I released a version 2 for the main/base file. It has new textures for the woodlands camo. NOTE: I did not include them as 'loose files' this time. So you might need to delete those if you have the old version or download version 2 of the Woodlands01 texture pack.
the optional texture packs from v1 are compatible with V2 of the main file, but you will be missing the new stuff, obviously.
No surprise there. This mod changes the fatigues mesh UV's (2 arms, 2 legs). So any other mod affecting the fatigues, like the ones mentioned, does indeed mess up mine :P
Those mods would need a patch, with adjusted textures, to work with mine.
Actually what I did was I took your textures from your other mod for the fatigues and loaded them into the file, that way I still get the gunner overhaul and the woodland fatigues without messing up the enclave and minutemen fatigues.
Sucks that I lost the detail on the gunner version with the US plate and flag, but its all working together now so I'm happy
I really like the "woodland" pattern, makes the uniforms feel more modern without being too modern. Unfortunately, this mod conflicts with We Are The Minutemen mod's custom Minutemen fatigues. Due to the changes you made to the base texture, it's causing the MM fatigues texture to appear all jumbled around. From what I understand, it's because you didn't just change the pattern on the vanilla fatigues, but you changed the layout of the texture as well.
I don't think there's any way to make the two mods compatible, because WATM's fatigues are using the base texture. The only option would be for WATM to offer a patch that uses your modified texture as their base. And I don't see that happening since that mod hasn't been updated since 2022.
This isn't a complaint against your mod, your mod is great as long as there are no other conflicting mods installed. But WATM is a major addition to my game, and as much as I like your mod I can't use it due to this conflict.
If it's possible, maybe you can find a way to use your camo pattern without needing to modify the layout of the base texture in order for it to be compatible with other mods. Maybe as an alternate version.
I actually had to google that. I'll need to check further. I'm a total noob when it comes to bodies and creating outfits. Adjusting the nifs for CBBE was easy, but I wouldn't be able to do the conversion from vanilla to CBBE (or anything else) myself.
I actually managed to turn Desdemona's fatigues into a personal outfit befitting my (customized) MJ.
Still, I'm a complete novice when it comes to Bodyslide/Outfitstudio. So, although I managed to create the outfit and modify it with Blender (& pyNifly) I have no clue how to make it work with sliders and such. (as those don't work on the new outfit) - Might still add it though, if you guys want it.
Got one more 'fatigues' in the works for the next version (as well as a full camo version of the gunner outfits and some more stuff) . As I found that Desdemona's outfit is called "Fatigues" and looks like 'm as well.
Thanks for reporting! Just re-uploaded the zip & downloaded all the optional files to see if more got corrupt during upload, but all should be fine now.
This is kinda pedantic I know but the US flag should be reversed on the shoulder since its reversed on irl fatigues so that the flag is never facing retreat
Thats just weird. Very weird. (no less correct though) Google shows me you are right. At least for the full color one. I see both for the combat version (?) Anyway, I'm going to leave it as is. For now at least.
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NOTE: I did not include them as 'loose files' this time. So you might need to delete those if you have the old version or download version 2 of the Woodlands01 texture pack.
the optional texture packs from v1 are compatible with V2 of the main file, but you will be missing the new stuff, obviously.
Those mods would need a patch, with adjusted textures, to work with mine.
or you might want to stick to my 'texture only' version: https://www.nexusmods.com/fallout4/mods/84719
Sucks that I lost the detail on the gunner version with the US plate and flag, but its all working together now so I'm happy
thanks for awesome mod, now gunners looks like real gunners without any new armor\clothing mods.
I don't think there's any way to make the two mods compatible, because WATM's fatigues are using the base texture. The only option would be for WATM to offer a patch that uses your modified texture as their base. And I don't see that happening since that mod hasn't been updated since 2022.
This isn't a complaint against your mod, your mod is great as long as there are no other conflicting mods installed. But WATM is a major addition to my game, and as much as I like your mod I can't use it due to this conflict.
If it's possible, maybe you can find a way to use your camo pattern without needing to modify the layout of the base texture in order for it to be compatible with other mods. Maybe as an alternate version.
Sounds like that would be better in your case.
As I found that Desdemona's outfit is called "Fatigues" and looks like 'm as well.
So, I turned it into this:
Just re-uploaded the zip & downloaded all the optional files to see if more got corrupt during upload, but all should be fine now.
Google shows me you are right. At least for the full color one. I see both for the combat version (?)
Anyway, I'm going to leave it as is. For now at least.
edit:
Typo's