This page was last updated on 07 July 2021, 7:57AM
Changelogs
Version 1.3.12
Fixed disappearing bodies and hats from dlc npcs
Version 1.3.11
Added compatibility for new DLC
Version 1.3.10
Changed file structure for ease of updating the mod and managing optional files (clean installation of the mod isn't needed but should be done to remove useless files)
Version 1.3.9
Changed slightly positions of 2h weapons(noticable) and rifle(very slight), no more clipping with the cape
Did a reupload of the Visible Ring cause Nexus was showing wrong version number on the file
Version 1.3.8
Fixed weird ring behaviour during sheathe/unsheathe animation
Version 1.3.7
Fixed weapons disappearing after talking to certain npc
Fixed weapons disappearing during and after cinematics
Fixed gun/rifle dsappearing after reequipping
Version 1.3.6
Fixed the problem where elemental weapon fx would disappear or appear on a wrong weapon
Changed ring fx effects (check image section) (Sheathe - Visible Ring)
Version 1.3.5
Fixed gun/rifle disappearing after loading or travelling
Added compatibility with other mods using "library_equipment_default.sli" file
Version 1.3.4
Fixed ring fx not visible at all in main versions
Changed ring fx while sheathed and unsheathed to make it less distracting and easier to define whether it's sheathed or not
Version 1.3.3
Changed rifle position for less clipping
Moved ring to optional files
Added optional rifle position for female De Sardet (thanks pittbull666)
Version 1.3.2
Fixed weapons disappearing after dodging.
Version 1.3.1
Weapon is now sheathed during bomb ultimate skill and rifle shooting animation instead of being invisible.
Version 1.3.0
Added attachment nodes for guns and rifles.
Version 1.2.0
Added support for the weaponring
Version 1.0.1
Fixed weapons disappearing after crouching and interacting with objects like doors etc.