Fallout 4
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Sranger

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Sranger

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5 comments

  1. FoxiShandris
    FoxiShandris
    • supporter
    • 1 kudos
    Hello, sorry for reaching out to you on an unrelated page but nexus currently lacks any other way of getting in contact with people and I figure this will alert you somehow.

    A few months ago, you made a comment on Dixie as Companion where you offered a solution to the author to fix the inability to recruit Dixie while hostile. Unfortunately, the author has not yet implemented the fix and I'm not the most tech-savvy when it comes to making mods, but I'm not wholly unfamiliar with it.

    In your reply, you stated
    here's a script change you can make for the recruit Dixie quest in RecruitmentQuest.psc
    in line 218 add: (GetModForm(0xA4) as GlobalVariable).SetValueInt(1)
    
    I'm curious if there's a way to do this via the creation kit to fix the mod and, if so, if you could direct me where to find this entry. I was able to pull up the DixieCompanion_Quest and access the script attached there, but I'm not finding anything like what you discussed there so I believe I'm in the wrong place, and I can't seem to find any other viable place.
    1. Sranger
      Sranger
      • premium
      • 109 kudos
      The easiest way to do this is unpack the BA2, look for that papyrus file, use a text editor that shows lines for code (sublime, notepad++), and change the line I mentioned. Then you compile it via creationkit. Hope that helps
  2. SaiyanHeretic
    SaiyanHeretic
    • member
    • 9 kudos
    As annoying as this bug can be, credit where credit is due: if not for it, I never would have seen Curie pull off that badass barehanded takedown animation.

    Anyway, thanks for the mod!
  3. Wyrnox
    Wyrnox
    • member
    • 21 kudos
    Another bug off the table, thanks!
  4. deleted130596243
    deleted130596243
    • account closed
    • 16 kudos
    Thank you so much for this!