODDistanceScale 0.02
FogDisable_mod_P :
[ViewDistance]
[High]
ViewDistance=r.ViewDistanceScale 5
[Geometry]
[High]
Geometry6=foliage.LODDistanceScale 9
Geometry7=r.StaticMeshLODDistanceScale 0.01