Please follow these basic troubleshooting steps before posting for support.
• Update the mod to the latest release and try again. The problem may have already been fixed. • Read the mod page. It may be a known issue, and there may be documentation about it. • Replicate the problem with a minimal load order. Load the game with this mod, and only it’s requirements. If the problem is fixed, you have a mod conflict. • If you added this mod to an existing game, try starting a new game and replicating the problem. Some mods will only take effect or work correctly when starting a new game. This is a limitation of the game.
Built in? No. But under requirements you can see two city plans that were built here for the Sim Settlements City Plan Contest. Both are very well made, and you should try them.
hmm ok Kool thanks for the info now i wonder how long would i have to let my game run in order for the Crater of Atom to be a fully maxed out settlement
Yeah, the Radstorms will still give you a dose. Makes it one of the few spots where the weather change shells from contraptions workshop are actually useful.
I'm an xbox player and would like permission to submit this mod to the community to see if anyone would like to port it to bethesda.net.thanks in advance for the reply
Great work on the settlement! To anyone who can't find the workbench, it's in the small metal shack north of the middle building. Normal settlers are fine if you build a radiation cleaner but before that they eat radiation like crazy.
Hey quick question, how would I go about molding the settlement borders for my own playthrough? I have creation kit and I'm reading through source material to learn, but if you could point me in the right direction that would help so much. Thanks for the mod!
Halllo. Thanks for the great mod. I have been looking for it for a long time. Can I update to 2.0 while a game is running, or do I have to restart? I am currently tinkering with my Atom-Settlement. Will an update affect existing construction sites? Thanks in advance for the info. (-;
Safe to update. Will not change any in-progress building. Just download the mod, tell your mod manager to install it replacing your old version, then start playing.
There are some Sim Settlements 2 city plans made for this settlement here on the Nexus! The one on the pictures was just a demonstration to show that Sim Settlements 2 works here.
31 comments
Please follow these basic troubleshooting steps before posting for support.
• Update the mod to the latest release and try again. The problem may have already been fixed.
• Read the mod page. It may be a known issue, and there may be documentation about it.
• Replicate the problem with a minimal load order. Load the game with this mod, and only it’s requirements.
If the problem is fixed, you have a mod conflict.
• If you added this mod to an existing game, try starting a new game and replicating the problem.
Some mods will only take effect or work correctly when starting a new game. This is a limitation of the game.
Normal settlers are fine if you build a radiation cleaner but before that they eat radiation like crazy.
Thanks for the great mod. I have been looking for it for a long time.
Can I update to 2.0 while a game is running, or do I have to restart?
I am currently tinkering with my Atom-Settlement.
Will an update affect existing construction sites?
Thanks in advance for the info. (-;
Two questions:
1. Do the Children of Atom count as Settlers with this mod?
2. Could you possibly create a workshop item that allows you to assign settlers that will harvest nuclear material?
Thanks for your work!
2. Try the excellent Wasteland Resources by Whisper.