Really enjoy your swamp mod and great to see you constantly put more, one question does it work for modded item ? Like let's say the chinese stealth armor from unoctonium ?
how come it wont copy over modifications? I saw your mod and thought at last I can finally have my settlement guards all have a matching uniform and fully modified weapons without having to use resources unless I want to give the weapons legendary effects through another mod
Put whatever weapons you want to duplicate in a container. Open console, click on container, type in console "duplicateallitems player" without quotations and voila. That will copy all mods, legendary effects, etc.
There is no way to script this in CK without F4SE I believe. GetAllMods() could do it if the author is interested, but it is F4SE function.
you can also take two containers one next to the other.you mark yourself on a sheet of paper the id of the empty container (you had to click on it) then click on the container source where you will put the stuff. and then do: duplicateallitems id but with this chest it is more comfortable!
@ 1NGR - FYI, this works, but in duping the item, anything else you are holding is wiped as essentially what you are doing is exactly copying the container inventory into your inventory, which means anything you were previously hold that isn't in the container is wiped.
This mod will become hidden by the "Workshop Rearranged" mod. ... but if you add the Item Duplicator to one of your settlements, save/quit and THEN you load Workshop Rearranged, then you will still be able to use the Item Duplicator trunk that you put into the game-world (however you wont be able to add a second trunk until you un-hide the mod again).
It seems that some other mods have the ability to simply cause this mod to become hidden from the Workshop Menu, so as you can never find it until you deactivate the conflicting mod.
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There is no way to script this in CK without F4SE I believe. GetAllMods() could do it if the author is interested, but it is F4SE function.
one next to the other.you mark yourself on a sheet of paper the id of the empty container (you had to click on it)
then click on the container source where you will put the stuff. and then do: duplicateallitems id
but with this chest it is more comfortable!
Update: I messed around with plugin orders (for another mod) and the chest is now in-game. Not sure what fixed it.
... but if you add the Item Duplicator to one of your settlements, save/quit and THEN you load Workshop Rearranged, then you will still be able to use the Item Duplicator trunk that you put into the game-world (however you wont be able to add a second trunk until you un-hide the mod again).
It seems that some other mods have the ability to simply cause this mod to become hidden from the Workshop Menu, so as you can never find it until you deactivate the conflicting mod.
brug where you even get the chest :sob: