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Diacute

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Diakyuto

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24 comments

  1. Darvete
    Darvete
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    Hey so I'm using your Scavver's backpack and wearable backpacks and pouches edits and noticed that they use DanksRafft's LL inject script, but don't actually include the script itself.

    I'm already using LIF so this isn't an issue for me, but maybe you should add DankRafft's injection scripts or Leveled Item Fixes as a requirement in case someone isn't already using either of these mods but still wants to see it on enemies.
  2. OrganicShelter
    OrganicShelter
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    botc lite is no longer available on nexus. can you make it so the botc edit doesn't require the mod anymore?
    1. Diakyuto
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      It technically works fine without the need of BOTC Lite so you can use it like that until then. But yeah I’ll make one. I’ll probably see if I can recreate the Lite ESP instead as well.

      Edit: Added the archived link until then.
    2. WastelandSentinel
      WastelandSentinel
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      the archive has been deleted 
    3. Diakyuto
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      Ah darn it. I’ll have to come back to this project soon. For now I recommend WhiskyTangoFox’ simplified version. It’s more of a purist take https://www.nexusmods.com/fallout4/mods/64760?tab=description
  3. CyberGhost101
    CyberGhost101
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    Hey. I'd like to know what BOTC Lite does. From what I've found out it removes the backpack HQ and that's it. Does it also remove the sneak perk edit?
    1. Diakyuto
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      Yeah it removes em from the LL and BP HQ. It also removes the perk edit as the perk fix seems to not effect Lite. It makes BP of the Commonwealth a Scavenger Hunt type mod.
  4. Ian1013
    Ian1013
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    Awesome mod! Does your mod also fix the sneak bug in Backpacks of the Commonwealth? If not do you think it would still be safe to use this patch on top of your mod?

    https://www.nexusmods.com/fallout4/mods/66821
    1. Diakyuto
      Diakyuto
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      It does not since it seems here that it also modify scripts. It should in theory be safe to add on top of my patch, lemme take a look
    2. Diakyuto
      Diakyuto
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      Seems to be fine, though you'd have to delete everything BUT the eXo_backpack_questScientistCombatFix script since my mod is balanced around LITE, It pretty much removed alot of the problematic content. Though my patch would work with the full version (in theory), which in that case, yeah its safe to put on top of my patch
    3. the1holy
      the1holy
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      what is problematic about the standard version? i'm using it without issues so far.
    4. Diakyuto
      Diakyuto
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      BOTC is a huge victim of Feature Creep
  5. masterhamper
    masterhamper
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    Hi thanks so much!

    Would you do something for Simple Backpacks also? Really love their look.
    https://www.nexusmods.com/fallout4/mods/28486

    I did some edits myself to it also btw, you welcome to include or use the edits
    https://www.nexusmods.com/fallout4/mods/54946
    1. Diakyuto
      Diakyuto
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      Simple Backpacks was actually a mod I wanted to try as well I’ll take a look when I’m able to!
    2. Diakyuto
      Diakyuto
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      Done lol
    3. masterhamper
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      Thanks for the patch. It seems you repacked it improperly, placing the esp in the textures folder tho, and forgot the esl flag :-)
    4. Diakyuto
      Diakyuto
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      ARG
      Edit: Fixed
  6. Sranger
    Sranger
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    Hey, reminder to update that wearable backpack change so it includes the leveled list injection script
    1. Diakyuto
      Diakyuto
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      Thanks lol
  7. Furiousgeorge53
    Furiousgeorge53
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    I love this mod, in my play through I'm going for as little crafting as possible, so this mod fits perfectly with my goal of everything I have is what I've found 
  8. Frogmusakibar
    Frogmusakibar
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    Wearable Backpacks and Pouches is not replacer
    1. Diakyuto
      Diakyuto
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      Misspelled the ESP. I’ll update it soon, just rename it to how the original ESP is named and it’ll work

      Edit: should be good now
  9. yoyoma3010
    yoyoma3010
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    Nice work!
  10. hawkhunterx1
    hawkhunterx1
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    Just what I have been looking for, thanks :)