Fallout 4

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Created by

Ozzy - Winter - Blue - Eggroll

Uploaded by

OzzyTheRaven

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About this mod

Adds the MCPR 300 from Call of Duty: Modern Warfare 2 (2022) into Fallout 4. Features models, textures, sounds, and animations (1st and 3rd person) ported from the game. Also features a handful of blueprints I found neat

Requirements
Permissions and credits
·Description·
"The Multi-Caliber Precision Rifle is a cutting-edge sniper rifle, chambered for the powerful .300 magnum round. This modular bolt-action rifle is ready to adapt to the ever-evolving needs of the operator." — In-game description

Mod adds the MCPR-300 from Modern Warfare 2 (2022) featuring ported sounds, models and animations in 1st and 3rd person
Please read the FAQ before asking questions

Click this hyperlink to join my Discord for updates on my projects



How to obtain
Found in chemistry bench under "Weapon - MCPR-300" tab

Also available are blueprints for some of the guns, you can find these in the chemistry station under the same tab
You can also craft them for free at the Weapons Workbench on any gun

·Media·


·Requirements·
See Through Scopes - Henkspamadres
Tactical Reload - Bwones
Tactical reload is optional as long as you aren't using the patch

If you do not want to use STS, use the scopes that aren't labelled (STS). Do not waste your time commenting something like "version without STS?" as ill rather not respond or link you to this paragraph. The answer is also no

·Credits·
All credit and copyright goes to Activision and its respective companies. Credits to the Infinity Ward teams that bring these games to life
Eggroll Platter - 3rd Person and animation help
blue - animation help
Scobalula - Making the Ripping tools
hyper - Lasers
Winter - Saving me some time
 - Screenshots

A very special thank you to blue and eggroll platter for helping with animations. Without them this mod wouldn't be half as good. Also big thanks to BH for answering some dumb questions I had early on about the animations.


FAQ
"Can you release a version without the STS options?" - No, if them being there bothers you enough use xEdit to remove their records. Otherwise having them in your game wont hurt it

"Can you make X mod next?" - I don't take suggestions. I work on whatever interests me.

"Can we maybe look forward to Y mod?" - Probably not. As stated before I usually work on whatever interests me and that will likely not be whatever you really want. Sorry.

"Why isn't TR working?" - Ensure that you have the patch enabled in your load order, as your manager may not have automatically enabled it

"Why isn't the gun showing up in my game?" - Could be a handful of reasons, none of them caused by the mod itself. Check to make sure you activated the mod and its ESP is enabled in your load order 



·Other·
URBANRANGER88 AND ONLY URBANRANGER88 HAS MY PERMISSION TO PORT THIS MOD TO XBOX

Recommended Mod: PIP-PAD by AlexScorpion 

If you need to get in touch with me for permissions or to report actual bugs, please DM me on discord as I do not look in my nexus mailbox. However I only ask that you do not reach out to suggest mod ideas to me or to report load order problems.

Note: voting my mods for MOTM or endorsing my mods is completely optional. If you enjoy the mod by all means do so, however do know that doing any of these things does not influence me to make more things. I appreciate the appreciation but don't feel obligated to do so because you want to get your hands on super cool cod port #900. 




·Tools Used In the Modding Process·
Maya
Photoshop
3DS Max 2015
3DS Max 2013
3DS Max 2021
FO4Edit
Blender
Nifskope
Material Editor
Wavosaur
Audacity
Greyhound
Parasite
Model Merger
Game Image Util
Forced Labor