Fallout 4

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Blackieees

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Blackieees

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About this mod

Finch Farm in Tasty Vanilla blueprint, fully decorated, my goal here was to create a base model settlement that can be expanded on.

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Finch Farm in Tasty Vanilla Blueprint, fully decorated, my goal here was to create a base model settlement that can be expanded on. The Overpass Bridge above was untouched,  No unwanted or needed mods to download and since it's purely vanilla you can use your own mods and make the changes as you please or just leave it and enjoy it as it is. 
Just  scrap normally what the game will allow, or if you’re using Scrap everything that’s OK too.  
The settlement comes with a siren gate closing system but unfortunately Transfer Settlement Blueprint doesn't know how to wire snap on the logic gates thus once the transfer is complete the gates will be closed and non functional so to fix this, the logic gates will have to be unsnapped and stored in the workshop and then replaced back to their original position and then rewired, so once after you've ported away and returned then make the changes. Please take note on how to wire them back by viewing the pictures and or viewing the video below, if you try to re-snap without first storing in the workshop it will cause a  CTD. If it becomes a problem you can just omit the logic gates by leaving them in the workshop and replacing the electric gates with manual closing doors. If any questions please ask. Do not activate the jukebox inside of the bar area as I have placed the diamond city radio inside of it. If by chance you are locked out of the settlement by the settlers activating the siren, I left a fail safe way to get back in on the backside of the settlement “water side”.  

All Scavenging stations have been hidden into objects


Logic Gates used 
  • And Gate
  • Not Gate

Wiring Instructions
  • Connect Power to Siren
  • Connect Siren to “And Logic Gate” positive side 
  • Connect Power to “And Logic Gate” positive side
  • Connect “And Logic Gate” negative side to positive side on “Not Logic Gate”
  • Connect negative side of “Not Logic Gate” to Master Switch
  • Connect Master Switch to switch located on the large warehouse gate

This settlement comes equipped with
  • 17 beds
  • 156 Defense
  • 100 power
  • 43 water
  • 1802 item Transfer

Importing
  • Enable ‘Import original items (not built by the Player).
  • Enable 'Import DLC items / Import mod-added items.
  • Enable Nuke marker based items'. (I choose this option as I feel it gives the best successful Import and Export).
  • Enable 'Import wired power connections.
  • Enable 'Restore snapped power connections.
  • Please be sure to read thoroughly the import  Success instructions on the Transfer Settlement Blueprint site located in the post section as a sticky.



My other Settlement Blueprints

County Crossing
Abernathy Farm
The Castle
Oberland Station
Starlight Drive-in