Fallout 4

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Spifferino

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Spifferino

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About this mod

This mod aims to improve vault suits and vault related outfits. It does various different things and is fully compatible with retextures.

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This mod aims to improve vault suits and vault-related outfits. It does various things and is fully compatible with retextures. There are two versions of this mod available, the first covering only the vanilla game (and VT Workshop), and the second covering The base game, Far Harbor and Vault-Tec Workshop. Both versions of this mod also come with out-of-the-box compatibility for my 'Lost Vault' mod. I highly suggest placing this mod towards the bottom of your load order if you plan on using it with other vault suit retextures, or vault-related mods.

 Alright. Here's what you came to know, let's get into the nitty-gritty. This is a full list of features this mod includes.

- Gold Trim and Numbers on all Vault Suits (akin to Fallout 76): For those of you who don't know, the original intention behind Fallout 4's yellow vault suit trim was for it to look gold, just like the suits we see in 76. This was poorly executed and came out looking flat and plastic-y, so I've tried to bring it closer to the intended look.

- Retextured and Improved Security Outfits: Let's be honest, the white and blue vault security design was an odd choice for something that was supposed to resemble riot armor, not to mention there was little difference between the security suits from different vaults, as they all very much looked the same. The security armor and helmet have been retextured to be, you guessed it, black. In addition, the respective vault number is now also plastered on the back of the outfit, because one little nametag on the torso is way too subtle. All vaults now have vault security armor associated with them, spread around the respective vaults, vault 88 will have security armor respawn in a newly placed security chest by the entrance.

- Improved Vault Scientist Uniforms: Remember in Fallout 3, how the vault scientists wore their vault suits underneath their lab coats, and not some low-budget working suit? Again, an out-of-place look for this outfit, so I changed that. Though subtle, now all vault scientist outfits have been replaced with a mesh that contains a vault suit underneath that snowy white lab coat. Don't worry though, this strictly affects the vault scientists, so you won't be seeing this randomly in the wasteland.

- Retextured Vault Corpses: Though few and far between, vault corpses are memorable, they're the unfortunate subjects of vault-tec that didn't share in your once-in-a-lifetime luck. They're also one of the first things you see when you step out of your cryo pod, which is why the issues with them are so glaringly noticeable. First things first, the vault suits the skeletons wear is extremely washed out and pixelated, almost like someone over-sharpened the texture. That's been fixed, so now the outfits look nearly identical to the vanilla vault suits. In addition, our fair-weathered friends have also gotten the golden treatment. The specular maps are fixed, and environment maps are enabled, so that the trim and numbers actually shimmer and shine just like their living pals.

- Vault Suit Restoration: There's a whole slew of vault suits that exist in Fallout 4's files to some capacity, but are either not fully functional, and/or are not even obtainable in the game world. This has been fixed. Every single vault in the game now has both clean and dirty vault suits, lootable from their respective vaults. Each vault contains at least 5 dirty, and 5 clean suits. Vault suits that previously only came in a clean or dirty version now have their clean or dirty counterpart implemented. This is all done through the new vault-suit bags, that can be found exactly where you think they can. These bags were previously exclusive to only Vault 114, and Far Harbors Vault 118.

- Metal Utility Belts: An objectively missing feature on Fallout 4's Vault Suits, metal utility belts! These have been added to complete the look of the jumpsuits, bringing them closer to the look they had in other Fallout titles.

- Deserters: A small but immersive detail, 3 Vault 81 Deserters can be found in the wasteland, to try and bring a little more lore to why people instantly recognize Vault Suits in the world of Fallout.



Should be compatible with most things, however, some mods may require patches.

AWKCR AE Patch
Horizon Patch
CBBE Patch



Drag and drop the contents of the mod into your game's "Data" folder,
and activate with the mod manager of your choice. Alternatively, install
directly through Mod Organizer 2.



ajhakra's Cubemaps
Nitronizer for VT Logo