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SoleVaultBoy

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SoleVaultBoy

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75 comments

  1. wxMichael
    wxMichael
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    If you're looking for a simpler, more performance-friendly companion mod in Fallout 4, I highly recommend the Simple Dogmeat mod. Unlike the more complex Everyone's Best Friend mod, Simple Dogmeat streamlines the doggo companion experience without being bogged down by extra features or scripts, which means your game runs much smoother and more stable. Since installing it, my FPS has improved significantly, and I’ve noticed fewer crashes and lag spikes.
    If you want a cleaner, lighter experience with Dogmeat as your loyal companion, this mod is defiantly worth checking out!!
    1. SoleVaultBoy
      SoleVaultBoy
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      :PepeMostBased:
  2. Modbr
    Modbr
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    great mod! dogmeat now runs ahead
    1. SoleVaultBoy
      SoleVaultBoy
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      Thanks. :)
  3. FatorNerd
    FatorNerd
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    Great mod!
    Is there a loose files option? Just hit my ba2 limit :(
    1. SoleVaultBoy
      SoleVaultBoy
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      No, I don't want to maintain two identical mods. Though you can easily unpack archives using BSArchPro, Cathedral Assets Optimizer or Archive2 that comes with the Creation Kit.
  4. mhawaro
    mhawaro
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    Is this compatible with Amazing Follower Tweak?
    1. Exoclyps
      Exoclyps
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      Don't see a reason to use both. AFT does the same and more.
      This is what you grab if you want the simpler answer.
  5. Sassissy
    Sassissy
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    does this work on gog 1.10.163 version? OG
    1. SoleVaultBoy
      SoleVaultBoy
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      Yes.
  6. AlexintheVerse
    AlexintheVerse
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    loving this mod thank you

    We need a "Simple Automatic Lower weapons" originals are a tad bit out of date.
    1. SoleVaultBoy
      SoleVaultBoy
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      I actually have a mod like this already on my drive, though I don't know when I want to release it.
    2. AlexintheVerse
      AlexintheVerse
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      Cool! better late then never
  7. Roxana
    Roxana
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    Does this fit in with RAM (One primary and one vanilla only)? I ask as the Ivy mod demands the primary position and RAM forces a Dogmeat/other  Companion choice which really annoys me.
    1. SoleVaultBoy
      SoleVaultBoy
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      Dogmeat is treated as a secondary companion, so any non-dogmeat companion won't replace him. Though that might depend how other mods integrate new companions into the game. As long as they don't overlap with any scripts, it should be fine.
  8. ByteSix
    ByteSix
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    Would you consider an extension to this? A sister mod or update.

    Basically, as long as you're in FH or NW, you can have Old Longfellow and Porter Gage be your companions without taking the dedicated active companion slot, kinda like dogmeat is here in a way, or make them secondary companions like Nick is when you break him out of the vault and escort him to DC.

    Goes without saying they'd be automatically dismissed when you leave these respective worldspaces.
    I ask for this because it's a shame to not have Old Longfellow with me while Nick is in the center of FH, so this functionality would be extended to Gage as well.

    Either way, thanks for this Luca.
    1. SoleVaultBoy
      SoleVaultBoy
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      This sounds like another good idea. The only problem I see with this is that I probably have to edit the FollowersScript again.
      Balancing might also be a concern, since you have two main companions at your disposal.
    2. ByteSix
      ByteSix
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      The FollowerScript must suffer...
      Jokes aside, given the nature of FH and NW I don't think having an extra companion should be a balance concern.

      The game is leaning more towards the player already with the double damage perks, sneak critical multipliers and don't even get me started on my Automatron death machine called Godsworth.
      Also, Nick's pipe revolver ain't gonna do squat, at least the Lever and Handmade might do something.
    3. zlo42
      zlo42
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      This, and a mod for companions to equip a helmet on combat only and 99% of AFT users don't need it anymore :)
  9. IdiomBlade
    IdiomBlade
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    Thank you for all your tremendous work, my guy.

    One of very few mod authors I've encountered where nearly every single mod is a must-have.
    1. SoleVaultBoy
      SoleVaultBoy
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      Thank you for the kind words. :)
  10. dantekral
    dantekral
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    Heal companion quest still bugged , reported bug issue.
  11. heppcore28
    heppcore28
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    great replacement for everyone's best friend. endorsed
    1. SoleVaultBoy
      SoleVaultBoy
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      Thank you. :)