About this mod
Red Orchestra 2/Rising Storm style HUD for Fall UI. Unique Compass. Aiming crosshair hidden. Only inventory ammo is indicated, you will either have to count or use Bullet Counted Reload to check magazine ammo. Designed to be used with Condition Boy, Killtips and Hitsound, and Tactical Action Extension Package.
- Requirements
- Permissions and credits
Features:
- Circular compass with Stealth indicator and flashlight indicator inside
- Unique ammo "icon" made after playing around with the Fall UI editor
- Optimized for use with Condition Boy & Tactical Action Extension Package stance indicator
- Crosshair hidden and magazine ammo hidden - harder aiming and realistic magazine ammo tracking
Recommended/Semi-required mods and their settings:
- Condition Boy - Set anchor "left-bottom" X= -25 Y= 10 scale= 0.96 to position it correctly. To look like mine use visuals alpha= 0.75 and text visuals alpha and background alpha set to 0.
- Tactical Action Extension Package - open console enter: cqf tooun_Animationpack_Q SetPos 95 670
- Bullet in the Chamber - to check magazine ammo (use approximate ammo check)
- iHUD - tweak visibility settings to your liking. For example making the health indicator show up only below a certain % of health, not just below 100%.
- Uneducated Shooter - for QE leaning
- Killtips and Hit Sound - select mini UI style and Killtips UI postion "Up"
- Holotime - if you want the clock widget in the compass (or anywhere)
- Wasteland Ballistics - not required for the hud but what I personally use for "Red Orchestra" like gameplay. You also could try something like BLEED or Better Locational Damage.