This page was last updated on 06 September 2023, 11:25AM
Changelogs
Version 1.3.1
General
-> Removed the Grenade Timer again and its now a standalone mod and can be found here: Grenade Timer Overhaul https://www.nexusmods.com/fallout4/mods/74514
-> Normalized the Mine explosion timer for the player. Mines you throw, will no longer instantly explode. They now have the same timer, as if the players triggers the ones found in the world.
-> Grenade explosion time is now more varied and increased. This increases the throw range. Also makes it easier to dodge for the player but also for enemies. Grenades are very strong. Getting the perfect Grenade hit will be then even more satisfying.
-> Fragmentation Grenades explode after a 5-second delay. (was 2.5 seconds)
-> Cryo Grenades explode after a 2.75-second delay. (was 2.5 seconds)
-> Nuka Grenades explode after a 6-second delay. (was 2.5 seconds)
-> Plasma, Pulse Grenades explode after a 4-second delay. (was 2.5 seconds)
Version 1.2.1
Fixed Napalm Tank modification. Was energy damage, is now fire damage.
Version 1.2.0
Slightly reduced radius for
-Artillery
-Fatman
-Fragmentation Grenade/Mine
-Missile Launcher
-Molerat bomb explosion
-Nuka Grenade/Mine
-Small cars
Reduced damage for
-Artillery
-Bottle cap mine
-Cryo grenade/mine (Explosion only)
-Fatman
-Fragmentation Grenade
-Missile Launcher
-Molerat bomb explosion
-Nuka Grenade/Mine
-Small cars
Increased damage for
-Molotov (Explosion only)
-Nuka Quantum Grenade (Explosion only)
Bug fixes
-Nuka Quantum Grenade now correctly applies fear
-Fixed missing MCM script
Version 1.1.0
#Baseball grenades
- As always, I forgot something to mention. Baseball grenades explode on contact. Will add that to the description page.
#Power Armor
- Fire & Cryo effects are now much less effective against power armor
- Wearer of a power armor can no longer be feared or stunned.
#MCM
- New option to reduce damage income from explosions. Has no effect on damage over time effects or elemental damage in general.
Version 1.0.1
#Fire damage
-Decreased fire damage from bots
-Decreased fire damage from fire hazard (Flamer & Bot related)
Version 1
#Leveled Lists
-Added a leveled list injection for Nuka Quantum Grenades