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eclix

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  1. eclix
    eclix
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    If you're having any problems, please read the FAQ on the Description tab before posting.

    You may not like or agree with some features. That's fine, just change them in the MCM. Please don't complain about something that can be easily changed in the MCM.
  2. AmaekilShath
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    Quoting Alexbuilder down below:

    "EVERYONE USING SPELL PERK ITEM DISTRIBUORN MUST USE THE 2.0.0 (2022) version IF you are using Fallout Pre-NextGen 1.10.163

    Otherwise, you will get one shot everytime . "
    1. MarlinModel1895
      MarlinModel1895
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      Please Sticky this! I've been getting my s#*! rocked in full T-51b with Bastion. Feeling real silly for not checking version on spid.
  3. aftenulv
    aftenulv
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    I'm having an issue that is driving me crazy, some of my weapons (like the 10mm) is doing over 4000 damage (not dps) according to the stat screen in the pip-boy, I don't know if this is just a visual bug or not but I've tried uninstalling and re-installing true damage, including the perk modules and even with the mod off the damage seems borked. Other weapons/ammo types seem fine
  4. Bit3642
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    Weird bug but the default .308 caliber in Fallout 4 does almost no damage, like a Hunting rifle will do a measly 10 damage, I hope you fix it soon but other than that, it's great
    1. EZtheLegendary
      EZtheLegendary
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      Yeah me too. That and also the custom ammos from the Combined Arms mod do almost no damage as well.
    2. Bit3642
      Bit3642
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      There is a fix in the Patch Repository for True Damage so that Combined Arms do actual damage
  5. SamLorr
    SamLorr
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    sentries continuously one shots me, no matter what i do, the turrets simply insta kills me, reinstalled three times already
  6. PegasusKoga
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    I know it makes little sense to install an overhaul mod like MAIM and then try to keep enemy and player damage as vanilla as possible but i'm actually mostly interested in the wounds feature of that last mod.

    So by using this mod, i can tweak damage values in such a way that it stays mostly the same even with MAIM?

    *Edit*  Actually, getting of my metaphorical arse and looking around myself, i'm pretty sure i have my answer but i'd still like confirmation before i commit to building my load order around Scourge, MAIM and True Damage.
  7. deleted110352153
    deleted110352153
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    Does this play nice with mods like direct hit and bastion? I love the damage part but it seems these mods have little no effect with true damage. Or I could be wrong. Any suggestions/alts?
    1. IzakiReemsi28
      IzakiReemsi28
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      I tried with Bastion. Even .38 rounds hits like a truck and drain health fast it's scary.
    2. deleted110352153
      deleted110352153
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      Damn. Thought so. I could mitigate the health part of creatures with scourge, increasing the damage threshold and health helps a little but not much. Deathclaws still die quick. but I can live with that. It's just power armors and armors as a whole that annoys me a bit. Oh well.
    3. deleted110352153
      deleted110352153
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      Damn. Thought so. I could mitigate the health part of creatures with scourge, increasing the damage threshold and health helps a little but not much. Deathclaws still die quick. but I can live with that. It's just power armors and armors as a whole that annoys me a bit. Oh well.
  8. GunnerLily
    GunnerLily
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    Downloaded Version 2.0.0 for SPELL PERK ITEM DISTRIBUORN and it worked for a bit but NOW I STILL KEEP GETTING ONE SHOTTED very fun very realistic, very immersive. So for gods sake please update it especially when its such an essential mod
  9. RockStoners
    RockStoners
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    I found a short hunting rifle on a raide at the start of the game and for some reason it deals 83 damage. it uses 308 rounds and the 38 and .50 have doubled damage on the gun idk if this is a bug or not. i used vortex to install the mod btw
    1. RockStoners
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      nvm i dont realy care dont need a fix gonna use it as a sniper rifle anyways
    2. Malviyn
      Malviyn
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      iirc by default, sniper rifles have a 2x damage output, you can modify that in the MCM settings - I highly suggest you get one of those mods that removes .50 cal receivers from the game
  10. Malviyn
    Malviyn
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    Would anyone happen to have a link to a patch for the 25mm grenade from Munitions? I'm trying to use this mod together with DegenerateDak's 25mm Grenade APW mod, but clearly 25mm grenades were never accounted for as an ammo type in the original version of this mod. Many thanks in advance!
  11. EpikPulsar
    EpikPulsar
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    its really realistic to be shot in the foot at max health and dying instantly
    1. 13Swords
      13Swords
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      Unfortunately, it turns out that one of the dependencies' dependencies are not up to date, and it's basically destroying the functionality of this mod. When the mod is working as designed, it's great, but right now, it's not.
    2. ArcherDown
      ArcherDown
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      Which dependency i messing with this mod? is it Scaling Flag remover? I want to start a new playtrough on Fo4 but I am not sure if this mode will work through the whole play
  12. LoneTravellerr
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    I've been using Crusader Pistol ( https://www.nexusmods.com/fallout4/mods/86135 ) which allows changing magazines/ammo to Cryo, Fuel or Fusion.  However (whether through TD or its requirements) these were dropped to 3 Damage for this gun only.