Fallout 4

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Created by

Aidan Watts

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AidanWatts3D

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135 comments

  1. Eliwong
    Eliwong
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    Which One Do I Download? Update 1.1 or 1.2? Does 1.2 override 1.1? Or do I need both?
    1. RikimaruLDR
      RikimaruLDR
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      So the one that says 1.1 is actually another 1.2 - the mod author just made a typo because you can see they wrote it correctly in the Version number and the description of the file, just not in the title.

      So what you have is 4 Main Files.
      2K Textures, ESL (that's the one marked as 1.1)
      2K Textures, ESP
      4K Textures, ESL
      4K Textures, ESP

      You only need one. Hope that helps
  2. Qarbone
    Qarbone
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    Absolutely fantastic amount of work put into these recreations. Had to download so I could endorse, because 630 (at time of typing) is unacceptable.
  3. thetrashysasser
    thetrashysasser
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    Hi! I love your mod! Also as one modder to another, I found a video that explains how to add custom collisions to models with Nifskope and Elric(it apparently comes with Fallout 4) and it's actually not all that difficult if you're interested
  4. Loveblanket
    Loveblanket
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    Does this have it's own menu and if not could we get a SMM patch?
    1. NeuroticPixels
      NeuroticPixels
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      I also would like an SMM patch. :)
    2. mhawaro
      mhawaro
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      Did you guys find it?
    3. mkh97
      mkh97
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      I made one: Settlement Menu Manager Patches (SMM). I've also made some XMLs for the animation frameworks AAF and NAF so they will recognise the furniture from this mod.

      Many thanks to AidanWatts3D for making this mod and sharing it with us.
  5. NeuroticPixels
    NeuroticPixels
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    Is this still true?
    Fallout 3 Workshop Furniture by AidanWatts3D

    • Replaces vanilla furniture assets with assets that have not been created correctly with collision - causes issues with buillding plan plots that use those assets.

    That's from SS2 Known Issues wiki page. I don't know how old that info is, but does this mod still replace vanilla furniture assets?
    1. AidanWatts3D
      AidanWatts3D
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      Hello, I believe that incompatibility would be from my Fallout 3 Furniture Replacer mod. This mod should be just fine as it doesn't replace any models. Unfortunately I have not downloaded the Sim Settlement mod before, though this incompatibility has been brought to my attention. My assets use in-game vanilla collision meshes from objects with approximate dimensions to that of their own. If collision meshes were to be the issue with regards to Sim Settlements/Fallout 3 Furniture Replacer compatibility. I unfortunately would not be able to fix this issue, as I believe to do so would require a 2013 copy of 3DS Max, of which no longer seems to be sold. If anything changes however I will be happy to update the mod.
    2. NeuroticPixels
      NeuroticPixels
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      They have your replacer and this one listed as incompatible.
      Oh well! I was just curious if you knew for sure. I’m already deep in a playthrough with SS2 and this. No going back now! lol
    3. streetyson
      streetyson
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      • 108 kudos
      Having searched Sims forum for the original reporting of the issue I can't find one - only an unaswered query asking how true it is. I don't use Sims (just thinking about it). But I guess they've simply assumed the workshop version replaces original FO4 workshop furniture models in same way the replacer version works, and just cut & pasted the same report comments. And yet if I understand correctly, your workshop version has separate entries for these FO3 furnitures (merely duplicating existing FO4 collison meshes). Is that correct?
    4. NeuroticPixels
      NeuroticPixels
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      Yeah, this one is totally compatible with SS2. It's the replacer that would have issues. I imagine mostly just visual issues. (Maybe furniture clipping through walls, etc.)
    5. streetyson
      streetyson
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      Cheers Amber. Yes I can't see what else could possibly be their problem other than a bit of occasional clipping.
  6. TiggyUK
    TiggyUK
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    Just popped back to respect the great work. Please join the capital wasteland team!
    1. Augustus2277
      Augustus2277
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      Oh yeah!!! That would be amazing if he did work on some building stuff for capital wasteland team.
    2. TiggyUK
      TiggyUK
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      It's so hard to find 3D talent like this, would be amazing going towards such an amazing project with an amazing team. 
    3. Augustus2277
      Augustus2277
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      I agreed, they're an amazing modding team. Just wish they would take my donation so it can help them.
  7. DraugrOfRagnarok
    DraugrOfRagnarok
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    Absolutely love the mod would u be considering making this a replacer for the vanilla objects.
    1. AidanWatts3D
      AidanWatts3D
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      Thank you. Yeah I am definitely considering this for my next mod.
    2. TiggyUK
      TiggyUK
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      Seconded. Would be nice to have the vanilla assets replaced. I don't know if this would lead to some weird placement and clipping however. 
    3. AidanWatts3D
      AidanWatts3D
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      Fallout 3 Furniture Replacer
      Cheers. Here's the replacer mod. 
  8. Husakron
    Husakron
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    You made it into a JuiceHead You Tube episode.
    Congrats.

    https://www.youtube.com/watch?v=rCHc05tlPg4
    1. AidanWatts3D
      AidanWatts3D
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      Cool thanks for letting me know.
  9. Wessberg
    Wessberg
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    • 7 kudos
    This is super, super impressive work. I would absolutely love if you could provide a version of this mod that replaces the equivalent Fallout 4 objects with yours.
    1. streetyson
      streetyson
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      • 108 kudos
      I'd second that. Might be difficult for some things but if meshes are oriented similarly, and of similar size, I guess it could be done.
      1 & 2) Coffee table and end table could easily each replace one of the boring FO4 ones.
      3) Suburban chair could replace one of the more horrible FO4 armchairs (such as the blue or the cream one).
      4) Office chair could replace the too-1990s-ish FO4 red office chair.
      5) Circle diner table could replace the hideous FO4 one.
      6) Dining chair could replace that FO4 green chair with the missing back.

      Those would be my "much-needed" replacers. The rest could just be nice extras in the workshop. Maybe split as two mods. But bespoke placing of say enclave beds on the Prydwen could be cool. Btw, did many of you know that Prydwen was the name of the legendary King Arthur's ship? - I guess you do, but being keen on history/lore esoterica it was one of those oh-wow moments for me.
  10. RandyEischer
    RandyEischer
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    Should I ask about the toilet seat?

    It just bugs me that even in our pre-apocalyptic world there are idiots who enjoy destroying toilet seats, and this is no solution.
    1. streetyson
      streetyson
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      • 108 kudos
      I've been complaining about the lack of toilet paper in dispensers since Fallout 3 came out, but it seems no one gives a crap!
      [Btw, my thanks to the modder, these look great.]