This page was last updated on 04 June 2024, 5:20AM
Changelogs
Version v0.2.1
Updated crafting requirements for one of the armor mods.
Version v0.2
Added Mandalorian Uniform
Added Dirty/Commando Mandalorian Torso (Light)
Added Dirty/Commando Mandalorian Left Arm (Light)
Added Dirty/Commando Mandalorian Right Arm (Light)
Added Dirty/Commando Mandalorian Left Leg (Light)
Added Dirty/Commando Mandalorian Right Leg (Light)
Added Attach Point keywords to all applicable armor pieces
Added Object Mods for all applicable armor pieces
Added Constructible Object references for all Object Mods
Added Miscmod world objects for all Object Mods
Added additional INNR entries do dn_CommonArmor to appropriate VNAM application to all armor pieces
Added animHelmetCoversMouth keyword to the Dirty and Commando variants of the Helmet
Added a unique Mannequin mesh
Added a unique model of the armor to mount on the mannequin
Added a Quest to manage and control logic for picking up Mandalorian Armor from the Mannequin at the Robotics Disposal Ground
Added markers for the helmet discarded in the Robotics Disposal Ground to make it easier to find
Added marker for finding the holotape
Added a marker for picking up the armor from the mannequin
Added a spawn point for the Mandalorian Uniform on the 3rd floor of Hubris comics
Edited the Holotape entry to refer to the entire armorset and not just the helmet
Several other edits and additions to support all the mentioned additions
Version v0.1
Initial release: Adds two variants of the helmet and a short explanation holotape. The commando helmet is not currently in the world space, but can be spawned by console commands.
Version CBBE-v0.1
Reuploaded to fix a filepath error; changed MandoUnderarmor -> MandoUniform to match the main file filepaths.