See installation instructions in WurstMod Github page
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File credits
Map port and modifications by: Searanger EdisLeado
Polygon assets were created by Synty Studios and were used with written permission from Synty Studios.
Donation Points system
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A port of the sprawling Polygon City demo map, with some tweaks, for H3VR's Take & Hold mode.
With the release of WurstMod (https://github.com/Nolenz/WurstMod), a custom map loader for H3VR, I wanted to take a shot at getting some maps into the game to see how they would play.
Since I already had it handy, I took Synty's popular asset pack, Polygon City, and used their demo map to play around in. WurstMod made it very easy to plop in some Hold and Supply points, and at that point the map was already quite playable! However, I still went ahead to make some slight modifications to add more interesting shootout areas (more/less cover), climbable pipes, more distinct districts, eliminate some empty spaces, and to optimize performance.
Even after the modifications, it's not much more than the stock demo map, but I've already had a lot fun playing on it, so I thought others might as well. I hope you enjoy it and that it's not the... wurst map you've ever played.
Wurst City features 7 hold points (listed below) and 4 supply points: - City Hall Square (face an onslaught of Sosigs by holding out in City Hall's park, or even use City Hall itself for cover) - Street Crossing (fend off attackers at the site of a serious car collision, use abandoned cars for cover, or seek out higher ground) - Tenement Roofs (reach the tenement roofs via the fire escape (or a secluded pipe), and navigate over precariously placed planks connecting the tenement rooftops to survive the residents' wrath) - Tenement Alley (continue the tenement fight on the ground floor in a constricted alley while being attacked from two sides) - Tenement Park (repel a Sosig siege from the park/parking lot area in the center of a tenement block) - Port Warehouse (hold out against Sosigs inside a cramped warehouse by the seaside) - Police Station (defend from inside the Police Station lobby, or take the fight outside and onto the Police Station rooftops)