About this mod
Thanks for
TheRizzler1 - Tutorial Video
ACAB1312 - Fix 3rd person movement
henkspamadres - Fix the aiming bug
- Requirements
- Permissions and credits
-
Translations
- Turkish
- Spanish
- Russian
- Portuguese
- Mandarin
- German
- French
- Changelogs
- Donations
"Why is there no bow and arrow in the fallout4?"
So I thought I could do this... Cheers Jeffrey ~
global
animation, model and voice bow mod .
It has a wooden bow, a recurve bow and a compound bow.
You can choose the arrow type in Pip-Boy.
You can make it in chemistry
and you can get bows from the enemy
because they might use this kind of attack
or you can find it from the world
.. Robot, PowerArmor, Deathclaw are not afraid of fire. Care.
Select arrow type system problem
very much Important: Your item cannot have two identical bows, otherwise it will not work
ex:Wood Bow x1(Y), Recurve Bow x1(Y), Compound Bow x1(Y)
Wood Bow x2(N), Recurve Bow x1 (Y), compound bow x3 (N)
Version 1.4.4
Fix V.A.T.S. Accurate chance
Remove the requirement for all DLC
Remove Forged Raider uses bow
Tweaks Arrow Setting
fAttachedArrowAgeMax - 72
Arrows stay longer in the game world (default: 10) in fallout4.esm
iArrowInventoryChance - 100
sets the chance of appearing on NPC's when shot.Now set 100% (default: 33) in fallout4.esm
iMaxAttachedArrows - 30
Shows the number of arrows shoot in NPC. Now set 30 (no default value) not present in fallout4.esm, but can be created using fo4edit
iArrowMaxCount - 120
The number of arrows that can appear in the game world at the same time. Now set 120 (no default value) not present in fallout4.esm, but can be created using fo4edit
XBOX files is uploaded
https://bethesda.net/en/mods/fallout4/mod-detail/4114263
Version 1.4.3
Two ways of switching arrow types in the field, without need to go back to the workbench
1.craftable chem item "[LString] Arrow"TAG >> "[LString] Arrow Type Switcher" (add it to favorites menu for easy access)
When you first time load game , will automatic add "[LString] Arrow Type Switcher" item ,if you don't have this.
2.if you have MCM installed, you can set hotkey for switch arrow type.
MCM : Mod Configuration Menu(Non-essential installation)
Version 1.4 Mongol Bow
Version 1.3.3
MCM to Setting Switch Arrow Type Hot Key (!Conflict with FO4 Hotkeys!)
Now Don’t Need Reselect the item
The same type of bow cannot be carried repeatedly, otherwise it will not switch arrows types
Piper takes bow and arrow
Position and arrow
If you want the console to get
"~"
help bow 4 weapons
"wooden bow"
player.additem xx00ed15
"recurve bow"
player.additem xx00ecbe
"composite bow"
player.additem xx00ed05
help arrow 4 ammunition
"wooden arrow point"
player . Additem xx00ed34
other arrows such as
WoodBow - Sketchfab
RB19 - sketchfab
RB19 Carbon - Sketchfab
CB19 - Sketchfab
CB19 Carbon - Sketchfab
Bow Material Type 12 + 1 (Standard Rust)
Arrow Type
Fallout4 World Bow Position
Animation Problem -
Third Person -
1. Although the third person's animation is not perfect,
there is no problem with the use.
2. If the movement speed is not normal,
then you only need to use the number keys to change another weapon,
take a few steps and change it back, it will be fixed.
- First person -
1.Sometimes aiming is not normal
then you just jump and aim at the same time, it will be fixed.
2. Sometimes the arrow will disappear,
you only need to shoot again.
3.[Occupational problem]
Why can't I see my right hand, because the weapon bone is connected with the right hand bone,
if I move the right hand bone, the weapon bone will follow him,
so the bow will be interlaced with the left hand,
I am still looking for a solution to this problem. The method, "link constraint" doesn't work,
so let's temporarily use the angle to make the right hand invisible until I fix it.
(If anyone knows the solution,
please tell me
let me solve it, thank you ~)
Have fun~