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Steve64b

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23 comments

  1. topfloor
    topfloor
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    Some kind of patch happened this morning. You may need to reinstall the mod to get it working again. The editor would never finish opening after the patch got applied. (Got it working again when I reinstated my editor backup and then re-applied the mod.)

    I don't know what that patch was for or if the mod needs an update or not.

    While I'm here just want to thank you for the editor mod. It's worth it just for the access to the additional objects and AI (NPC/actors) alone. ^_^
    1. Steve64b
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      Yeah, I suspected this happened with TU12 too, now TU13 happens my suspicion is confirmed: uplay (not sure about Steam?) doesn't seem to check the file checksum correctly.

      As a workaround, whenever there's a game update:
      1. Install the update.
      2. Verify Files in uplay/steam. It'll detect the "invalid" files & fix them.
      3. Re-install the editormod.

      Should work!

      Working on an update btw, got some readable notes ready to go.
  2. OrganicChickenWings43
    OrganicChickenWings43
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    This is a really awesome mod dude iv'e already started making a map that will be showing off a lot of new features with this mod. hint hint : streets packed with non destroyed vehicles. really don't even know how you pulled this off but you managed to pretty much give me everything I could've wanted with this editor. Pretty much gave us everything that Ubi couldn't ore just wouldn't. thanks again man!
  3. Cthulhuandme
    Cthulhuandme
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    How exactly do the Clothing parts and headgear sections work? It seems like they're just extracted meshes but is there conceivably a way to apply them to AI?
    1. Steve64b
      Steve64b
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      They're just extracted meshes for now. I added extracted mesh-objects to the mod so people can use them for static purposes.
  4. xBlake2394x
    xBlake2394x
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    First off, such a awesome mod man. Been waiting for it to release for some time. I do want to ask if it is possible to override the countdown for deathmatch and team deathmatch. I think it should be possible since the other game modes allow you to enable/disable the countdown. Been waiting since Far Cry 2 to to make some cool maps like role plays and levelers but they still have a silly 30min timer on a match. Is that possible?

    Anyways, I really want to thank you for releasing this mod to the community! :)
    1. Steve64b
      Steve64b
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      I already changed the max countdown time to 30 minutes. I don't really want to extend this any longer because otherwise map makers can potentially clog up the servers with maps that never end.

      Could you explain the concept of a role play / leveler map? Can't you do that with 2 players in coop without time limit?
    2. xBlake2394x
      xBlake2394x
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      I sent you a PM.
  5. Mati8347367
    Mati8347367
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    don't open arcade editor !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    1. Steve64b
      Steve64b
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      Do you have the Steam or uplay version? This was tested on uplay, but I don't think it should matter.

      Make sure you:
      1. Installed Far Cry 5.
      2. Perform a "Verify Files" on the game, making sure all files are genuine AND updated to the latest Title Update 11.
      3. Extract the zip, overwriting all files.

      If the editor still crashes:
      1. Start Windows Event Viewer
      2. In Windows Logs\Application , find the Error report and report that here.

      Maybe you'll need to (re)install the DotNet framework 4.5.2 from Microsoft at https://dotnet.microsoft.com/download/dotnet-framework/net452
      Or perhaps you'll need to right-click the unzipped IGE.WPF.Core64.dll in your Far Cry 5\bin folder, select "properties", and then "Unblock" the file: https://pasteboard.co/I6YkCWc.png

      Bottom line though: if the editor worked before, it should also work with the mod installed. Unless your game files aren't 100% valid and up-to-date.
    2. Mati8347367
      Mati8347367
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      you still i can not open editor :( :( it ruined my game !!!!!!! really

      use Cracked game, my version 1.2.0 no dlc [my game is standard version]
    3. Steve64b
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      Yes, having the original game updated to the latest version (Title Update 11) is a requirement.
    4. Mati8347367
      Mati8347367
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      Aaa Thanks! :(
  6. hitman900
    hitman900
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    i have gold edition brought on steam this one if i make solo maps only private for me i will be troubled with banning is this safe ?
    1. Steve64b
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      Throughout the years, Far Cry games have known similar editormods. People haven't been banned for using them. EasyAntiCheat isn't applied to the Editor and even if it did, this mod doesn't affect the gameplay.

      Plus Ubisoft invited me over several times, so I'd say we're in good standing. They know I'm only trying to extend the game's lifetime, so I'd like to believe it's safe. :)
    2. hitman900
      hitman900
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      thanks for reply steve im newbie in modding, cant wait to using it endorsed i was looking forward for an expanded editor
    3. Steve64b
      Steve64b
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      No sweat, be sure to read the readme file for some pointers in what the mod offers. :)
  7. cammando205
    cammando205
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    Which control zone causes allies to follow the player? Awesome mod by the way!
    1. Steve64b
      Steve64b
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      I'm not 100% on which control zones do what. I think they should contain "COMPANION" in the name.

      I used "DLCV_COMPANION_APOW NEW" and "UNI24:Sharky Boshaw_010_COMPANION_Activity NEW" so far.
    2. 159753abc
      159753abc
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      @Steve64b: I used for NPC to follow player this: CS_COMPANION_Activity, archetype id: 9015186725551863
  8. mrfleef
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    I was lucky enough to get an advanced beta of this mod and have been using it for a while now. I can tell you it's solid, massive and powerful! A must have if you're making FC5 maps!
    1. Steve64b
      Steve64b
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      Thanks Mrfleef! :)
  9. Cavatio
    Cavatio
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    Thanks Steve.
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