File information
Last updated
Original upload
Created by
te47Uploaded by
te47Virus scan
Tags for this mod
Activity logs
This page was last updated on 12 March 2023, 10:03AM
- Changelogs
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Version 1.6.2
- Switched to a different hosting platform to fix automatic updates. Adopted a better version numbering scheme.
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Version 1.6.1
- Fixed an issue preventing the new "Performance/Scoring HUD" option from taking effect in-game.
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Version 1.6.0
- Added "Challenges HUD" and "Performance/Scoring HUD" options. Renamed and reorganized SMF options to better match corresponding in-game options. Made minor classic UI audio improvements.
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Version 1.5.5
- Made refinements to several classic UI sounds. Restored vanilla UI sound files not used by the mod but potentially used in Freelancer. Unmuted certain Freelancer sounds for consistency.
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Version 1.5.4 (2)
- Hotfix for a rare deployment issue.
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Version 1.5.4
- Made minor classic UI sound improvements, including a more precise recreation of original inventory wheel scrolling audio. Added an option to mute the Seiger 300 Advanced's Ave Maria scope.
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Version 1.5.3
- Completed a thorough refinement pass for all Hitman 2016/Hitman 2 UI sounds. Added "Freelancer Crates" and "Safehouse Music" options, plus 9 Freelancer sounds in other categories.
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Version 1.5.2
- Made various refinements and volume tweaks in the "Classic" and "Silent" user interface options.
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Version 1.5.1
- Fixed the instinct start sound when using the new "Classic" and "Silent" user interface options.
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Version 1.5.0
- Replaced "Menu UI" and "Loading Screens" options with a "User Interface" category, featuring a faithful precise recreation of the UI audio from Hitman 2016 and Hitman 2. Fixed missing syringe audio when using the "Sweeteners" option.
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Version 1.4.9
- Transferred certain sounds to more appropriate options. Fixed missing thrown melee impact sounds when not using "Sweeteners" and "Lock-Ons" together.
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Version 1.4.8
- Fixed the "Loading Screens" option also partially muting instinct due to format changes. Muted an additional sound when using the "Sweeteners" option.
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Version 1.4.7
- Fixed certain Mission Story sounds unmuted by format changes in 4.5. Revised "Main Menu Music" and "Loading Screens" options to maximize compatibility.
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Version 1.4.6
- Removed the only Freelancer-specific file to prevent a potential crash.
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Version 1.4.5
- Fixed an intermittent crash during the first loading screen after launching the game, caused by file replacement issues when using certain options.
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Version 1.4.4
- Fixed the "Loading Screens" option unintentionally also muting the main menu music (version 4.3 issue).
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Version 1.4.3
- Fixed potential "Loading Screens" option mod conflicts and deployment errors caused by the WOA update (3.140.0). Due to technical issues, this option temporarily mutes main menu music.
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Version 1.4.2
- Added 19 sounds that were previously missed. Added a "Menu UI" option that mutes aggressive menu sounds not shared by Hitman 2016 and Hitman 2.
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Version 1.4.1
- Refined new SMF option descriptions and information. Made a minor folder structure adjustment.
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Version 1.4.0
- Overhauled SMF interface with new option names and descriptions. Included additional information and corrected inaccuracies.
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Version 1.3.0
- Converted relevant files to patch JSON format to resolve deployment warnings. Improved SMF options and info. Added automatic updates.
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Version 1.2.7
- Updated for Simple Mod Framework 2.0 compatibility. Improved folder naming/structure. (2.7 is now separate from all previous versions.)
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Version 1.2.6
- Fixed the "Mute sweetener sounds" option not muting the sweetener sound that plays when hitting a human target with a sniper rifle.
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Version 1.2.5
- Fixed the "Mute Mission Story sounds" option not muting the ticking sound that plays when a Mission Story is completed.
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Version 1.2.4
- Fixed the loading screen option also muting instinct start/stop sounds by using a more targeted method for muting it. Any other issues with that option should also be resolved.
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Version 1.2.3
- Added options for main menu music and pause menu music. Fixed the loading screen option muting vanilla main menu music and causing problems with menu music replacement mods.
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Version 1.2.2
- Added an option for loading screen audio, as a bonus and to match Hitman 2016 and Hitman 2.
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Version 1.2.1
- Added an option for picture-in-picture sounds, and added Berlin target identification sounds to the objectives category.
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Version 1.2.0
- Reworked the mod to allow selection of which sound types to mute. Now includes instinct and tension (attention alert).
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Version 1.1.1
- Removed mission objective sound effects, including the loud *clink* noise that usually plays at the end of loading screens.
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Version 1.1.0
- Removed 155 annoying Hitman 3 sound effects.
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- Author's activity
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August 2023
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11 Aug 2023, 12:58AM | Action by: te47
Attribute change
'File \'Immersive Sound 1.6.2\' description changed.'
April 2023
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05 Apr 2023, 1:59AM | Action by: te47
Attribute change
'File \'Immersive Sound 1.6.2\' description changed.'
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04 Apr 2023, 2:06PM | Action by: te47
Attribute change
'File \'Immersive Sound 1.6.2\' description changed.'
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04 Apr 2023, 1:55PM | Action by: te47
Attribute change
'File \'Immersive Sound 1.6.2\' description changed.'
March 2023
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12 Mar 2023, 10:03AM | Action by: te47
Changelog added
'Change log added for version 1.6.2'
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12 Mar 2023, 10:03AM | Action by: te47
File added
'Immersive Sound 1.6.2 [version 1.6.2]'
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12 Mar 2023, 10:02AM | Action by: te47
Attribute change
'File \'Immersive Sound 1.6.2\' version changed to 1.6.1.'
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12 Mar 2023, 10:02AM | Action by: te47
Attribute change
'Mod version changed to 1.6.1.'
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12 Mar 2023, 9:49AM | Action by: te47
File added
'Immersive Sound 1.6.2 [version 1.6.2]'
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12 Mar 2023, 9:48AM | Action by: te47
File added
'Immersive Sound 1.6.2 [version 1.6.1]'
February 2023
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23 Feb 2023, 3:27AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:26AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:24AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:21AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:20AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:16AM | Action by: te47
Changelog added
'Change log added for version 6.1'
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23 Feb 2023, 3:16AM | Action by: te47
Attribute change
'File \'Immersive Sound 6.1\' description changed.'
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23 Feb 2023, 3:11AM | Action by: te47
File added
'Immersive Sound 6.1 [version 6.1]'
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22 Feb 2023, 10:45PM | Action by: te47
Attribute change
'Description changed.
Mod version changed to 5.5.'
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22 Feb 2023, 10:44PM | Action by: te47
Changelog added
'Change log added for version 6.0'
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- Mod page activity
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April 2024
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19 Apr 2024, 2:48PM | Action by: atlanticpower
Endorsed
'Immersive Sound'
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18 Apr 2024, 9:56AM | Action by: Yelesmods
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16 Apr 2024, 6:02PM | Action by: Floridap
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08 Apr 2024, 2:47PM | Action by: mrVercettiTommy
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08 Apr 2024, 8:52AM | Action by: snickertje
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03 Apr 2024, 8:01PM | Action by: Jack421421
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March 2024
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27 Mar 2024, 12:50AM | Action by: nortonbates
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24 Mar 2024, 10:00AM | Action by: NonImporta1992
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21 Mar 2024, 6:48AM | Action by: shadowofmorthal
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12 Mar 2024, 8:35PM | Action by: justinstyles
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12 Mar 2024, 12:50PM | Action by: OutcastPhantom
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10 Mar 2024, 10:01PM | Action by: dice80808
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07 Mar 2024, 10:11PM | Action by: Th3M4trixX
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February 2024
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28 Feb 2024, 12:37PM | Action by: AthnaLore
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26 Feb 2024, 9:02PM | Action by: xNipsey
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22 Feb 2024, 2:41AM | Action by: hoxtonn
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20 Feb 2024, 8:50PM | Action by: Goatmangler
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09 Feb 2024, 8:40PM | Action by: Pareklis
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'Immersive Sound'
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