Fell Seal: Arbiter's Mark
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SimonMagus

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SimonMagus

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About this mod

This mod adds a new high-level mage class to the game, the Illusionist. These mages wield the powers of dreams and nightmares to terrorize their foes and soothe their allies.

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Illusionist 

This mod adds a new high-level mage class to the game, the Illusionist. These mages wield the powers of dreams and nightmares to terrorize their foes and soothe their allies. Illusionists have a skill set that focuses on putting enemies to sleep and then unleashing powerful phantasmal attacks.

Unlocking the Illusionist requires Plague Doctor 6 and Alchemystic 4. The Illusionist can equip Rods and Robes.

Skills

Sleep (6 Mana) - Has a 90% chance of inflicting Sleep on the target. 
Mass Sleep (12 Mana) - Has a 75% chance of inflicting Sleep in a small area. 
Slumber (18 Mana) - Has a 65% chance of inflicting Sleep in a large area around the caster.

Horror (18 Mana) - Has a 50% chance of inflicting Cripple in a small area. If the target has Sleep, it also deals 1.5 Magical (MND) damage to the target.
Torment (18 Mana) - Has a 50% chance of inflicting Mute in a small area. If the target has Sleep, it also deals 1.5 Magical (MND) damage to the target.
Nightmare (24 Mana) - Has a 75% chance of inflicting Berserk on the target If the target has Sleep, it also deals 2.0 Magical (MND) damage to the target.

Rest (15 Mana) - Grants 5 MP to all allies in a large area around the caster.

Mesmerize - When a debuff wears off, it transfers to nearby enemies. When a buff wears off, it transfers to nearby enemies. 
Presence - Character gains 0.07x bonus to all healing/damage for every unit afflicted by sleep.

Sleep - Counters any offensive action taken on the character by inflicting the offender with Sleep. 

Requirements 

This mod requires the DLC, Missions and Monsters, which adds the Rite of Passage (Mauler) passive.

Installation 


To install this mod, simply extract its contents to Documents/Fell Seal/customdata. If you are using other mods that edit the Abilities.xml, the Jobs.xml, or the abilities.txt file, you will need to manually merge the contents of those three files. 

My Mods

Check out my other mods for Fell Seal: Arbiter's Mark. 

Simon's Class Pack
Arcanist
Champion
Illusionist
Evoker
Magus
Occultist
Sage

Seer
Shaman
Warlock