Fallout 4
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LarannKiar

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LarannKiar

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About this mod

A simple mod that makes nearby collectible items (Bobbleheads, Magazines, Nuka-Cola recipes) visible on your map as you travel.

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About this mod:

A simple and lightweight mod that lets you "discover" collectible items (Bobbleheads, Magazines and Nuka-Cola recipes) as you travel.

For example, you enter Dunwich Borers with this mod installed and a Miscellaneous quest objective will point you toward the exact location of the Astoundingly Awesome Tales magazine there. When you take the magazine, the objective gets removed.

So, the mod makes the collectible item visible when you discover or enter its location, not upon starting a new game or installing the mod. Before visiting the item's location, the mod has no effect in your game.

Notes: please, no need to let me know about other existing mods that make collectible items visible in any form. The mod can show the locations of multiple collectible items simultaneously. The objective doesn't show the actual name of the item to make it a bit more lore-friendly. No vanilla records have been overriden so you can place this mod wherever you want in your load order, it doesn’t matter. No DLCs are required, only the base game. The mod can locate mod and DLC added items at runtime as well.


New requested feature added in v1.1: "Max Marker Radius"

If you'd like to, you can manually change the radius within collectible items are shown on your map with the custom console command:
[Set SC_MarkerMaxRadiusLimit to X]

The Player is the origo and 'SC_MarkerMaxRadiusLimit' is the radius variable. Collectibles farther than 'X' will not be shown (e.g., a collectible item in a recently visited location gets farther than 'X' from you, then the item will be hidden from your map).

Replace 'X' with the actual value of the variable like [Set SC_MarkerMaxRadiusLimit to 10000].
(X is measured in Game Units. 1 Foot = ~21 Game Units. 1 Meter = ~70 Game Units.)

Default value is 0 which means "no radius limit". Of course, if you prefer to keep the default "no radius limit" setting, just leave it on default.



Ability to reset and turn on/off the mod:

Console commands to turn off/on and reset the mod at will. (Don't worry, it only resets the mod, not the items).

[CQF SC_Handler ShutDown] ===> Shuts down and turns off the mod
[StartQuest SC_Handler] ==> Turns the mod back on (while resetting it)