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CronosusCZ

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Cronosus

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44 comments

  1. Cronosus
    Cronosus
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    For now theres only 9 options. 
    if you want more, then now you can ask, but more options will not work in holotape, only in beacon (see main mod for info).


    Planned (maybe if i feel to do it):
    for FPS 1.5 create option 10, and also make public my personal file (around 20 options)

    File FPV-P - VFPS:
    - requires Vertibird Faction Paint Schemes 
      requires only materials and textures, so esp can be removed/disabled, but i still recommend that mod

    File FPV-P - VFPS and CAMO:
    - requires Vertibird Faction Paint Schemes
      requires only materials and textures, so esp can be removed/disabled, but i still recommend that mod
    - requires Vertibird Camouflage Texture Pack
      requires only materials and textures, so esp can be removed/disabled (is needless)

    Known bugs:
    none for now
  2. Cronosus
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    Textures on Nexus
    still need to put texture in folders manually (look at description)
    True Vertibird (1x Retexture 1k-4k)
    Black Vertibird (3x Retexture)
    BOS Vertibird (5x Retexture)
    BOS US Army (1x Retexture)
    VB Pchela (6x partial Retexture) (textures downloadable also separately)
    Neutral Vertibird Paint (1x retexture) (textures separately in optional files)
    Paint jobs for Vertibird (5x retexture)
    Vertibird US Army (1x Retexture + Optional interior retexture)

    have separated esp here or don't need it (look at description)
    Vertibird Faction Paint Schemes (Retexture for every faction +4x optional Retextures) (have own ESP here)
    Vintage VB Mashup (1x retexture) (skinnedverti folder) (Replace option 00)
    Vertibird Camouflage (10x Retexture) (have own ESP here with VFPS and extras)


    thats all i found, if you found any more, let me know to list it here
  3. deestilo
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    Hi.

    I've tried your vertibird paintjob mods, however I found a problem, which I hope you could fix.
    First the FPV forum sticky points that 

    Changing Vertibird Skins (colors):
    - When I select "Unique" the Vertibird is Purple! You need to install a Vertibird skin for this option to work.

    This option just uses Textures in the "Textures/FPVertibird/Skinnedverti" directory. If there are none then you get a purple Vertibird. 


    I now that FPV has been updated to 1.67c, maybe there's file adress change. Thx.
  4. OneAmong0thers
    OneAmong0thers
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    Okay so I am completely lost on how this mod works. It says use the mod manager to put the stuff in, but then go to this file and do what exactly? First off the stuff is being handled by vortex and not in the fallout folder. The stuff there doesn't seem to change anything. I wish there was a more clear explanation on how this works. 
    1. VideoGameVortex
      VideoGameVortex
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      Way late response, but Vortex is a load order issue I'm trying to solve.
  5. Nocebo1811
    Nocebo1811
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    Hey,

    I wonder if I may ask where I find the textures "Unique3" (Example) which are to be seen on image 6?
    Thanks in advance!
  6. Nakagawa777
    Nakagawa777
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    Vertibird06_d.DDS does not seem to be loaded, changing the color of the windshield is not reflected in the game.
  7. LogicZero420
    LogicZero420
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    Take the screenshots during the daytime... 
  8. Dman883
    Dman883
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    oops. wrong mod page.
  9. AmericanNomad1776
    AmericanNomad1776
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    Need a Slocums Joe paintjob. For gits and shiggles.
  10. Squanchy666
    Squanchy666
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    This mod works perfectly. I don't understand what all the griping is about. Thank you Cronosus for all your hard work on it! *Endorsed*
  11. reaperangel11
    reaperangel11
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    Hi. I installed the mod by mod manager and checked it to make sure everything is alright but when I change the skin using anyway it doesnt apply and the skin remains default. I already used holotape, mcm and the command thing. any idea why this is not working? thanks for replays.

    note: I dont have any other mod for vertibirds skin if you think its a conflict its not.
    1. Cronosus
      Cronosus
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      every skin is default. you need to replace skins in folders provided by this mod with those you donwload elsewhere. see links above
    2. Demandred1957
      Demandred1957
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      Sorry to be stupid, but I am having trouble getting the 1-9 unique paint jobs to work..
      I went to the folder in the description, I see the 9 folders yes.
      extracted textures from other vertibird paint mods, and installed them in the first 3 folders (only interested in 3) by replacing the folders contents with the extracted meshes etc.
      In game there is only one unique paint slot using the command/recall beacon, and unless I replace the "loose" files with my desired vertibird paint it stays purple.
      So what am I doing wrong?
      BTW I did read the FAQS.. Too stupid to understand??

      How to add paints:
      navigate to "Fallout 4/Data/Textures/skinnedverti/"
      there are basic (Vanilla) textures for basic Unique skin, rewrite them
      with your choosen vertibird retexture to change "Unique" skin
      navigate to subfolder (01-XX) and rewrite textures with your second etc.
      vertibird retexture to change "Unique2" (Unixue3...) skin

      ^^^what I thought I did^^^

      A guide for braindead dummies or better a video would be great...
    3. Starvey
      Starvey
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      Don't worry. We (4 people here with me) can't make head or tail about this :D
  12. Good afternoon, I want to ask you for help. I downloaded the US Army retextur mod, dropped the Material and Texture mod folders into your mod folders, into a unique style 2. And everything seems to be done correctly, but my vertibird has US Army exterior paint, and inside, in the interior it is blue (I don’t know why so maybe, because I just copied everything to the right folders) There is no interior, but there is an exterior, please help me
    1. It seems that I managed to put textures. But there is a new problem, can anyone tell me how to get rid of the chrome tubes on the fenders? They are missing in the original version of the author's mod "US Army vertibird retexture"