An unofficial update to DeadPool2099's 9mm Pistol (Browning Hi-Power) Redux mod that contains a number of adjustments, bug fixes, tweaks, additions, and more.
(Soft) Required for the 9mm Pistol + Unofficial Update patch. Rebalances conversions for .38 and .40.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
I make no claim to any of the assets in the original mod. All credits go to the original author and anyone else listed in the Credits section.
Any changes/tweaks I've made are free to use and integrate into your own projects. No credit is required, but it would be appreciated.
File credits
DeadPool2099, Ha_ru, Hitman47101 for the 9mm Pistol (Browning Hi-Power) Redux mod DankRafft for the Leveled Item Framework mod
Donation Points system
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Adjusted the original mod's 9mm ammo leveled lists so that it should hopefully no longer appear in the world.
Version 2.2
Fixed a bug where the 10mm standard sights appeared in the 9mm sights mod collection. This fixes a weird issue where the pistol sometimes wouldn't ADS properly. Huge thanks to Hager360 for pointing this out!
Version 2.1
Weapon now uses 9mm ammo from Munitions.
Added INNR rules for various weapon skins/finishes.
Re-added the ability to switch between one-handed and two-handed animations. Two-handed animations are used by default but can be changed just like in the original mod.
Added Comfort Grip attachment.
Included a copy of the original plugin with RACE record ITMs removed.
Version 2.0
Added new ammo LL injection- ammo will now start appearing in containers, vendors, and the Scrounger perk starting at level 5.
Added new weapon LL injection- weapon will now start appearing on Raiders, Super Mutants, Minutemen, Triggermen, vendors, and as legendary drops starting at level 5.
Added new aim model that has slightly less recoil than the vanilla 10mm pistol.
Adjusted mod collections- in many cases, decreased the minimum level at which certain upgrades will appear.
Adjusted object templates to match respective templates on vanilla weapons.
Adjusted suppressor noise level from Silent to Quiet.
Adjusted crafting recipe and perk requirements for a handful of attachments.
Version 1.2
Modified all weapon skins/paints (including legendary skins) to use vanilla weapon material attach point
Bloody Mary: Replaced the custom legendary effect with the Wounding legendary effect
L'Innocence: Replaced the custom legendary effect with the Bloodied legendary effect
Mare: Replaced the custom legendary effect with the Nocturnal legendary effect
Maria: Replaced the custom legendary effect with the Lucky legendary effect
Fixed an issue from the base mod where the short barrel had the wrong loose mod associated with it
Nerfed suppressor attachment by changing SoundLevel property from Silent to Quiet
Removed .38 receiver
Adjusted base damage for unique/legendary weapon variants to match changes made to standard weapon variants (26 -> 16)
Adjusted weight for unique/legendary weapon variants to match changes made to standard weapon variants (2.5 -> 2.2)
Version 1.1
Removed ECO requirement
Renamed plugin
ABOUT An unofficial update to DeadPool2099's 9mm Pistol (Browning Hi-Power) Redux mod that contains a number of adjustments, bug fixes, tweaks, additions, and more.
FEATURES
Made a number of balance adjustments to the weapon (value, weight, base damage, AP cost, etc.) to bring it more in line with vanilla offerings.
Change the ammo type to use 9mm rounds from Munitions.
Added a Comfort Grip attachment option.
Added new scripted weapon LL injection- weapon will now start appearing on Raiders, Gunners, Railroad agents, Minutemen, bosses, vendors, and as legendary drops starting at level 5.
Added new aim model that has slightly less recoil than the vanilla 10mm pistol. This should also fix an issue from the original mod where users reported conflicts with 10mm replacers.
9mm pistols found in the world will always use the two-handed animations but can be changed without cost at any weapons workbench.
Adjusted crafting recipe and perk requirements for a handful of attachments.
Weapon paints/finishes can now be added and removed from all 9mm pistols, including unique variants.
Removed custom legendary effects from unique variants and changed them to use vanilla legendary effects. This should resolve a bug from the original mod where the custom effects did not work properly. Below are the new effects:
Bloody Mary: Wounding
L'Innocence: Bloodied
Mare: Nocturnal
Maria: Lucky
Renamed the Stock Holster to Sharpshooter's Stock.
Removed .38 receiver, 10mm receiver, and long barrel attachments.
Added custom naming rules (INNR) via script so that weapon names will reflect their skins/finishes.
Adjusted suppressor noise level from Silent to Quiet.
Adjusted mod collections- in many cases, decreased the minimum level at which certain upgrades will appear.
Adjusted object templates to match respective templates on vanilla weapons.
Adjusted names and descriptions to match the vanilla game's naming conventions.
Removed RACE record ITMs from the original plugin.
Fixed issues where weapon attachments would return the wrong loose mods.
Fixed numerous spelling and grammar errors.
Due to the new leveled list injection added by this mod, a new save is recommended so that the weapon isn't added twice into your game.
INSTALLATION There are two plugins included with this mod- a plugin replacer for the original 9mmPistol.esp plugin as well as my 9mm Pistol - Unofficial Update.esp plugin:
The plugin replacer is identical to the original, except that I removed ITMs for the Power Armor and Player RACE records.
My plugin includes all of the other changes.
Install using a mod manager such as MO2 or Vortex. Make sure to load this mod after the original. For example:
9mmPistol.esp
9mm Pistol - Unofficial Update.esp
KNOWN ISSUES If you use Tactical Reload, you will need to create a compatibility patch, or else you may see two separate variants of 9mm ammo out in the world. I do not use Tactical Reload, so I am unable to create such a patch.
You can reach out via the Posts tab if you encounter any bugs or issues. Please make sure to provide your load order and a list of steps to replicate the issue, however.