Soft Requirement. Makes it easier to save presets of mod configurations.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
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File credits
Wolfmark for the amazing Active Effects on HUD. m8r98a4f2 for the amazing FallUI series, MCM Settings Manager, and so many incredible mods.
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Changelogs
Version 1.1.1
Now every possible color can be adjusted through HUD color in game settings (as the vanilla ones). Adjusted enemy name, legendary icon and skull icon alignement. Minor scale adjustments.
Version 1.1.0
Vault Boy status display doesn't overlap with active effects. Reduced size of Vault Boy status display, active effects, survival effects and HP and AP bar. Critical meter now shows on top of VATS options. Changed the style of enemy HP. Adjusted sizes. Clock widget is correctly centered under the compass. Weight counter widget now displays in 4 digits and no fractions (compatibility for Horizon cargo bots, when carry weight is over 1000)
Version 1.0.0
Introduced. The aim of the design is for the HUD to show important data without it being bothersome, with style.
FallUI preset which aims to be as minimalistic as posible while showing important/convenient data in the HUD.
You can use it with Horizon, Active effects, both or none as depicted in the screenshots. Also note that you can choose between different versions.
I designed it so the HP and AP are at the bottom of the screen and in the middle so one doesn't have to look both sides everytime. They hide when full and without any negatives (like rads, fatigue, etc).
I tried to place everything in a "modules" kind of way, making it so most of the screen is clear of stuff and related data are close to each other, specially the mid section of the screen, from left to right.
By using Active Effects on HUD, it also displays carrying weight, max weight, caps, and status effects.
Top left: Quest and information. Top right: Status effects (power armor, chems, etc). Bottom left: Exploration (Compass, time widget). Bottom right: Combat related (ammo, explosives), carry weight and caps.
It was designed with Horizon (and survival) in mind, altough it can be use by everyone (survival icons, etc., just won't show up). The position of the default widgets are placed in a way so Horizon's own widgets blends nicely into the interface, as shown in the pictures.
You can edit everything in the MCM menu if you want to, which is very easy to do!
INSTALLATION 1) Download and install all dependencies 2) Install with your mod manager preferably. If done manually, just unzip in the "Data" folder. Overwrite if needed. 3) Make sure to overwrite if mod conflicts are detected for 100% functionallity. 4) Open MCM Settings Manager and activate the preset Unobtrusive HUD. Don't forget to click apply! 5) Enjoy!