A nice ideea and almost a good execution, but it may get some improvements:
1. That floating pillow could get more patience from you. You have thought the interior in such a smart way, just to rush over that positioning? 2. The previous owner of the tank should have put his creative stamp on the exterior also. Some painting or some signs, for example. But, if you go by the idea that this would attract unwanted attention I can buy it. 3. The location would conflict with some Hangman Alley mods, depending on what cells you thouch. Forcing peoples to not use HA mods over yours is not a friendly aproach. I understand that every mod creator lives by his dreams, but your ”users” want to use a lot of mods, not just yours. So, your goal should be to make it as less intrusive and as much compatible as possible, as we speak about just placing a single tank in the whole CW. Ofc, if you want more peoples to use it. With a bit of research on the the popular HA mods, I supose you cant find the perfect location in that area. 4. I am not a ”lore” fan, as the game starting premise is totally stupid (using clothes 200y old and no living trees in centuries). But, speaking of unwanted attention, how can some single loner have a ”home” at the door of a raider base and live to tell? They would burn that tank with napalm and will mark it just for show. Good bye, TG umbrella! This is another reason why that location is not logical and realistic at all. A loner would prefer a more peaceful place. 5. I supose you can give us an alternative by making it a big workshop object, so we can place it into a big settlement. For example, it would look great at the Castle entrance.
I respect your work, I apreciate your creativity, I would love to use your tank in my game just for the look of it, but I cant choose it over the mod that I use for Hangman Alley!
It's a start. I'm a PA mech-head,but I did not even consider trying to fit the suit down that hatch. :/ Looks great. One of these days,someone will maybe mangle the game-code enough to make a moving tank....but,that's ridiculous. Right? Hehehe Good job.
I use Hangman Alley as a colony (after abandoning Preston and his band of idiots in Sanctuary) so that I can install the portal there to enter the Institute, and then I don't return anymore, the settlers just have to solve their problems themselves .
This is just the right place to do the DC quests. Perfectly perfect
P.s. : Above all, don't tell Preston that this place exists......
This is a very cool tank! As for your map location, it kinda would help if it had like landmarks on the map, so I can get a clearer estimate as to where its located
23 comments
1. That floating pillow could get more patience from you. You have thought the interior in such a smart way, just to rush over that positioning?
2. The previous owner of the tank should have put his creative stamp on the exterior also. Some painting or some signs, for example. But, if you go by the idea that this would attract unwanted attention I can buy it.
3. The location would conflict with some Hangman Alley mods, depending on what cells you thouch. Forcing peoples to not use HA mods over yours is not a friendly aproach. I understand that every mod creator lives by his dreams, but your ”users” want to use a lot of mods, not just yours. So, your goal should be to make it as less intrusive and as much compatible as possible, as we speak about just placing a single tank in the whole CW. Ofc, if you want more peoples to use it. With a bit of research on the the popular HA mods, I supose you cant find the perfect location in that area.
4. I am not a ”lore” fan, as the game starting premise is totally stupid (using clothes 200y old and no living trees in centuries). But, speaking of unwanted attention, how can some single loner have a ”home” at the door of a raider base and live to tell? They would burn that tank with napalm and will mark it just for show. Good bye, TG umbrella! This is another reason why that location is not logical and realistic at all. A loner would prefer a more peaceful place.
5. I supose you can give us an alternative by making it a big workshop object, so we can place it into a big settlement. For example, it would look great at the Castle entrance.
I respect your work, I apreciate your creativity, I would love to use your tank in my game just for the look of it, but I cant choose it over the mod that I use for Hangman Alley!
ok.
Bad pillow. Never stays where I put it
I'm working on my pillow patience. Please excuse me lol
will maybe mangle the game-code enough to make a moving tank....but,that's ridiculous. Right? Hehehe Good job.
I use Hangman Alley as a colony (after abandoning Preston and his band of idiots in Sanctuary)
so that I can install the portal there to enter the Institute,
and then I don't return anymore, the settlers just have to solve their problems themselves .
This is just the right place to do the DC quests.
Perfectly perfect
P.s. :
Above all, don't tell Preston that this place exists......
Well thought, it also reminds me of Rick in one of the first episodes of the Walking Dead
I haven't seen the first ep of Walking D in ages. I may just take a re-look!
As for your map location, it kinda would help if it had like landmarks on the map, so I can get a clearer estimate as to where its located
Now is it compatible with PAC?
Also does this mod break precombines?
Maybe one day somebody might make it compatible, because this be dope my dude
It's this mod: PAC - AIO at Fallout 4 Nexus - Mods and community (nexusmods.com)
So if there is anything in that area where the tank is, I guess it'd be a problem.