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Crazydeal

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Crazydeal

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About this mod

Removes all modern attachments that don't belong in Fallout (in my opinion), fixes some bugs, adds magazines, and adds the weapon to leveled lists with various attachment combinations.

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Yet another weapon is brought into the light! This one took a minute due to a horde of small technical issues, but I got it done! 

This requires the original mod by Subleader100. I've included a esl flagged plugin of the original esp and a textures ba2, so really all you need from the original mod is the meshes ba2. 

Bugfixes:
- Added missing mipmaps to all textures to prevent stuttering.
- Optimized textures based on the 4k version. Main body of the gun is 4k (along with paints). This is because most of the gun uses one texture so I believe 4k is justified. Attachments are mainly 1k with a couple 2k, down from most being 4k.  
- Added missing miscmods to stocks so that they sort properly.
- Added shotgun specific modifiers present on vanilla shotguns. (Accuracy bonus, reduced damage out of range, etc.)
- Aim model changed from hunting rifle (far too accurate for a shotgun in this game) to a custom one, mainly a blend of the combat shotgun and double barrel.
- Changed the pathways for the spent shotgun shells texture/material files to not conflict with Bullet Casing Redone.

Known issues:
- Same issues that the original mod lists. I'm not an animator and I'm not sure they're fixable even with that skill set.
- Bullet Counted Reload doesn't work without F4SE, so if you're on the next gen update it won't reload individual bullets until that's all updated. The weapon will reload the entire mag regardless of the amount of bullets fired.

Changes:
- Weapon renamed to "Semi-Auto Shotgun".
- Damage reduced from 60 to 55.
- Value reduced from 250 to 60.
- Removed modern attachments. (rails, flashlights, and grips)
- Added glow sights and vanilla reflex sights.
- Added new hair trigger receiver and added the missing hair trigger effect to the Advanced receiver.
- All attachments were reworked to mirror vanilla stats barring a couple minor exceptions.
- Removed excess muzzles and removed white writing/branding from the texture so that it looks cleaner.
- Removed the shortest barrel to (literally) make room for the following change.
- In the original mod the barrel was also a magazine. I separated out the magazine portion so now you can mix and match whatever length of barrel with whatever type of mag below!
- Magazine types: Standard, sling, extended, and quick reload versions of each.
- Reworked ammo types that were present in base mod. Removed unique aim models that mostly just added drawbacks to using different ammos. Now you can use them with only the benefits!
- Streamlined texture choices into one category. Choices are Polymer, Gold, Standard, and Worn. (the weapon can spawn with standard and worn with a preference for worn)
- Added to leveled lists so that it spawns in the world with a number of variations starting from level 10.

Some of my other mods in case you're interested:
MG34 - Vanillafied
Weapon Stat Randomizer
Armor Overhaul and Stat Randomizer
More Explosive Gore