Wasteland Architect - Perks
This mod is required for the "Wasteland Architect" mod. However, if you're not using the main mod but still want to hunt for magazines, you can do so without "Wasteland Architect." Some magazines even offer the added benefit of increasing your carrying capacity.
This mod currently offers 11 unique perk magazines (professions). This mod is required for the "Wasteland Architect" mod. However, if you're not using the main mod but still want to hunt for magazines, you can do so without "Wasteland Architect."
Blacksmith
As a blacksmith, you are the guardian of the flame and the maestro of metal. You don’t just forge weapons and tools – you hammer hope into shape, one fiery blow at a time, while giving the wasteland the perfect "metal makeover."
- Perk Magazine Blacksmith 1
Unlock the ability to work with sheet metal, and your settlers start gathering tools – because even in the apocalypse, fixing stuff is still in vogue. Location (warning: spoiler)
Spoiler:
Show
FraternalPost11501, HardwareTown01, SaugusIronworks, DrumlinDiner, BigJohnsSalvageExt
- Perk Magazine Blacksmith 2
Master the art of crafting simple tools – because hammering your way to survival is surprisingly trendy. Location (warning: spoiler)
Spoiler:
Show
SaugusIronworks, NahantOceanSociety
- Perk Magazine Blacksmith 3
Expand your crafting skills to produce advanced tools – for when you need to make the wasteland shine (or at least not fall apart). Location (warning: spoiler)
Spoiler:
Show
BigJohnsSalvage, RottenLandfill, CambridgeNorth
- Perk Magazine Blacksmith 4
Reserved for future expansions – because even the wasteland needs upgrades! Location (warning: spoiler)
Spoiler:
Show
ArcjetSystems
Bricklayer
As a mason, you are the architect of the wasteland. From rubble and ashes, you build walls that provide protection – and dreams that become reality, one stone at a time. Cement isn’t just construction material, it’s your canvas of hope.
- Perk Magazine Bricklayer 1
Learn to produce concrete and start building foundations – because every great wasteland castle starts with a stable base. Location (warning: spoiler)
Spoiler:
Show
ConcordFactory, FraternalPost11501, NorthEndHoardersApartment, NorthEndValentiStation, AndrewStationExt, FaneuilHallExt
- Perk Magazine Bricklayer 2
Unlock the ability to produce cement – because even the wasteland needs smoother surfaces. Location (warning: spoiler)
Spoiler:
Show
DunwichBorers
- Perk Magazine Bricklayer 3
Reserved for future expansions – because masonry is the cornerstone of progress. Location (warning: spoiler)
Spoiler:
Show
GeneralAtomicsGalleria
- Perk Magazine Bricklayer 4
Reserved for future expansions – because your stone-carved dreams deserve a future. Location (warning: spoiler)
Spoiler:
Show
DunwichBorers
Carpenter
As a carpenter, you are the wizard of woodwork. With your trusty hammer and your sharp mind, you transform logs into cabins and crumbling barricades into mighty fortresses that defy the wasteland – because even post-apocalypse vibes need architecture with flair.
- Perk Magazine Carpenter 1
Your settlers start collecting logs, and you unlock the ability to build log cabin walls. For windows and roofs, you'll need to level up – because every masterpiece starts with the basics.
Location (warning: spoiler)
Spoiler:
Show
ConcordMuseum, HardwareTown, JamaicaPlain, NorthEndMeanPastries, UniversityPoint, Warwick Homestead
- Perk Magazine Carpenter 2
Construct a sawhorse and turn logs into planks – because raw wood deserves a glow-up too. Location (warning: spoiler)
Spoiler:
Show
BeaconHillBostonBugle, JamaicaPlain, NorthEndSalemStreetCottage, RevereBeachStation, BobbisNewPlaceExt, SunshineTidingsExt02
- Perk Magazine Carpenter 3
With the carpenter's workbench (requires Blacksmith Level 3), you can craft doors – and with Glazier Level 1, add windows that bring style and sunshine to your structures. Home sweet wasteland! Location (warning: spoiler)
Spoiler:
Show
RockyNarrowsPark
- Perk Magazine Carpenter 4
Transform sawdust and wood into fibers for fabric and paper – because sustainability is key, even when the world is a scorched mess. Location (warning: spoiler)
Spoiler:
Show
FensCafeBuilding
Cook
As a cook, you are the wizard of the wasteland, transforming survival into a culinary art. From tantalizing cockroach stew to sizzling radscorpion casserole, your skills turn "yuck" into "mmm"—filling hungry stomachs with legendary flavor and pure desperation.
Your settlers become expert hunters and can now capture small animals—because sometimes dinner is just a stone's throw away. Location (Warning: Spoiler)
Spoiler:
Show
OldNorthChurchExt, FensCafeBuilding, highway
Your settlers will improve their hunting skills and be able to take down larger animals – from moles to—well, let's not ask what's on the grill. Location (Warning: Spoiler)
Spoiler:
Show
ShenleysOysterBar
Finally, an experienced chef! Unlock delicious recipes and craft salt and sugar. Now your wasteland banquet can shine like never before. Location (Warning: Spoiler)
Spoiler:
Show
GoodneighborTheThirdRail
Reserved for future expansions—because even in the wild, there's always room for dessert. Location (Warning: Spoiler)
Spoiler:
Show
UniversityPoint
Electrician
As an electrician, you bring light into the darkness of the wasteland. From flickering neon lights to humming generators – you are the spark that makes the world shine again.
- Perk Magazine Electrician 1
Send your settlers to plunder intact lightbulbs and computer parts – because every spark counts! Location (Warning: Spoiler)
Spoiler:
Show
RevereSatelliteArray, NationalGuardTrainingYard, vicinity CambridgeNorth
- Perk Magazine Electrician 2
Nothing works without electricity. You can now build large generators and bright lamps to illuminate the wasteland. Location (Warning: Spoiler)
Spoiler:
Show
RR303VertibirdAmbush, HestersRobotics
- Perk Magazine Electrician 3
You know exactly what's needed. Create delivery orders to build communication systems—and keep the wasteland connected, one wire at a time. Location (Warning: Spoiler)
Spoiler:
Show
ArcjetSystems
- Perk Magazine Electrician 4
No more messy wires! You can now craft better wiring for a more efficient and less tangled wasteland. Location (Warning: Spoiler)
Spoiler:
Show
RelayTowerInt; CambridgePDExt
Gardener
As a gardener, you are the architect of green wonders. From vibrant flowers to crunchy vegetables, you revive nature in the wasteland and prove that even the most desolate corners can bloom again.
Plant trees and collect dirty water—because hydration is overrated anyway. Your settlers also collect straw, proving that every little bit counts in the wasteland. Location (Warning: Spoiler)
Spoiler:
Show
GraygardenExt
Your Brahmins now produce delicious Brahmin milk. Finally, something creamy in the wasteland that won't give you radiation poisoning! Location (Warning: Spoiler)
Spoiler:
Show
RoboticsPioneerPark
Waste not, want not. Discover the wonders of human fertilizer – it's not glamorous, but it does the job. Location (Warning: Spoiler)
Spoiler:
Show
UniversityPoint
Reserved for future expansion – because even in the fallow land, there's always room for a greener tomorrow. Location (Warning: Spoiler)
Spoiler:
Show
GraygardenExt
Glazier
As a glazier, you see the world through a sparkling lens. Windows, mirrors, and glass art – piece by piece, you bring transparency and light to the desolate wasteland.
You have the right perspective and know how to keep the water out. What's that? Now you can produce glass! Location (Warning: Spoiler)
Spoiler:
Show
OldNorthChurchExt, highway
No more empty bottles? No problem. You can now produce bottles! Location (Warning: Spoiler)
Spoiler:
Show
ShawHighSchool
You can now craft fiberglass – the key ingredient for advanced ballistic clothing. Even in the wilderness, fashion meets functionality! Location (Warning: Spoiler)
Spoiler:
Show
SuffolkCountyCharterSchool
Reserved for future expansions. Location (Warning: Spoiler)
Spoiler:
Show
ScrapPalace
Miner
As a miner, you venture into the depths of darkness. With your trusty pickaxe and unyielding determination, you dig up treasures from the depths, turning dust and stone into hope. After all, someone has to unearth the secrets of the wasteland—and it won't be the guy lounging around Sanctuary.
You're not afraid of the dark. Build cave systems where danger lurks around every corner—but hey, at least it's cozy! Location (Warning: Spoiler)
Spoiler:
Show
SanctuaryBasementJahani
Now you can mine ores – because who doesn't dream of turning rubble into riches? Location (Warning: Spoiler)
Spoiler:
Show
ShawHighSchool, MassGravelAndSand
Refine your ores into usable materials, such as metal ingots for crafting tools or structures. Waste not, want not – the wasteland is your workshop. Location (Warning: Spoilers)
Spoiler:
Show
NHMFreightDepot
Unleash the art of gem-cutting! Bring a little sparkle to the wasteland and boost settlers' morale with shining treasures. Who says miners can't be glamorous? Location (Warning: Spoilers)
Spoiler:
Show
OldGulletSinkhole
Painter
As a painter, you bring color to the dreary wasteland. From dazzling murals to flawless strokes, you transform any surface into a masterpiece and any ruin into a beacon of hope—because the apocalypse doesn't mean your walls have to look like this!
Grab your brush and spread joy! You can now paint your houses in vibrant colors—because gray is [so the final Fallout season. [/i]
Location (Warning: Spoiler)
Spoiler:
Show
RickysOverpass, highway
Your brushwork skills have reached new heights! Now you can create paintings that will make even raiders stop and admire your wasteland gallery. Location (Warning: Spoiler)
Spoiler:
Show
Theater16PearwoodResidences
As a true artist at heart, you can now team up with the Blacksmith to craft giant billboards. Perfect for advertising in the wasteland or, you know, scaring away deathclaws with your art! Location (Warning: Spoiler)
Spoiler:
Show
TheaterHub360
As the ultimate painter, you'll work with the Blacksmith and the Electrician to create illuminated works of art. Who says a wasteland can't be a glowing gallery of inspiration? Location (Warning: Spoiler)
Spoiler:
Show
PickmanGalleryExt, PickmanGallery
Tailor
As a Tailor, you are the savior of all naked Wastelanders. Whether it's sturdy clothing or Wasteland curtains, you are the master of needle and thread, sewing hope (and dignity!) into every stitch.
Send your settlers in search of rags—because even the shoddiest fabric can be the start of a fashion revolution in the Wasteland. Location (Warning: Spoiler)
Spoiler:
Show
PickmanGalleryExt; KendallHospitalExt
Your settlers now have an eye for style and are collecting wearable clothing. You've mastered the art of sewing and can create your first garments—no more tragic rags at last! Location (Warning: Spoiler)
Spoiler:
Show
USSConstitution; ExtKendallHospitalExt
From simple canvas to Sunday best, you've perfected the craft of tailoring. Wasteland Fashion Week, here we come! Location (Warning: Spoiler)
Spoiler:
Show
SuffolkCountyCharterSchool
Thanks to the Glazier, you can now work with ballistic fibers—a Wasteland couture that's as stylish as it is deadly. Location (Warning: Spoiler)
Spoiler:
Show
DmndFallons
Teacher
As a teacher, you are the beacon of knowledge in the endless sea of Wasteland ignorance. Whether it's spelling, math, or survival skills, with chalk, charm, and a healthy dose of patience, you shape the minds of the settlers and transform confusion into enlightenment—or at least passable competence.
Every journey begins with a single lesson. To unlock the Level 2 perks, you need Teacher Level 1—because even the Wasteland requires a foundation of learning. Location (Warning: Spoilers)
Spoiler:
Show
DmndSchoolhouse
"The more you know, the more you know you don't know." To unlock level 3 perks, Teacher Level 2 is required – because wisdom begins with humility. Location (Warning: Spoilers)
Spoiler:
Show
USSConstitutionExt, KendallHospitalExt
Your genius is now the stuff of legends. To unlock level 4 perks, you need Teacher Level 3 – because the wasteland needs its own Einstein (without the wild hair). Location (Warning: Spoiler)
Spoiler:
Show
ShawHighSchool
Your hard work is finally paying off! You've trained settlers to be teachers. They're excited—and a little scared of the responsibility. Location (Warning: Spoiler)
Spoiler:
Show
SuffolkCountyCharterSchool
In the load order, this mod must be loaded before "Wasteland Architect."
More perks may be added in the future. Also, some magazines are not yet delivered. Let me know if you have any problems or suggestions.
Roofer
As a Roofer, you are the beacon of knowledge in the endless sea of Wasteland ignorance. Whether it's spelling, math, or survival skills, with chalk, charm, and a healthy dose of patience, you shape the minds of the settlers and transform confusion into enlightenment—or at least passable competence.
Every journey begins with a single lesson. To unlock the Level 2 perks, you need Teacher Level 1—because even the Wasteland requires a foundation of learning. Location (Warning: Spoilers)
Spoiler:
Show
DmndSchoolhouse
"The more you know, the more you know you don't know." To unlock level 3 perks, Teacher Level 2 is required – because wisdom begins with humility. Location (Warning: Spoilers)
Spoiler:
Show
USSConstitutionExt
Your genius is now the stuff of legends. To unlock level 4 perks, you need Teacher Level 3 – because the wasteland needs its own Einstein (without the wild hair). Location (Warning: Spoiler)
Spoiler:
Show
ShawHighSchool
Your hard work is finally paying off! You've trained settlers to be teachers. They're excited—and a little scared of the responsibility. Location (Warning: Spoiler)
Spoiler:
Show
SuffolkCountyCharterSchool
In the load order, this mod must be loaded before "Wasteland Architect."
More perks may be added in the future. Also, some magazines are not yet delivered. Let me know if you have any problems or suggestions.
machine operator
As a Tailor, you are the savior of all naked Wastelanders. Whether it's sturdy clothing or Wasteland curtains, you are the master of needle and thread, sewing hope (and dignity!) into every stitch.
Send your settlers in search of rags—because even the shoddiest fabric can be the start of a fashion revolution in the Wasteland. Location (Warning: Spoiler)
Spoiler:
Show
PickmanGalleryExt
Your settlers now have an eye for style and are collecting wearable clothing. You've mastered the art of sewing and can create your first garments—no more tragic rags at last! Location (Warning: Spoiler)
Spoiler:
Show
USSConstitutionExt
From simple canvas to Sunday best, you've perfected the craft of tailoring. Wasteland Fashion Week, here we come! Location (Warning: Spoiler)
Spoiler:
Show
SuffolkCountyCharterSchool
Thanks to the Glazier, you can now work with ballistic fibers—a Wasteland couture that's as stylish as it is deadly. Location (Warning: Spoiler)
Spoiler:
Show
DmndFallons