Thanks! There's actually a new version of this mod (which doesn't require UE4SS, though it uses different keys) here.
Sadly neither of them works with a gamepad because I don't have a gamepad so I don't know what controls to bind to. I don't think UE4SS has the ability to bind to gamepad controls anyway, but the other mod is written in blueprints so I could do it on that one. If you tell me what controls to bind to I'll give it a shot!
Hullo there :) ! Any possibility to update the mod to work with the 2.5.2 ue4ss release ? https://github.com/UE4SS-RE/RE-UE4SS/releases So far i can't make it work with this version.
Yes it does! The no-fly icon is associated with the tool wheel (because that's where you mount your rides) so if you toggle the tool wheel off the no-fly icon will fade away too.
However, while testing this just now I discovered a bug in the game - if you exit a no-fly zone with either the tool wheel or the spells turned off, the no-fly zone isn't cancelled and you are still unable to fly. This isn't a bug in my mod. It's a bug in the game. (It happens if you use the game's settings menu too.) Nevertheless I will raise it as a bug on my mod and try to find a work-around. For now the only way to fix it (if it happens) is to fast-travel (i.e. floo-travel) somewhere. That seems to reset it.
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Sadly neither of them works with a gamepad because I don't have a gamepad so I don't know what controls to bind to. I don't think UE4SS has the ability to bind to gamepad controls anyway, but the other mod is written in blueprints so I could do it on that one. If you tell me what controls to bind to I'll give it a shot!
Any possibility to update the mod to work with the 2.5.2 ue4ss release ? https://github.com/UE4SS-RE/RE-UE4SS/releases
So far i can't make it work with this version.
Kind regards =D !
However, while testing this just now I discovered a bug in the game - if you exit a no-fly zone with either the tool wheel or the spells turned off, the no-fly zone isn't cancelled and you are still unable to fly. This isn't a bug in my mod. It's a bug in the game. (It happens if you use the game's settings menu too.) Nevertheless I will raise it as a bug on my mod and try to find a work-around. For now the only way to fix it (if it happens) is to fast-travel (i.e. floo-travel) somewhere. That seems to reset it.
Code for rebinding to arrow keys, I suits me well:
RegisterKeyBind(Key.LEFT_ARROW, function()
MAP = not MAP
SettingsManager:SetShowMapElements(MAP)
UserSettings:ApplySettings(false)
end)
RegisterKeyBind(Key.RIGHT_ARROW, function()
WHEEL = not WHEEL
SettingsManager:SetShowToolWheelElements(WHEEL)
UserSettings:ApplySettings(false)
end)
RegisterKeyBind(Key.DOWN_ARROW, function()
SPELL = not SPELL
SettingsManager:SetShowSpellElements(SPELL)
UserSettings:ApplySettings(false)
end)
RegisterKeyBind(Key.UP_ARROW, function()
METER = not METER
SettingsManager:SetShowMeterElements(METER)
UserSettings:ApplySettings(false)
end)
I've had to remap the keys too, because they now conflict with another mod I've installed... 🙄