This is a 2 part blueprint that builds a continuous wall around the Red Rocket, Sanctuary Hills, and Vault 111. Since Red Rocket and Sanctuary are 2 different settlements, both SCAS Wall Part 1 and SCAS Wall Part 2 are required. This blueprint is focussed around Super Clean and Simple Sanctuary Startup by jenncave.
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File credits
Bethesda for Fallout 4, including DLCs CDante for Transfer Settlements - Shareable Settlement Blueprints ccmads for Settlement Objects Expansion Pack cVc for Brotherhood of Steel Modular Fencing jenncave for Super Clean and Simple Sanctuary Startup robboten and Phoenix46 with help from KKthebeast for Snappy HouseKit d81 for Workshop Rearranged Themon for Build High - Expanded Settlements 5.0 shadowslasher410 and VIitS for Scrap Everything Hozsa for Easy Homebuilder and Working Double Beds To all the modders out there, without whom the Commonwealth would not be the same ...
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Changelogs
Version 1.01
Changed most of the metal railings to glass railings.
Added a powered door at the end of the pathway by the river.
Moved the eastern gate slightly to the north.
Powered the gates (doors) with individual SOE generators.
This is a 2 part blueprint that builds a continuous wall around the Red Rocket, Sanctuary Hills, and Vault 111. Since Red Rocket and Sanctuary are 2 different settlements, both SCAS Wall Part 1 and SCAS Wall Part 2 are required. This blueprint is focussed around Super Clean and Simple Sanctuary Startup by jenncave.
I understand that enemies might spawn inside the wall; I made it for the h*** of it. I kinda like it, even if it only seems cosmetic. Besides, I'll be putting defenses in my game. Still gotta deal with Sturges, right ...
BOTH FILES ARE REQUIRED! For the revision, both 1-01 and 2-01 are required (they take up blueprint slots 3 and 4 but you can easily renumber them to your liking).
I cannot emphasize this enough. If you only download one of the files, you will have an incomplete wall. Remember that both main files are necessary for the complete wall.
Part 1 is for the Sanctuary Hills settlement blueprint slot and Part 2 is for the Red Rocket settlement blueprint slot. Import each of them in the usual way with the Transfer Settlements holotape: 1 for Sanctuary Hills and 2 for the Red Rocket. (If those numbers don't work for you, rename the folders to more suitable numbers.)
Since this is just two blueprints and not a mod, the process will require some manual scrapping of stuff that is in the way. For this, I use the Insert key while in Workshop Mode. Sometimes Scrap Everything might be required. I don't use any other scrapping mods, so I don't know how well they work. Pick your own preference.
All the DLCs, Transfer Settlements - Shareable Settlement Blueprints, and Build High - Expanded Settlements are requirements.
Other requirements are: Super CAS Sanctuary and RR Startup (a soft requirement as of version 1.01), Settlement Object Expansion Pack, Workshop Rearranged, Brotherhood of Steel Modular Fencing, Crafting Framework, Snappy Housekits, and HZS Easy Homebuilder and Working Double Beds.
I've made minor revisions to the walls: changed most of the railings to glass, added a powered doorway at the end of the path by the river, moved the east gate slightly north, and wired the doors and gates with SOE generators.
Many thanks to the creators of the above mentioned mods who have made this possible.
NOTE: I also have other versions of the wall at https://www.nexusmods.com/fallout4/mods/47807 and https://www.nexusmods.com/fallout4/mods/52105