Fallout 4
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Exoclyps

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Exoclyps

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42 comments

  1. nunyahbiznes
    nunyahbiznes
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    Any chance of a mod to remove children from just More Feral Ghouls?

    I'd prefer to avoid the CTD issue with FGEP but would like to remove kids from the ghouls.

    I'm not sure if it's still the case, but Twitch and/or YouTube may have problems with child-killing in video games on their platforms. A quick patch would make More Feral Ghouls streamer-friendly.
    1. Exoclyps
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      Good news is that in the "FGEP - Legendary AddOn" mod that this also requires I remove the ferals that causes the crash.
    2. nunyahbiznes
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      Thanks for the reply. I'm trying to keep my load order under the BA2 and ESP limits and it's already tight, so I only want to go with More Feral Ghouls.

      Is there something specific I can look for in FO4Edit to remove the kids?
    3. Exoclyps
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      Alright.

      Open up the mod, look for "LCharFeralGhoul_MFG". In there you'll find "LCharFeralGhoul_MFGChild", 3rd entry, just delete that.
    4. nunyahbiznes
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      Champion! Thank you.

      I made a quick override mod for LCharFeralGhoul_MFGChild (set Chance to 100 instead of deleting) based on your patch edits, then deleted FGEP and related mods. Works great so far, very easy fix.
  2. cheshiremolotov
    cheshiremolotov
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    I'm getting no ghouls outside of vanilla at level 22, I'm running all the recommended mods (like Legendary Edition) and the only thing i can see that might be interfering with this one is either Stuff of Legend (which changes the legendary drop), Defective Synths (which works well with 4estGimp's version for some reason, but I'm thinking while it looks awesome In the Flesh does the same but better) or Ghoulish Rank 4 Fix (which is just a perk change).

    edit: Well I disable Defective Synth and almost immediately a Legendary Ghoul Slasher shows up I don't know if it was always there and I never saw it but bug fixed I guess? The Legendary Slasher doesn't have a Stuff of Legend cursed trinket but a regular wounding lever action, so those two don't overlap.
    1. cheshiremolotov
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      OK so I go to Vault 28 and half of the Ferals are from the FGEP-DE (the tension was awesome) and I think maybe I was just having bad luck in the overworld. So at level 30 I go to Boston Airport to clear it before I do Reunions and the BoS clears it for me. I come across ONE Legendary Feral Shambler (it has a Stuff of Legend cursed trinket) every thing else is vanilla. So I decide to get your addon No Vanilla, I was in the overworld and then I went into Boston Airport Ruins, ONLY Vanilla Ghouls.

      Something is wrong here.

      The only mods I am running (that effect Ferals) that are not the mods needed to run this one are:
      FGEP - A legendary Addition - All In
      Horrorghouls 2.2
      Ghoulish Rank 4 fix
      Ghastly - Ghoul Eyes Texture (which should only effect non-ferals)
      Feral Ghoul Bite Skills
      More Feral Ghouls eXopansion Patch - Children Enabled
      More Feral Ghouls eXopansion In the Flash - Feral Embrace
      More Feral Ghouls eXopansion Patch - SotS patch
      More Feral Ghouls eXopansion Patch No Vanilla
      True Legendary Enemies (which I only mention because no Legenday Ghoul has been named)
      Very Zen FGEP Textures
    2. Exoclyps
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      Do keep in mind that it takes time for things to reset. Like any spawned NPCs will already be spawned regardless of what the leveled list is.

      Also a bonus. With version 2.1.1 of FGEP - Legendary Addition (so gotta update if you haven't) the SotS patch is technically not needed anymore. Found the root cause to why those ferals turned invisible and as thus no longer needed to replace with vanilla.
  3. HumanNPC
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    Does this need to be updated since the Legendary Addition was updated?
    1. Exoclyps
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      No need for that. Since this one only touches the leveled list and that was some NPC entries that got fixed.
    2. HumanNPC
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      Alrighty, thank you kindly.
  4. luensaga
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    Thank you for your hard work and dedication,this is a great mod.FEGP update again,Can you spare some time to take a look?
    1. seraphael
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      +1

      An update for the new definitive edition of FGEP would be *most* welcome! :)
    2. Exoclyps
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      Sorry for the delayed response.

      It's planned, but will probably take a few more days though as I got a lot of stuff in the air atm.
    3. seraphael
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      Good to hear. Please take your time.
    4. Exoclyps
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      Thanks for waiting! Updated for 1.7!
  5. Kannon
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    Great mod! Variety of ghouls is the spice of life and having the mods place nice with one another is very welcome.

    I notice that you've included a South of the Sea patch. Is this patch still necessary for its successor, South of the Sea - Atoms Storm? https://www.nexusmods.com/fallout4/mods/63152
    1. Exoclyps
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      Actually, the SotS patch is for Atoms Storm. Should have made that clearer.
    2. Kannon
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      Got it, thank you for the quick response. I appreciate it.
  6. drevviken
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    Have you removed spitters, pukers and shamblers completely...? 
    1. Exoclyps
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      Shamblers should be around. The Legendary mod might be taking away the Spitters and Pukers based on Ferals being a melee enemy.
  7. Oynlen
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    you know, More Feral Ghouls had two authors, just sayin..
    1. Exoclyps
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      My apologies. I must have referenced the "Uploaded by" rather than the "Created by" when I uploaded the patch.

      I've updated the description. Didn't mean to leave anyone out, and for that I'm sorry.
  8. sak18ra
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    While installing FGEP it ask if I want to use the 'Hard' inject or 'Quest' inject, which one should I choose?



    1. Exoclyps
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      This one is based on the hard inject option.
  9. zeninc09
    zeninc09
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    Thanks so much for this, I will definitely use it on my next playthrough! Did you also get rid of the Baby Ghouls?
    1. Exoclyps
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      Yup. Babies and Children are disabled by default. For those who do want that in their games I have an optional patch that reenables it.

      Edit: Updated description to clarify that it disable both Children and Babies.
    2. zeninc09
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      Perfect, thanks for the info!
  10. odintheallfather21
    odintheallfather21
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    says i need ghoulblood.esp, anyone know what im missing.
    1. Exoclyps
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      All the required mods are in the requirements.
    2. odintheallfather21
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      my bad found the problem i didnt have the main mod downloaded after i updated it its all good now.