Fell Seal: Arbiter's Mark
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SimonMagus

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SimonMagus

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About this mod

This mod adds a high level mage classes to the game, the Warlock. These reclusive mages foster an interest in dangerous and unsavory magic.

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Warlock

This mod a new high level mage class to the game, the Warlock. The Warlock is, broadly speaking, an upgrade to the Plague Doctor. Unlike the Plague Doctor, however, the Warlock is a purely offensive class. It combines Bleed, Poison, and Weaken to devastate the battlefield. Female characters who take this class are called "Witch" instead of "Warlock." Skills, passives, and stats are identical for both genders. 

Unlocking the Warlock requires Plague Doctor 6 and Druid 4. The Warlock can equip Maces, Rods, Staves, Shields, Light Armor, and Robes.

Skills

Poison I* (6 Mana) - Deals 1x Magical (MND) damage and has a 75% chance of inflicting Poison.
Poison II (14 Mana) - Deals 1.25x Magical (MND) damage in a small area and has a 65% chance of inflicting Poison.
Poison Lance (12 Mana) - Deals 0.8x Magical (MND) damage in a line and has a 65% chance of inflicting Poison.
Poison Burst (14 Mana) - Deals 1x Magical (MND) damage in a large area around the caster and has a 50% chance of inflicting Poison.

Bleed I (6 Mana) - Deals 1x Magical (MND) damage and has a 75% chance of inflicting Bleed.
Bleed II (14 Mana) - Deals 1.25x Magical (MND) damage in a small area and has a 65% chance of inflicting Bleed.
Blood Lance (12 Mana) - Deals 0.8x Magical (MND) damage in a line and has a 65% chance of inflicting Bleed.
Blood Burst (14 Mana) - Deals 1x Magical (MND) damage in a large area around the caster and has a 50% chance of inflicting Bleed.

Fester (18 Mana)- Deals 2.0x Magical (MND) damage to the target and has a 75% chance of inflicting Weaken.

Execute - Character deals .5x bonus damage with offensive Abilities when the target falls below half HP. 
Vicious Criticals - Critical Hits inflict Weaken. Allows the character's skills and spells to inflict critical hits, or increases the character's chance to land a Critical Hit by 10%.

Weaken - Counters any offensive action taken on the character by afflicting the offender with Weaken.

*Note - Poison I and Bleed I are technically separate spells from Vanilla's Poison and Bleed, so my balance adjustments to these spells for the Warlock will not affect Plague Doctors, NPCs, or creatures who use these spells. I'll be releasing a class rebalance that focuses on mage classes soon (tm) which will include these changes. 

Requirements 

This mod requires the DLC, Missions and Monsters, which adds the Vicious Criticals passive.

Installation 


To install this mod, simply extract its contents to Documents/Fell Seal/customdata. If you are using other mods that edit the Abilities.xml, the Jobs.xml, or the abilities.txt file, you will need to manually merge the contents of those three files. 
 
My Mods

Check out my other mods for Fell Seal: Arbiter's Mark. 

Simon's Class Pack
Arcanist
Champion
Illusionist
Evoker
Magus
Occultist
Sage

Seer
Shaman
Warlock