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AnUncleanHippy - Cadavver - F4NV Team - shavkacagarikia - Bwones - kbiru

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kbiru

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About this mod

Adds tactical reload with partial reload stop animation support for the F4NV Trail Carbine.

Requirements
Permissions and credits
# Demo



# Important Information (((Please Read🙏🙏🙏)))
The weapon records are now located under TrailCarbineTR.esp and the records under TrailCarbine.esl are marked as deleted. This means if you install this mid-game where the original mod is already installed, you will need to re-spawn the weapons again, including the unique variant. The reason for this is that I tried applying the patch into the ESL plugin but it doesn't work, so BCR + TR patch might not be compatible with weapon records under ESL plugin or ESLified ESP plugin (I might be wrong, CMIIW).

# Additional Information
- The animation files are already included in the original mod, this mod only activates the feature.
- Only supports 1st person animation.

# Requirements
- Bullet Counted Reload System (BCR) v2.00 or above by shavkacagarikia: hard requirement.
Tactical Reload v1.2 or above by Bwoneshard requirement for the half-reload and the stop animation to work. If unsure which version to use, use the latest version.
- F4NV Trail Carbine by AnUncleanHippy: required for everything else.

# Installation
Use your favorite mod manager or just drag and drop to /Data folder.

# Incompatibilities
- Anything that modifies the F4NV Trail Carbine's weapons, leveled list items, leveled list injector quest, and additive races records.
- Anything that is incompatible with Tactical Reload v1.2 or above (e.g., Quick Draw, See Through Scopes, etc.). Check out Merged RootBehavior.
- Bullet in the Chamber or similar mod will require this gun to be excluded otherwise weird behavior will happen.

# Troubleshooting Common Issues
Problem: the weapon only reloads when it is fully empty.
Possible cause: Tactical Reload conflict, see the Incompatibilities section above.

Problem: the weapon stop animation is not working.
Possible cause: not using Tactical Reload v1.2 or above. This also might be caused by other mod that merges Tactical Reload with other mods that changes the root behavior but is not using Tactical Reload v1.2 or above for the merge.


# Credits
AnUncleanHippy, Cadavver, F4NV Team, shavkacagarikia, Bwones. If you like this mod, please endorse their mods!