I've noticed that the Cherry Bomb doesn't have physics when added as a misc item, even though the physics of both the Egg Timer and Roller Skate work fine. When dropped, the Cherry Bomb just floats in mid-air.
Thank you. On my personal mod load order, I made an alternate ammo for the AEAR from that weapon mod, now I can load it with Fission Batteries. I scaled them to 72% and it fits perfectly. I love being able to just stuff these bad boys in my laser and shoot it. I only did this on my own load order, I don't release mods nor do I have any permission to use the mod that I mentioned above. I just modded the mod if you will, with an alternate fission receiver, vs the double fusion cell receiver. It's nice to have some variety, ya know? Thanks again!
This looks absolutely fantastic. So many of these look like they could be used for the Fallout 4 NV mod. Are you a dev working on that project? You should definitely consider it if you're not working with them already. Your stuff is that good.
The items look great! Is there any tutorial on how to add custom assets as settlement objects? Edit: Nevermind, it's actually quite easy. If anyone wants to learn, here's a great playlist: https://www.youtube.com/playlist?list=PL2g2oK5KhZT0WUOw0Y_8HFudZbgfmcdEl
any chance you'll be willing to update the mod "appalachian commonwealth" with these items and perhaps some of the furniture from fallout 76 base game and atomic shop items? because i would really love to be able to craft in my settlements the foosball table, the mechanic ridable rocket, the appalachian train set, the armor ace shooting gallery, the themed furniture like the western furniture, the slocums joe signs, the plushies like the sheepsquatch and the shooting gallery from armor ace
I mean its up to who ever decides to use these assets. I cant set up character animations and other things like that so it would probably require a large collab to get many F76 items to function. as for making assets I primarily focus on making Clutter and Junk assets except in special cases where like being commissioned which i then am willing to consider weapons clothing and armour.
it's ok i understand, i wouldn't mind even if it's just static furniture, just the meshes and textures to be in the game as a decorative item would be amaizing
Agreed, ive been on the fence with idea of Making Models and Textures but not worry about implementation. this would let me Make Clothing, Armours and Weapons. the trade off would obviously be that someone else would have to put it in game Rigged and set up but again there would be much more resources for Mod Creators and Users.
I was thinking something like this https://southernbite.com/wp-content/uploads/2019/02/Chocolate-Chess-Pie.jpg. Once covid 19 goes away and I can afford photoshop again I might just make a color swap of your pumpkin pie, if you don't want to.
there is many Free alternate Image editing programs, like Gimp, Paint.NET(which was suggested by Obsidian for modding as it comes with DDS image format import/Export), and Krita. you could even use Blender to edit textures and this would allow you to see how it looks on the models Realtime. I actually use Blender to make all the Textures for all my assets.
Many thanks for continuing to share these amazing assets! Having access to more old-school style items is always appreciated. Everything looks great...thank you!
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Is there any tutorial on how to add custom assets as settlement objects?
Edit: Nevermind, it's actually quite easy. If anyone wants to learn, here's a great playlist: https://www.youtube.com/playlist?list=PL2g2oK5KhZT0WUOw0Y_8HFudZbgfmcdEl