Fallout 4

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Kelcken

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Kelcken

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About this mod

Marine Armor from Halo:Infinite + Pilot Gear + H2A Officer Uniform | Lots of customization options at the armor work bench | New Crafting workbench |

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Translations
  • Russian
  • Mandarin
  • French
Changelogs

This mod adds a a few highly modifiable sets of armor to the commonwealth.



New Workbench

The Infantry Armor Access Terminal can be crafted at your settlements, and you'll craft from there!

Available Apparel

-Marine/ODST armor
-Combat Fatigues
-Crewman Uniform
-Officer Uniform

Color Options

-Marine/ODST armor have 5 color combinations
-Combat Fatigues have 5 color combinations
-Crewman Uniform has 6 color options, each tailored to a different theme

Customization
The following screenshots don't come close to showing all of the options, but just enough to give you an idea!

-Marine/ODST Armor:


There are 2 base sets you can craft, sleeves down or sleeves rolled.
Then, you can customize the color and configuration of the sets (sets being different options of calf, thigh, neck armor).
The ODST armor configuration is also selected at the armor workbench for one of the two base sets.
You can also select various thigh equipment to equip.
There are also separate belt/torso attachments that are customizable at the workbench, as well as belt/backpack options for the ODST armor sets.
The helmets work in a similar way (craft a base helmet, then apply various customizations at the workbench)



-Combat Fatigues:
3 basic varieties (shirt, combat rig, and vest).
Similarly to the Marine/ODST armor, there is a single armor you'll craft, and select the options you want at the workbench.
The plain shirt just has color options, while the combat rig and vest options will unlock additions customizations at the workbench (you may need to exit and reenter the workbench for the customizations to show up)

-Crewman/Officer Uniforms:

Crewman Uniform has 6 color options, as well as options for different vest configurations.
The Officer Uniform does not offer any cosmetic options.

Outfits and Levelled lists

I've prebuilt custom levelled lists and outfit entries into this mod, so that creating your own faction replacer can be as simple as swapping out the vanilla outfits on the NPC entries with the ones this mod adds in FO4edit! These have been extensively tested, and seem to work exactly as intended. The only thing I did not do was set up "helmetless" levelled lists, so that will be something you'll have to set up if you want certain NPC's (Maxon, Garvey, etc) to spawn in without helmets. This does not integrate them into the vanilla levelled lists at all, it will require soem work on your part to make NPC's wear them.



ajhakra for cubemaps


How do I  craft it?
-There is a custom crafting workbench, called the Infantry Armor Access Terminal. You can craft this at your settlements under the "crafting" section.

Can you add xyz?
-Probably not, but feel free to suggest features. I may or may not add them in.

What mods are the weapons in the screenshots from? 
-I'm sure they're from various sources, but as not all of the screenshots are mine, I can't say for certain. I'll just reccomend Misriah Armory for you all to download.


Known issues : 
-bad collision on the workbench, can’t currently fix. 

-some users have reported texture glitches on the new workbench. I’ve been unable to replicate, so I’m not sure why this is happening for some people. 

-not all options are visible on the model when in the armor modification workbench. Less of a bug, and more of something I haven’t quite decided how I want to set up yet.  



| My Other Mods |









DISCLAIMER
Halo: Infinite © Microsoft Corporation. 
Infinite Armory was created under 
Microsoft's "Game Content Usage Rules" using assets from Halo: Infinite,
and it is not endorsed by or affiliated with Microsoft.