"The mod is now considered done. Any and all errors will be on the user side." Well, the version of 4estGimp - Raider Overhaul ONE this calls for has been archived with a new version out. Does it work 100% with this?
I checked it a while ago after one of the major updates and the clothing was not touched, so it should still work fine. No one has reported issues so far so I assume that is still the case.
Looks incredible, will definitely try this mod. For the screenshots did you use any addtional mod to add more hairs and faces to raiders? Is it Varied Raiders?
Pretty sure Facials is just faces. I don't have added hairstyles, they are vanilla. I do use a hairstyle color mod, but I have no idea which one it is. Most of them are pretty similar, so it doesn't really matter.
Hey, I really appreciate all your work, especially the rebalance and the biped body fixes for some of these raider armors. However, in my opinion there are some armors that are too nerfed now. Since they cannot use armor layering anymore, they don't need to be nerfed so much, its true that certain armors do though, note that I am talking about the full body armors here that cover all the armor biped body slots, also some helmets a bit low.
There are also a few armors like raider armor legs, arms etc that have railroad weave on them inherited from raider overhaul that makes it possible to make cheat like armor with insane stats.
Looked at it again, mostly to get rid of that Railroad Weave that is not supposed to be there. Did another pass on the rest, and made some minor tweaks, see the changelog.
Regarding the armor layering. Vanilla leather coat has 1 DR and fully blocked from equipping anything over it, both the leather coats added by raider overhaul are exactly the same except for some visual changes. Therefore their low DR values. They also have no visual armor plating or anything to warrant a buff to their values. The rest of the gear is either flimsy hazmat suits or single layer clothing that can equip armor over it.
Thanks for the reply and update, I was gonna go through each one today but you saved me a lot of effort.
Another thing I'm actually considering doing is adding lining mod options to most under armor in the game, since vault suit gets it also it kinda feels like they are forcing you to wear it.
Edit: Also just realised that some armors like: Iconoclast Suit" [ARMO:41000852] do not have railroad weave even though they take the body slot, making under armor impossible to wear at same time.
Just want to say, i really like your job, Look at me series, i use all for my nearest new game, hmm, but i need to disable look at me RE. the armor of raider too strong, T.T, idk this mod neft it or not, but cant belive raider armor stroger than gunner armor in gunner look at me a lot
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Well, the version of 4estGimp - Raider Overhaul ONE this calls for has been archived with a new version out. Does it work 100% with this?
The armor weight is a bit sus ngl.
There are also a few armors like raider armor legs, arms etc that have railroad weave on them inherited from raider overhaul that makes it possible to make cheat like armor with insane stats.
Regarding the armor layering. Vanilla leather coat has 1 DR and fully blocked from equipping anything over it, both the leather coats added by raider overhaul are exactly the same except for some visual changes. Therefore their low DR values. They also have no visual armor plating or anything to warrant a buff to their values. The rest of the gear is either flimsy hazmat suits or single layer clothing that can equip armor over it.
Another thing I'm actually considering doing is adding lining mod options to most under armor in the game, since vault suit gets it also it kinda feels like they are forcing you to wear it.
Edit: Also just realised that some armors like: Iconoclast Suit" [ARMO:41000852] do not have railroad weave even though they take the body slot, making under armor impossible to wear at same time.