Fallout 4

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Created by

El Ha

Uploaded by

Zorkaz

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18 comments

  1. Spartacii
    Spartacii
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    Hello.
    Do you think there might be a conflict with Immersive and Extended Nahant?
    Thank you.
    1. Zorkaz
      Zorkaz
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      Can't say
  2. TheRaddical
    TheRaddical
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    You and what army 2 is placing MM in the area and they are flipping out about our little friend...... 
  3. boxerbeast1
    boxerbeast1
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    can this be added midgame? I'm getting a weird visual bug in the area by the little mirelurk guy
    1. Zorkaz
      Zorkaz
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      Can you elaborate on that? Or maybe a screenshot.
  4. ScorpioMaurus
    ScorpioMaurus
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    This is great, I can't wait to watch Lantern grow up, my daughter thinks he's adorable. It also thus far seems compatible with KahvozeinsFang's Nahant Bar and Grille , a new settlement allowing you to have a workshop for that great bar. Thanks again Zorkaz, I have so many of your mods I think someday my game will implode :)
  5. alru888
    alru888
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    I like it! Thanks!
  6. deleted133109643
    deleted133109643
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    I'm too much of a chicken shiznit to install the update because bar fights are the norm in ANY world, in this case, with guns and people get "un-alive-d".

    Real reason? Scared of getting CTDs when I activate this mod...
  7. cupofcocoa123
    cupofcocoa123
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    Is there a reason for why the truck settlement got pulled? Sorry for highjacking this thread lol
    1. Zorkaz
      Zorkaz
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      Even though I did everything by the book in some of my newer testsaves the truck settlement didn't properly register. Even though in my initial test it did work. I couldn't find out why so I hid it because I didn't want to cause hassle
    2. mr2blobby
      mr2blobby
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      technically i have a rare copy??
    3. Zorkaz
      Zorkaz
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      Yes
  8. Chedring
    Chedring
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    I was just thinking the other day how this area needs an expansion. I hope this mod is the start of turning it into the New England small beach town it deserves to be!
  9. brians81177
    brians81177
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    Will definitely add this on my next playthrough.
  10. Sngll17
    Sngll17
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    The Commonwealth is living again!

    [edit: do the feral mirelurks keep spawning when the cell resets or does your mod put a stop to it?]
    1. Zorkaz
      Zorkaz
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      There's only one special mirelurk. I don't know about the other ones, since I haven't done anything to them
    2. Sngll17
      Sngll17
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      Fair enough. I was talking about the Oceanlogical Thingy in Nahant (forgot the name) where there are tons of mirelurks. I guess they belong here, tho...