20/11/2022 Screen Archer Menu has been released and a SAM-compatible skeleton has been added.
A note on the v3.0 update: The revamped FOMOD should make installations even simpler than before but may have some mistakes or issues (such as wrong variants being installed). Please report them in case you find any.
Please check the 'Miscellaneous Files' section for compatibility files. Unless otherwise mentioned, these files are not 3BBB compatible.
Currently available files: - 3BBB-compatible files available for CaN Ponies. Full credit for this goes to Halotroop0/Boethiah. Partially untested. - Nanakochan Race files are now 3BBB Compatible. - Nanakochan Race (Type 1 and 2) [Thanks to LordSeralman] - Adjusted Neck and Head Proportions - shorter neck with vanilla head size (Type 1 and 2) - No Collapsed Butt (Check out the 'Rocket' Bottom files) - Adjusted Neck and Head Proportions - shorter neck with vanilla head size 'Sophie' Edition (Type 1 and 2) [Thanks to JackLively]
To use separate skeletons for male and female characters, it is highly recommended to useDiscrete Female Skeleton. The main FOMOD setups already have full support for DFS. If you are installing any other misc. files variants, simply put the 'skeleton.nif' into a subdirectory 'female' within the 'characterassets' folder.
Setting up Skeletal Adjustments for CBBE for use with GSS: To properly set up GSS, make sure to read its documentation thoroughly first. For Female player = select 'Vanilla' install (an option to install a male skeleton is at the end of the setup). For Male player = select 'GSS' install. If you have enabled a GSS plugin in your game, make sure both male and female skeletons are installed in their respective directories, otherwise, you will CTD! NOTE: There is a typo in the FOMOD installer (on the GSS Male page). It should say 'use this if you do not want males to be affected by the changes'. I will correct this in a future release. Spotted thanks to Ausarq23. Corrected as of v3.0. A note on compatibility patches: If your favorite skeleton mod is not available in the 'Miscellaneous Files' section, refer to the guide posted in the 'Article' section to create your own compatible version. Optionally, if you would like to share your version with everyone, you can send the file to me, and I will post them here, with full credits.
A note on shoes/outfits, etc. in the screenshots: Some of the outfits showcased here may be currently available (or in the future) on NukaLord's.
FIX, finally after a long time (Like 6 hours) searching fixes for the body or clothes clipping with nanako race mod.
Im using the harmony guide of nanako to got it working in the game so if youre using it too i hope this helps.
Download the nanako 3bbb files from Miscellaneous. (you dont have to enable it) Go to data/meshes/actor/character/characterassets and copy the skeleton.nif file
In the animeracenanakochan skeleton fix (the mod that uses the guide instead of racecustomizer). Go Here Data/meshes/actor/character/characterassets/nanarace and hide the skeleton.nif with MO2 if youre not using MO2, then delete it or simply rename it. after that paste the skeleton.nif that you copy from the miscellaneous for nanako in the same place.
It should look like this Skeletonbad.nif.mohidden Skeleton.nif
Or just Skeleton.nif (being this the one that you copy)
Thats all i hope it worked for you.
And im using a 3bbb bodyslide model that i found on the comments section from the mod 3BBB Physics (CBBE - TWB) for nanako race mod.
I forgot if you didnt knew, to access the files with the explorer on MO2 just double clicking a mod in and going to the filetree section, and just right click, you will see a option called "open the explorer" to paste archives or something else.
English is not my main so if something is misspelled sorry.
Looks good. If you want the effect to be even more pronounced, you can try setting the 'Knee Height' slider to -50% in your body preset and then rebuild your body/outfit meshes with Bodyslide.
I've actually tried it before, but somehow it doesn't look any better. In your picture it looks like a natural muscle squeeze, in mine it's the calf muscle going through the thigh,maybe something broke it🤷♂️
Hi there =) Question; Is legs for days safe to uninstall mid game? and if so, will it totally mess up my custom settler's legs? I am a male character and using zex with DFS. All my settlers are custom tweaked. My main concern, is that if I reinstall The knee fix without legs for days, I worry that my settlers calf's or ankles will get messed up and that I will have to tweak the area again. Also concerned if heels will get buried in ground after. Thanks
Minor issues with getting this working. The shin is clipping fully through the thigh, as opposed to the knee being connected while crouching. Unless my eyes are failing me, the other minor adjustments appear (on a before/after) to apply, so I'm confident it's loading - but the most important feature of the batch isn't and I'm unsure why. It's rather frustrating. If you've got any insights, lemme know.
To clarify in advance: DFS is active, I've tried uninstalling and reinstalling as well as installing different versions, and no custom races are being used. I am on the NG update but even as someone who doesn't mod I know that probably shouldn't affect this kind of file - especially when it's not outdated in the first place.
Your work is much appreciated and so is any response.
It sounds to me like DFS is not working in your game. Make sure the DFS plugin is at the very bottom of your load order, and also, make sure to check the DFS option when installing the skeleton.
... -and evidently, moving DFS to the very bottom of the load order indeed was all I needed. Works as advertised! Everything functioning as intended now. Thanks for both your work and your reply again - it's a godsend.
Hello again. I think I successfully installed this mod with DFS. It works well, in a way that the female companions now have the changed idle just as the image, and the male companions still have the vanilla one. However, I think in case of my female character (player character), especially in case of standing idle, seems to show still the vanilla one. Is this mod only for non-player character? Or maybe I use TWB 3BBB, so that's the reason why?
Oh really? even legs for days version? I meant the standing motion - posture of the legs, it was adjusted well in case for female companions, but not in case of player female character.
It does not change the posture in any noticeable way unless you are comparing before/after, like in my screenshots. The knee fix adjustment just bends the knees forward slightly. Legs for day also does not change the posture, it only makes the legs longer vs the rest of the body. This mod does not change any animation behaviours for NPCs or the player, they are the same as before, just with better knees.
Oh I got it. I thought this is the appropriate mod page to ask about this issue, but it seems I was on a different mod page(since this mod is not related to legs posture). Sorry, I applied some mods at once so I was confused. I will check again.
About the knees problem, it was solved perfectly. Thank you so much.
If you want to use the girly version of this mod exclusively for women, installing DFS additionally in mod organizer doesn't solve everything, but rather, you should put that girly legs for days file in Discrete Female Skeleton\Meshes\Actors\CharacterAces\female instead of just installing it and DFS independently in mod organizer, right?
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20/11/2022 Screen Archer Menu has been released and a SAM-compatible skeleton has been added.
A note on the v3.0 update: The revamped FOMOD should make installations even simpler than before but may have some mistakes or issues (such as wrong variants being installed). Please report them in case you find any.
Please check the 'Miscellaneous Files' section for compatibility files. Unless otherwise mentioned, these files are not 3BBB compatible.
Currently available files:
- 3BBB-compatible files available for CaN Ponies. Full credit for this goes to Halotroop0/Boethiah. Partially untested.
- Nanakochan Race files are now 3BBB Compatible.
- Nanakochan Race (Type 1 and 2) [Thanks to LordSeralman]
- Adjusted Neck and Head Proportions - shorter neck with vanilla head size (Type 1 and 2)
- No Collapsed Butt (Check out the 'Rocket' Bottom files)
- Adjusted Neck and Head Proportions - shorter neck with vanilla head size 'Sophie' Edition (Type 1 and 2) [Thanks to JackLively]
Make sure to install only ONE file.
The main FOMOD setups already have full support for DFS. If you are installing any other misc. files variants, simply put the 'skeleton.nif' into a subdirectory 'female' within the 'characterassets' folder.
Setting up Skeletal Adjustments for CBBE for use with GSS:
To properly set up GSS, make sure to read its documentation thoroughly first.
For Female player = select 'Vanilla' install (an option to install a male skeleton is at the end of the setup).
For Male player = select 'GSS' install.
If you have enabled a GSS plugin in your game, make sure both male and female skeletons are installed in their respective directories, otherwise, you will CTD!
NOTE: There is a typo in the FOMOD installer (on the GSS Male page). It should say 'use this if you do not want males to be affected by the changes'. I will correct this in a future release. Spotted thanks to Ausarq23.Corrected as of v3.0.A note on compatibility patches: If your favorite skeleton mod is not available in the 'Miscellaneous Files' section, refer to the guide posted in the 'Article' section to create your own compatible version.
Optionally, if you would like to share your version with everyone, you can send the file to me, and I will post them here, with full credits.
A note on shoes/outfits, etc. in the screenshots: Some of the outfits showcased here may be currently available (or in the future) on NukaLord's.
Im using the harmony guide of nanako to got it working in the game so if youre using it too i hope this helps.
Download the nanako 3bbb files from Miscellaneous. (you dont have to enable it)
Go to data/meshes/actor/character/characterassets and copy the skeleton.nif file
In the animeracenanakochan skeleton fix (the mod that uses the guide instead of racecustomizer).
Go Here Data/meshes/actor/character/characterassets/nanarace and hide the skeleton.nif with MO2 if youre not using MO2, then delete it or simply rename it.
after that paste the skeleton.nif that you copy from the miscellaneous for nanako in the same place.
It should look like this
Skeletonbad.nif.mohidden
Skeleton.nif
Or just
Skeleton.nif (being this the one that you copy)
Thats all i hope it worked for you.
And im using a 3bbb bodyslide model that i found on the comments section from the mod 3BBB Physics (CBBE - TWB) for nanako race mod.
I forgot if you didnt knew, to access the files with the explorer on MO2 just double clicking a mod in and going to the filetree section, and just right click, you will see a option called "open the explorer" to paste archives or something else.
English is not my main so if something is misspelled sorry.
- Don't know how to achieve the same effect, but much better than the original
[spoiler]
- The leg effect of men looks more like a mod instead🤷♂️
[spoiler]If you want the effect to be even more pronounced, you can try setting the 'Knee Height' slider to -50% in your body preset and then rebuild your body/outfit meshes with Bodyslide.
Unless my eyes are failing me, the other minor adjustments appear (on a before/after) to apply, so I'm confident it's loading - but the most important feature of the batch isn't and I'm unsure why. It's rather frustrating.
If you've got any insights, lemme know.
To clarify in advance: DFS is active, I've tried uninstalling and reinstalling as well as installing different versions, and no custom races are being used.
I am on the NG update but even as someone who doesn't mod I know that probably shouldn't affect this kind of file - especially when it's not outdated in the first place.
Your work is much appreciated and so is any response.
Make sure the DFS plugin is at the very bottom of your load order, and also, make sure to check the DFS option when installing the skeleton.
However, I think in case of my female character (player character), especially in case of standing idle, seems to show still the vanilla one. Is this mod only for non-player character? Or maybe I use TWB 3BBB, so that's the reason why?
Legs for day also does not change the posture, it only makes the legs longer vs the rest of the body. This mod does not change any animation behaviours for NPCs or the player, they are the same as before, just with better knees.
About the knees problem, it was solved perfectly. Thank you so much.