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This page was last updated on 14 February 2022, 9:33PM
- Changelogs
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Version 1.8.3
- Changed the arrangement of some licenses of some jobs.
Fixed an issue with an enemy attack animation in Dreadnought Leviathan.
The Priest class will now be able to use some shields and will have access to the Ultra Potion ability.
- Changed the arrangement of some licenses of some jobs.
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Version 1.8.2
- Fixed a cutscene in Leviathan Fortress
Added some 3D models in Dalmasca Estersand, Henne mines, Garamsithe Waterway, Miriam and Ozmone Plain.
Balanced the first part of the story, enemies will now deal 30% more damage.
Balanced some enemies who will now have 30% less HP.
Changed the Steal and Drop of the new monsters added.
Fixed the magic power bonus gained when equipping hammers
Changed and improved some AI for bosses and enemies
Fixed Greatblade attack speed in Tiger Version
Changed the strategy to be used against some bosses and enemies
Changed the extra effects of some maces
Modified the elemental weaknesses of some enemies and bosses
- Fixed a cutscene in Leviathan Fortress
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Version 1.8.1
- Changed the animation of Katanas and ninja swords.
Reduced the duration of Blind and Silence on enemies by 35%.
Katanas will now no longer be able to carry shields but ninja swords can,
Changed the attack speed of the blades, Greatblades and the critical probability of bows and daggers.
Balanced the Forsa, Conte, Shinb, Seals, Arows, Rimpa, Anti spells which will now cost 20% more MP and have a modified range.
Fixed the AI of two enemies.
Fixed the accessory bonus of the Factotum and Hunter class.
Reduced the range of items that heal altered states.
Reduced the range of all spells.
Fixed and improved the description of some spells.
Changed the effect of the Contamination special spell.
Balance the power of the bolts.
Changed the effect of the Remedy and Reaction technique.
- Changed the animation of Katanas and ninja swords.
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Version 1.8.0
- Tested all three mods 100%. Balanced the whole game.
Improved the effectiveness of allied and enemy weapons.
Trial Mode improved
The game can now also be completed in NG- (except Guest Version)
Improved the quality of the new soundtrack
Eliminated the Winds of Change Strategic and Past, the former was full of mistakes while I didn't like the latter.
Fixed some minor errors.
Adjusted the power of end game bosses and secret bosses.
Adjusted the content of some 100% spawning treasures and some enemy steals.
Fixed EXP and Guil gain when defeating some enemies.
Changed the objects and EXP obtainable in Trial mode.
- Tested all three mods 100%. Balanced the whole game.
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Version 1.7.6
- Path to Greatness:
Fixed Imperial Pilot's T-Pose in Dreadnought Leviathan.
Corrected the description of all offers.
Changed and balanced the items obtained from some Bazaar.
Adjusted the elemental weaknesses of some enemies.
Improved the AI of some hunts that will now use a combination of spells and attack.
Winds of Change:
Balanced some enemies
Balanced final enemies in Trial Mode.
Fixed some minor errors.
- Path to Greatness:
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Version 1.7.5
- Path to Greatness:
Blind and Silence altered statuses will now no longer have an infinite duration.
Fixed the effect of Rime, Lightining and Soleil fang.
Fixed all descriptions of spells and items.
Modified some shops.
Added a new in-game item.
Winds of Change:
Fixed some descriptions.
Balanced some spells.
Added descriptions for new accessories.
Winds of Past
Fixed some minor errors
- Path to Greatness:
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Version 1.7.4
- Path to Greatness
Modified Magics
Rester: Restore 50% of Max HP to one ally.
Zonde: Deal wind damage to one foe.
Wasser: Deal water damage to one foe.
Gifeuer: Deal fire damage and Blind(15%) to all foes in range.
Giglanz: Deal lightning damage and Poison(15%) to all foes in range.
Gibarta: Deal ice damage and Silence(15%) to all foes in range.
Giwasser: Deal moderate Water damage and Disable(15%) to all foes in range.
Nazonde: Deal heavy wind damage and Slow(25%) to all foes in range.
Nafeuer: Deal heavy fire damage and Blind(25%) to all foes in range.
Naglanz: Deal heavy lightning damage and Poison(25%) to all foes in range.
Nabarta: Deal heavy ice damage and Silence(25%) to all foes in range.
Gizonde: Deal moderate Wind damage and Slow(15%) to all foes in range.
Nawasser: Deal heavy Water damage and Disable(25%) to all foes in range.
Tetraele: Deal massive damage and Blind,Poison,Silence(25%) to all foes in range.
Last Defense: Active Protect,Shell and Regen on an ally.
Saschutz and Deban's chance of activating protect or shell dropped from 100% to 70%.
Increased the chance to inflict Blind, Silence, Poison and Sleep from 50% to 60%.
Rimet and Shifter will now have a 70% chance to activate Bravery or Faith.
Balanced the magic cost of some spells. Balanced the power of di Feuer, Barta, Wasser, Zonde and Glanz
Somophore of Life now give Lure and HPx2
Balanced the cost of some items.
Winds of Change Balanced all weapons(Strategic)
Changed all items Adjusted and balanced some spells
Improved the quality of the descriptions of the new bazaars.
Improved the quality of the descriptions and names of the new loot.
Adventurer's Handbook
Edited the Winds of Change file in which the new balances of weapons, items and spells have been inserted.
- Path to Greatness
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Version 1.7.3
- -Fixed the Hunter license.
-Fixed some Enemies.
-Improved the AI and abilities of some enemies.
-Added 8 weapon models that will replace the final weapon models.
-Modified the animation of Axes, Measures, Maces.
-Zodiac Spear (Spear of Godness) and Seintegrat (Eracle's Saggittarius) bonuses changed
-Fixed a small bug that occurs in the battle against Vossler.
-Epic weapon bonus stats changed.
Adventurer's Handbook Update
-Improved the explanation and use of classes in battle.
-Added explanation on modified shops.
-Added Traveler's Tips file.
-Made some weapon bonuses clearer.
- -Fixed the Hunter license.
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Version 1.7.2
- -Fixed the following enemies Atomos: Henne Mines, has been substituted instead of the bat and now no longer flies.
-Flan: Bhareim passage, has been substituted instead a Bomb and is now no longer floating.
- -Fixed the following enemies Atomos: Henne Mines, has been substituted instead of the bat and now no longer flies.
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Version 1.7.1-Fixed
- -Modified the attack animation and weapons of enemies using spears, so they will not suffer the T-pose due to the weapon animation change.
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Version 1.7.1
- -Fixed Poles and Spears attack animation
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Version 1.7
- -Fixed some enemy abilities
-Fixed some enemy AI
-Balance the stats of some bosses
-Changed the effect of Knot of Rust
-Baknamy Merchant and Balfhoneim Port(Near Chocobo Ranch) Shop changed
-Balance the Rods and Staves which will give new bonuses
-Improved the new Bazaar
-Changed the cost of some Bazaar
-Added two new Bazaars
-Seintegrat Spawn Chance Changed (Now is 10%)
-Changed the starting equipment of all characters (Only Tiger Version)
-Changed the Guil release of Imperial soldiers
-Adjusted the size of special enemies that will be stronger than common enemies
-Start Gil and game licenses changed
-Fixed some minor in-game errors
- -Fixed some enemy abilities
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Version 1.6.1
- -Fixed some enemy stats
-Adjusted the effect of some shields
-Balanced the cost of the licenses in the License Board
-Fixed some bazaar
- -Fixed some enemy stats
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Version 1.6
- -Modified the 3D models of 24 enemies.
-Balanced the cost of items.
-Changed the abilities of 7 monsters and 3 bosses
-Balanced the stats of some enemies
-Changed the effect and animations of 2 enemy skills
-Improved the description and name of some items and loot
-Added 2 secret enemies in game
- -Modified the 3D models of 24 enemies.
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Version 1.5.1
- -Fixed some loots names
-Improved the description of some loots and items
-Changed the names of Fury's minions
-Made some spell descriptions clearer
- -Fixed some loots names
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Version 1.5-Fixed
- -Corrected the placement and license cost of accessories 2 and 3.
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Version 1.5
- -Esper:
Belias will now have Spellbound, Damage Inflict + 20% and Damage taken-30% active, in this way it will also be useful in the final stages of the game, also his offensive gambit has been fixed and he will now use Flaeli in automatic(Only Lion Version).
-Accessories:
Accessories have been rebalanced and some descriptions have been corrected.
Steel Gorget: Before DEF+1\Interior Strength, Now DEF+ 1 STR\POW+1 SPD+ 3 HP+75\Interior Strength
Leather Gorget: Before DEF+1 MP+30, Now MP+45
Brave Armlet: Before HP+150 DEF\DEF MP+1, Now Only Equip Berserk and its description has been improved
Diamond Armlet: Before VIT+20 Protect\Shell\Chest Plus, Now Protect\Shell\Chest Plus
Mana Ring: Before MP+150 Half Damage Holy, Now Only MP+150
Magick Gloves: Before HP+100\Strengthen of Soul, Now Only Strengthen of Soul
Blazer Gloves: Before HP+75 STR\POW+1 SPD+3\Over the Limits, Now Only Over the Limits
Indigo Pendant: Before SPD + 7\Strike Magic Plus, Now VIT+5 SPD+7\Strike Magic Plus
Ninja Gloves: Nullfies Knockback description will now appear correct
Defense Pendant: Now its description is clearer.
Jade Collar:Before Bare-hand Plus, Now Reverse Item Effect
-Treasures: The following treasures have been changed
Mosphoran Highwaste: The chest that previously contained the Diamond Armlet now contains the Indigo Pendant
Lhusu Mines: The chest that previously contained Wither now contains Deflexion
Stillshrine of Miriam: The chest that previously contained Remedy (Chemist ability) now contains Thief's Cuffs
Nalbina Dungeon: The chest that previously contained Brave Armlet now contains Fairy Wing
- Loot: The loot names of the following monsters have been changed.
Skull Knight: Before Imperial Soldier Skull, Now Soldier Skull
Dark Mare: Before Dark Lamp, Now Cursed Muscle
Mimic: Before Adult Spider Leg, Now Spider Leg
Urstrix: Before Mimic's Parasite Dead, Now Mimic's Parasite
Wildsnake: Before Discolored Happy Hare Pelt, Now Ensanguined Pelt
Schemelze: Before Acquatic Webbed of a Frog, Now Acquatic Webbed
-Hunts: The initial and final writings of the wanted people have been changed
-Spells and abilities:
Anti: Before MP 7 Remove Poison from all allies in range, Now MP 13 Remove Poison and Sap from all allies in range
Dissipatio: Before MP Cost 32, Now MP Cost 38
Dissipa: MP Cost 16, Now MP Cost 24
Rettung: Active Libra, Regen, Invisible to an ally, Now Active Regen and Invisible to an ally.
Whiter\Addle:Before Hit 65%, Now Hit 55% MP Cost 25
Expose\Shear:Before Hit 65%, Now Hit 55% MP Cost 20
-Items:
Eternal Drop, Wind of Time, Yggdrasil Leaf, Cloth, Antitoxin, Principle Active, Nostrum are now AOE
Antitoxin: Before Remove Poison from all allies in range, Now Remove Poison and Sap from all allies in range
Unguent: Before Restore HP 150, Now Restore HP 180
Medicine: Before Restore HP 600, Now Restore HP 500
Balsam: Before Restore HP 1800, Now Restore HP 1700
Fairy Wing: Before Restore MP 70, Now Restore MP 60
Merlin's Tear: Before Restore MP 310, Now Restore MP 230
Knot of Rust:Before Inflict K.O+Blind(100%), Now K.O+Blind(50%)
-Shop: All items will now have a wider range but will cost twice as much. Except Nostrum which costs 50% more and Dionysus Liquor which costs 80% more and Angel Feather which will always have the same effect but will cost 400 Guil.
Status Effect: All Positive Status Duration+30%, Blind and Silence now they will no longer have an infinite duration.
- -Esper:
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Version 1.4.1
- -Fixed 1 Gambit of Amalia
-Changed the skills used by Imperial Hoplite in Ozmone Plain and Phon Coast (Before Nagrantz (25%) = Now Smite of Rage (10%) and Ice Breaker (10%)
-Changed the HP of the final boss (Before 770348 HP = Now 670348 HP) and will now use the Ultra-Healing ability 3 times instead of 4
-Fixed AI and changed Flowering Cactoid skills (Before Telekinesis (50%) = Now Flame Breath (50%)
-Fixed Priest's License Board will now unlock special accessories Yin and Yang and Caduce's Miter correctly.
-Added Spellbound to the factotum license board
-Reduced Baknamy Eater's attack power and his chance of inflicting ailments with his cloying breath ability(Before 50% Now 40%).
Flame Breath: Reduces enemy's maximum HP by 30% + Poison (100%)
Ultra-Healing: Restores 55% of maximum HP (only enemies)
- -Fixed 1 Gambit of Amalia
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Version 1.4
- -Modified and balanced all license boards
-Changed the opening part of the story
-Changed Basch's abilities and starting stats in Nalbina Tutorial
-Added new dialogues in the game
-Improved the effect of some spells and weapons.
- -Modified and balanced all license boards
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Version 1.3.1-Fixed
- -Fixed the intro Image of the game
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Version 1.3.1
- -Balanced the level up and stats of alla six characters(Only Tiger Version)
-Fixed the Chemist's license board, he will now be able to access Belias.(Only Lion Version)
-Changed the name of a spell.
-Modified the intro image of the mod.
-Improved Esper defeat lettering.
-Fixed the description of Swordmaster's License Board.
- -Balanced the level up and stats of alla six characters(Only Tiger Version)
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Version 1.3
- -The following weapons have been modified and balanced:
-Staves: They are now much more powerful and now they will depend on Strenght-Enemy Magical Defense and not Speed and will no longer be able to use shields, except the Golden Staff and their Evade has been reduced from 10 to 0.
-Hammers: Now increase the wielder's magic power and are 15% faster and will have +10 Evade and Langyxa (Stone-5%) and Southern Cross (Stop-8%) weapons will be able to inflict altered states the final weapon Mjollnir will give +68 MP\+ 8 Magic Power instead of +126 MP\+ 13 Magic Power.
-Daggers: Shields can no longer be used and the final weapon Cheetah will only activate permanent Haste to the character and will not give +120 MP\Haste.
-Blades: Can no longer be used in conjunction with shields, only the ultimate Caladbolg weapon will be able to use them but will no longer inflict Silence.
-Greatblades: They can now use shields, except for the Enkidu ultimate weapon.
-Greatpoles: They are now 25% faster.
-Balanced the LP cost of all Chemist class weapons and abilities and reduced the LP cost of the '' Hyper Force '' license.
-Changed some treasures:
-In Paramina Rift and Giza Plain(Rain) you can find some useful ammunition for the Chemist,
-In Mosphoran Highwaste The chest that previously contained Thief's Cuffs now contains hand bomb Han'yo and the chest that previously contained Fighter Boots now contains Diamond Armlet,
-The chest in Eruyt Village containing Reverse has a spawn % 45% now 100%,
-The chest in Hennes Mines that previously contained Han'yo now contains the measure Hale-bopp,
-Modified some chests to contain ammo.
-Rime\Ligthining\Soleil Fang items will now be available much earlier in the story and will have a new animation and effect.
-The Knot Rust item will now be much rarer to find but can inflict KO + Blind an enemy (65%).
- -The following weapons have been modified and balanced:
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Version 1.2
- -Changed the name of two spells - Purify = Purification, Reverse (Spell) = Relief
-Balanced the battle against Fafnir and Omega Mark (Boss\Trial Mode).
-Changed the chemist's abilities - Potion: Restores 100 HP to one ally ''Now is'' Multi Potion: Restores 200 HP to all allies in range X-Potion: Restores 1200 HP to one ally ''Now is'' Ultra Potion: Restores 800 HP to all allies in range Phoenix Down: Revive ally with 1% of its maximum HP = Revive ally with 10% of its maximum HP.
-Changed the name of an enemy
-Fixed Bubble ability: it can now only be cast on itself and will no longer cause confusion.
-Fixed some game messages.
-Modified the range of Deban and Saschutz's spells.
-Modified the power of all weapons of Gilgamesh and Vayne (all forms)
-Balanced, modified and improved all 12 license boards.
-Changed the maximum number of Gambits available in the Lion version from 3 to 4.
-Improved and Balanced some special class accessories.
- -Changed the name of two spells - Purify = Purification, Reverse (Spell) = Relief
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Version 1.1
- -Balanced and 100% tested the Trial Mode.
-Adjusted all stats, AI, Skills, Steal and Loot of enemies in Trial Mode.
-Fixed some minor errors in the game.
-Balanced some enemy of history.
-Changed some accessories.
- -Balanced and 100% tested the Trial Mode.
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Version 1.0
- -Mod tested 100%.
-Added the Tiger version which allows you to have more freedom in the game.
-Balanced and modified all endgame bosses.
-Final boss music changed.
-Fixed some minor errors.
- -Mod tested 100%.
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- Author's activity
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February 2022
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14 Feb 2022, 9:33PM | Action by: Emacolito
Attribute change
'Description changed.'
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14 Feb 2022, 9:27PM | Action by: Emacolito
Attribute change
'Description changed.'
October 2021
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12 Oct 2021, 5:52AM | Action by: Emacolito
Permission change
'Users can no longer upload this file to other sites.
Users can no longer convert this file.
Users have permission to use assets from this file as long as they credit the owner.'
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09 Oct 2021, 12:40AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:36AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:27AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:20AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:08AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:01AM | Action by: Emacolito
Attribute change
'Description changed.'
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09 Oct 2021, 12:00AM | Action by: Emacolito
Attribute change
'Description changed.'
September 2021
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28 Sep 2021, 3:34AM | Action by: Emacolito
Readme file added
May 2021
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03 May 2021, 6:04PM | Action by: Emacolito
Attribute change
Description changed.
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02 May 2021, 3:57AM | Action by: Emacolito
Changelog added
Change log added for version 1.8.3
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02 May 2021, 3:57AM | Action by: Emacolito
File added
Path to Greatness and Winds of Change [version 1.8.3]
April 2021
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29 Apr 2021, 10:12PM | Action by: Emacolito
Changelog added
Change log added for version 1.8.2
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29 Apr 2021, 10:12PM | Action by: Emacolito
File added
Path to Greatness and Winds of Change [version 1.8.2]
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29 Apr 2021, 12:14PM | Action by: Emacolito
Attribute change
Description changed.
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29 Apr 2021, 12:07PM | Action by: Emacolito
Attribute change
Description changed.
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29 Apr 2021, 12:06PM | Action by: Emacolito
Attribute change
Description changed.
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29 Apr 2021, 11:37AM | Action by: Emacolito
Attribute change
Description changed.
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