Fallout 4
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Exoclyps

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Exoclyps

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About this mod

A patch for Diamond City Expansion that fixes various things like, bad collision, missing PreCombines, undesired crying and more.

Requirements
Permissions and credits
Translations
  • French
Changelogs
Diamond City Expansion - eXoPatch

A patch for Diamond City Expansion that fixes various things.

General fixes
  • Fixed various meshes to have proper collision. Also makes them properly part of the PreCombines now.
  • Fixed a collision issue with some stairs that would be hard to get past.
  • Fixed various visual glitches. Gaps in the grounds. Dirt piles not actually connected to the ground and so on.
  • Fixed door in Liemanto Residence that was clipping into the wall.
  • Fixed the Loge player home so that you can properly scrap everything and place stuff on the floor.

Red Seat District
  • Candles will emit shadow and not be as bright.
  • Replaced the emittance from some of the hanging lights to red.
  • Added some more red lighting where it fit.
  • Added a green lamp near the fighting box entrance.
  • Removed the crying girls sound as the crying would come from the void.
  • Made it so the music pauses when using the pipboy or in the menu.
  • Made it so the cards no longer havok settles. (No more cards falling trough the cracks of the floor.)
  • Fixed the quest Grinding The Seat so that it has you dancing properly instead of walking in circles.

Load Order
stm_DiamondCityExpansion.esp
DiamondCityExpansion-eXoPatch.esp
Any other mod touching diamond city. (Including PRP)
DiamondCity-PreVis.esp

And if you use it...
ELFX-PreVis.esp
Goes after DiamondCity-PreVis.esp.

Credits
statsmakten for creating Diamond City Expansion.
BenRierimanu for letting me include the fixes from the Previsibines Repair Pack (PRP).