Fallout 4

Mod articles

  • Compatibility

    Although this mod is designed to be compatible with most other mods, there are a few known incompatibilities. I've put them in two categories: "Incompatible with" and "Compatible, but unimmersive".


    "Incompatible with" means that the listed mods may cause issues; usually this means that something from the one mod is using the same location/route as the other. Crashing etc. is unlikely, but possible in some specific cases.
    "Compatible, but unimmersive" means that the two mods have no technical conflict, but they create an unrealistic/physically impossible combination without affecting each other. For example, if mod A adds a load door to one side of the building and mod B to the other but they lead to an entirely different cell, it'd fall to this category.

  • Behind the Scenes Stuff

    This article is kind of a "developer commentary" - it contains information that may or may not be interesting to some people. None of this is required to play/understand the contents of this mod, but be warned that this article does nonetheless contain spoilers.

    With that out of the way, here's some more or less interesting trivia about the locations of this mod!

    Buried Super-Duper Mart


    This location was designed to offer a lot of common components in a region that otherwise lacked them (central Glowing Sea).
    I originally planned this location to have a basement (like the Lexington counterpart), but I scrapped the idea when I couldn't sensibly fit that with the idea of providing a safehouse for Survival players. In the original idea, ghouls...

  • Unique Weapons

    Below you'll find information about the three unique weapons included in this mod, including their locations.

    WARNING: Contains spoilers!

    Kalash (Handmade Rifle)


    Comes with the Ghoul Slayer's legendary effect (+50% damage against Ghouls).
    Also includes an unique large magazine that reduces damage by 10%, but rechambers the weapon to the more common 5.56mm round. This can be detached from the weapon and applied to any other Handmade Rifle.
    Reference: Based on the Kalash (AK-74M) of the Metro universe, with default appearance and functionality resembling the Last Light version. Similarly, the legendary effect is derived from the presence of Humanimals in Metro Exodus, which behave very similarly to Feral Ghouls.
    Location: In Buried...