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Fiddleflap

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fiddleflap

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47 comments

  1. stygian9
    stygian9
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    I like how you kept the castle clean! Many people clutter it heavily but you make it seem so elegant, beautiful old relic.
    1. fiddleflap
      fiddleflap
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      Great to hear you liked it, many thanks! 🙏😁
  2. Kyslik2006
    Kyslik2006
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    Hi, can this be downloaded on the latest version of the game?
    1. fiddleflap
      fiddleflap
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      Unfortunately not at the moment as the blueprints were made with and require the Transfer Settlements mod.  The author is working on getting it updated to work with the current version but has not given an ETA on when it will be ready.
    2. Kyslik2006
      Kyslik2006
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      And can I download it some other way?
    3. fiddleflap
      fiddleflap
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      Sorry no, if you wish to use this you will unfortunately need to wait for TSB to be updated.
  3. Faunts
    Faunts
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    wow, this looks amazing! when you specify that users have to manually scrap everything before importing, how about using mods that scrap everything in a settlement like Workshop Plus?
    1. fiddleflap
      fiddleflap
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      Thanks!  Not used it myself so cannot say for certain, but if Workshop Plus only removes objects that can normally be scrapped then it should be fine to use.  I believe Raze My Settlement will also not cause issues as it only removes vanilla objects.

      The advice to not use a scrapping mod is mostly for ones that are able to remove objects that cant normally be scrapped 👍
    2. Faunts
      Faunts
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      okay cool, thanks for the info and what a speedy reply! can't wait to use the full suite of your settlments!!
  4. RavenScorn
    RavenScorn
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    Should I install this before or after taking the Castle?
    1. fiddleflap
      fiddleflap
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      After 👍
    2. RavenScorn
      RavenScorn
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      Does this rule apply to the other ones?
    3. fiddleflap
      fiddleflap
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      Yes, would recommend unlocking a settlement before importing a blueprint.
    4. RavenScorn
      RavenScorn
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      Alrighty. Thy.
  5. xenon4ever
    xenon4ever
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    What scrap mod would you recommend for this? Or is it ok to just disable and markfordelete via console.
    1. fiddleflap
      fiddleflap
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      I don’t recommend the use of any scrapping mods, and would suggest only using the disable command on objects that need to be removed rather than markfordelete.
    2. xenon4ever
      xenon4ever
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      • 3 kudos
      Oh I see. Thanks!
  6. vlwos
    vlwos
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    • 0 kudos
    Hello

    I am having problems downloading this mod. Every time, when i click on download, and it opens the vortex mod manager, it shows me the following error code: 

    Requesting url "https://api.nexusmods.com/v1/games/fallout4/mods/54020 failed with status 401"
    This code is usually caused by an invalid request, maybe you followed a link that has expired or you lack permission to
    access it

    I really hope, that there is a solution to my problem, because this build looks amazing!

    1. fiddleflap
      fiddleflap
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      Have you authenticated Vortex to use your Nexus account?

      https://wiki.nexusmods.com/index.php/Logging_in_via_Vortex

      Have just checked and both download options are working for me, so if you are still having issues would suggest posting over in the Vortex
      Support
      section of the forums.
    2. vlwos
      vlwos
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      • 0 kudos
      Hey

      So for some reason, its working now. I dont know what happened, but it somehow fixed itself after some time, but thanks anyway!
    3. fiddleflap
      fiddleflap
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      Thats great to hear its working now, hope you enjoy the build
  7. Onionbelly
    Onionbelly
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    Looks great, before using this i wanna ask one thing. When scrapping things before transfer, is it safe to use Scrap Everything to remove debris? Heard it can cause some problems.
    1. fiddleflap
      fiddleflap
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      I don’t use Scrap Everything so cannot say for certain, but I would not expect it to cause any major issues with the blueprint.  Some of the structures are built into rubble piles so might look a little odd if they are removed but cleaning up any interior rubble should be fine.
    2. Onionbelly
      Onionbelly
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      Got it , cheers
    3. coldev
      coldev
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      • 14 kudos
      It is harmful. 1 - It kills your performance, fps drop, causing ctd by breaking precombines. 2 - it can also break quests that are built around the debris. Just dont use it.
      I recommend Spring Cleaning instead. Think of spring cleaning as a more lightweight/properly done Scrap everything. The author of SC carefully picked what can be made scrapable and what shouldn't
  8. IvarDaywalker
    IvarDaywalker
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    Really excited to immerse myself in your work! However, when I go to export the settlement so i can import yours it says no settlement workshop nearby even though i'm standing right next to it. Can you offer some advise?
    1. fiddleflap
      fiddleflap
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      Thanks for wanting to check out the blueprint!  Have you completed the Taking Independence quest to unlock The Castle (I am guessing you have), and have you been able to import any blueprints at other locations?

      If you get the same error at other locations, it’s possible that you are missing some scripts from F4SE that Transfer Settlements requires.  If so copying the ‘Data’ folder from F4SE into your Fallout 4 install location should fix it.

      Failing that I would suggest running through the steps listed in the Transfer Settlements Returning Questions guide.  Hope you can find a fix that works for you and are able to check out the build in your game! :)
    2. IvarDaywalker
      IvarDaywalker
      • supporter
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      Thank you for such a quick response! 
      Yes, I have completed Taking Independence. I have tried importing blueprints and each time it says "no settlement workshop nearby."
      I will look into the guide you linked, thanks for the assist.
  9. thingol24
    thingol24
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    • 0 kudos
    Simply the best settlements, are cream!! They are very inmersive! And the best is... doesnt need any external mod, all is vanilla and dlc!! I dont need download thounsands of  mods to build the blueprint.
    1. fiddleflap
      fiddleflap
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      Thank for you the kind words – great to hear you are enjoying the builds!
  10. HooperX
    HooperX
    • supporter
    • 3 kudos
    Awwww yeah.

    Your settlements are the gold standard in my book and are the "defaults" on my current playthrough as they're thoughtfully designed, utilize space in clever ways, and are very lovingly decorated. The part where you lay out rooms pretty similarly across settlements is actually good, because it makes it look like there's some intentional thought being given to these scrap houses, to the point where there's kind of a "Boston Common" layout.

    Architectural vernacular in the post-apocalypse. Goddamn I love this game.

    Could you take a swing at some of the settlements generally regarded as s#*!-tier? Zimonja or Somerville in particular.
    1. fiddleflap
      fiddleflap
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      Great to hear you are enjoying the builds!  I am hoping to do one of these vanilla style builds at each location, so will have to tackle the s***-tier settlements at some point